419 lines
15 KiB
C#
419 lines
15 KiB
C#
/******************************************************************************
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* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
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* CopyRight (C) 2012-2022 ShenYongHua(沈永华).
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* QQ群:56829229 QQ:17612584 EMail:SunnyUI@QQ.Com
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*
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* Blog: https://www.cnblogs.com/yhuse
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* Gitee: https://gitee.com/yhuse/SunnyUI
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* GitHub: https://github.com/yhuse/SunnyUI
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*
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* SunnyUI.dll can be used for free under the GPL-3.0 license.
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* If you use this code, please keep this note.
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* 如果您使用此代码,请保留此说明。
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******************************************************************************
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* 文件名称: UBigEndianBinaryWriter.cs
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* 文件说明: 大端字节序的二进制写入器
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* 当前版本: V3.0
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* 创建日期: 2021-12-15
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*
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* 2021-12-15: V3.0.9 增加文件说明
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******************************************************************************/
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using System.Diagnostics.Contracts;
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using System.Runtime.Serialization;
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using System.Text;
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namespace System.IO
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{
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// This abstract base class represents a writer that can write
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// primitives to an arbitrary stream. A subclass can override methods to
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// give unique encodings.
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[Serializable]
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[Runtime.InteropServices.ComVisible(true)]
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public class BigEndianBinaryWriter : IDisposable
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{
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public static readonly BigEndianBinaryWriter Null = new BigEndianBinaryWriter();
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protected Stream OutStream;
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private byte[] _buffer; // temp space for writing primitives to.
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private Encoding _encoding;
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private Encoder _encoder;
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[OptionalField] // New in .NET FX 4.5. False is the right default value.
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private bool _leaveOpen;
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// This field should never have been serialized and has not been used since before v2.0.
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// However, this type is serializable, and we need to keep the field name around when deserializing.
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// Also, we'll make .NET FX 4.5 not break if it's missing.
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#pragma warning disable 169
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[OptionalField]
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private char[] _tmpOneCharBuffer;
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#pragma warning restore 169
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// Perf optimization stuff
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private byte[] _largeByteBuffer; // temp space for writing chars.
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private int _maxChars; // max # of chars we can put in _largeByteBuffer
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// Size should be around the max number of chars/string * Encoding's max bytes/char
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private const int LargeByteBufferSize = 256;
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// Protected default constructor that sets the output stream
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// to a null stream (a bit bucket).
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protected BigEndianBinaryWriter()
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{
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OutStream = Stream.Null;
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_buffer = new byte[16];
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_encoding = new UTF8Encoding(false, true);
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_encoder = _encoding.GetEncoder();
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}
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public BigEndianBinaryWriter(Stream output) : this(output, new UTF8Encoding(false, true), false)
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{
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}
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public BigEndianBinaryWriter(Stream output, Encoding encoding) : this(output, encoding, false)
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{
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}
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public BigEndianBinaryWriter(Stream output, Encoding encoding, bool leaveOpen)
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{
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if (output == null)
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throw new ArgumentNullException("output");
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if (encoding == null)
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throw new ArgumentNullException("encoding");
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if (!output.CanWrite)
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throw new ArgumentException("Argument_StreamNotWritable");
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Contract.EndContractBlock();
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OutStream = output;
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_buffer = new byte[16];
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_encoding = encoding;
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_encoder = _encoding.GetEncoder();
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_leaveOpen = leaveOpen;
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}
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// Closes this writer and releases any system resources associated with the
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// writer. Following a call to Close, any operations on the writer
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// may raise exceptions.
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public void Close()
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{
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Dispose(true);
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}
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protected void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (_leaveOpen)
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OutStream.Flush();
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else
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OutStream.Close();
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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/*
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* Returns the stream associate with the writer. It flushes all pending
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* writes before returning. All subclasses should override Flush to
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* ensure that all buffered data is sent to the stream.
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*/
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public Stream BaseStream
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{
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get
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{
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Flush();
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return OutStream;
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}
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}
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// Clears all buffers for this writer and causes any buffered data to be
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// written to the underlying device.
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public void Flush()
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{
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OutStream.Flush();
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}
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public long Seek(int offset, SeekOrigin origin)
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{
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return OutStream.Seek(offset, origin);
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}
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// Writes a boolean to this stream. A single byte is written to the stream
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// with the value 0 representing false or the value 1 representing true.
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public void Write(bool value)
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{
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_buffer[0] = (byte)(value ? 1 : 0);
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OutStream.Write(_buffer, 0, 1);
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}
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// Writes a byte to this stream. The current position of the stream is
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// advanced by one.
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public void Write(byte value)
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{
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OutStream.WriteByte(value);
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}
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// Writes a signed byte to this stream. The current position of the stream
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// is advanced by one.
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public void Write(sbyte value)
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{
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OutStream.WriteByte((byte)value);
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}
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// Writes a byte array to this stream.
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//
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// This default implementation calls the Write(Object, int, int)
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// method to write the byte array.
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public void Write(byte[] buffer)
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{
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if (buffer == null)
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throw new ArgumentNullException("buffer");
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Contract.EndContractBlock();
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OutStream.Write(buffer, 0, buffer.Length);
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}
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// Writes a section of a byte array to this stream.
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//
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// This default implementation calls the Write(Object, int, int)
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// method to write the byte array.
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public void Write(byte[] buffer, int index, int count)
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{
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OutStream.Write(buffer, index, count);
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}
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// Writes a character to this stream. The current position of the stream is
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// advanced by two.
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// Note this method cannot handle surrogates properly in UTF-8.
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[Security.SecuritySafeCritical] // auto-generated
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public unsafe void Write(char ch)
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{
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if (Char.IsSurrogate(ch))
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throw new ArgumentException("Arg_SurrogatesNotAllowedAsSingleChar");
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Contract.EndContractBlock();
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Contract.Assert(_encoding.GetMaxByteCount(1) <= 16, "_encoding.GetMaxByteCount(1) <= 16)");
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int numBytes;
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fixed (byte* pBytes = _buffer)
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{
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numBytes = _encoder.GetBytes(&ch, 1, pBytes, _buffer.Length, true);
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}
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OutStream.Write(_buffer, 0, numBytes);
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}
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// Writes a character array to this stream.
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//
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// This default implementation calls the Write(Object, int, int)
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// method to write the character array.
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public void Write(char[] chars)
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{
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if (chars == null)
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throw new ArgumentNullException("chars");
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Contract.EndContractBlock();
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byte[] bytes = _encoding.GetBytes(chars, 0, chars.Length);
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OutStream.Write(bytes, 0, bytes.Length);
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}
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// Writes a section of a character array to this stream.
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//
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// This default implementation calls the Write(Object, int, int)
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// method to write the character array.
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public void Write(char[] chars, int index, int count)
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{
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byte[] bytes = _encoding.GetBytes(chars, index, count);
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OutStream.Write(bytes, 0, bytes.Length);
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}
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// Writes a double to this stream. The current position of the stream is
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// advanced by eight.
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[Security.SecuritySafeCritical] // auto-generated
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public unsafe void Write(double value)
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{
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ulong TmpValue = *(ulong*)&value;
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_buffer[7] = (byte)TmpValue;
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_buffer[6] = (byte)(TmpValue >> 8);
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_buffer[5] = (byte)(TmpValue >> 16);
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_buffer[4] = (byte)(TmpValue >> 24);
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_buffer[3] = (byte)(TmpValue >> 32);
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_buffer[2] = (byte)(TmpValue >> 40);
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_buffer[1] = (byte)(TmpValue >> 48);
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_buffer[0] = (byte)(TmpValue >> 56);
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OutStream.Write(_buffer, 0, 8);
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}
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// Writes a two-byte signed integer to this stream. The current position of
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// the stream is advanced by two.
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public void Write(short value)
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{
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_buffer[1] = (byte)value;
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_buffer[0] = (byte)(value >> 8);
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OutStream.Write(_buffer, 0, 2);
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}
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// Writes a two-byte unsigned integer to this stream. The current position
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// of the stream is advanced by two.
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public void Write(ushort value)
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{
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_buffer[1] = (byte)value;
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_buffer[0] = (byte)(value >> 8);
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OutStream.Write(_buffer, 0, 2);
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}
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// Writes a four-byte signed integer to this stream. The current position
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// of the stream is advanced by four.
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public void Write(int value)
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{
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_buffer[3] = (byte)value;
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_buffer[2] = (byte)(value >> 8);
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_buffer[1] = (byte)(value >> 16);
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_buffer[0] = (byte)(value >> 24);
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OutStream.Write(_buffer, 0, 4);
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}
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// Writes a four-byte unsigned integer to this stream. The current position
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// of the stream is advanced by four.
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public void Write(uint value)
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{
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_buffer[3] = (byte)value;
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_buffer[2] = (byte)(value >> 8);
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_buffer[1] = (byte)(value >> 16);
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_buffer[0] = (byte)(value >> 24);
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OutStream.Write(_buffer, 0, 4);
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}
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// Writes an eight-byte signed integer to this stream. The current position
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// of the stream is advanced by eight.
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public void Write(long value)
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{
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_buffer[7] = (byte)value;
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_buffer[6] = (byte)(value >> 8);
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_buffer[5] = (byte)(value >> 16);
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_buffer[4] = (byte)(value >> 24);
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_buffer[3] = (byte)(value >> 32);
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_buffer[2] = (byte)(value >> 40);
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_buffer[1] = (byte)(value >> 48);
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_buffer[0] = (byte)(value >> 56);
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OutStream.Write(_buffer, 0, 8);
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}
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// Writes an eight-byte unsigned integer to this stream. The current
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// position of the stream is advanced by eight.
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public void Write(ulong value)
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{
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_buffer[7] = (byte)value;
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_buffer[6] = (byte)(value >> 8);
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_buffer[5] = (byte)(value >> 16);
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_buffer[4] = (byte)(value >> 24);
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_buffer[3] = (byte)(value >> 32);
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_buffer[2] = (byte)(value >> 40);
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_buffer[1] = (byte)(value >> 48);
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_buffer[0] = (byte)(value >> 56);
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OutStream.Write(_buffer, 0, 8);
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}
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// Writes a float to this stream. The current position of the stream is
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// advanced by four.
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[Security.SecuritySafeCritical] // auto-generated
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public unsafe void Write(float value)
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{
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uint TmpValue = *(uint*)&value;
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_buffer[3] = (byte)TmpValue;
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_buffer[2] = (byte)(TmpValue >> 8);
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_buffer[1] = (byte)(TmpValue >> 16);
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_buffer[0] = (byte)(TmpValue >> 24);
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OutStream.Write(_buffer, 0, 4);
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}
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// Writes a length-prefixed string to this stream in the BinaryWriter's
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// current Encoding. This method first writes the length of the string as
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// a four-byte unsigned integer, and then writes that many characters
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// to the stream.
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[Security.SecuritySafeCritical] // auto-generated
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public unsafe void Write(String value)
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{
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if (value == null)
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throw new ArgumentNullException("value");
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Contract.EndContractBlock();
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int len = _encoding.GetByteCount(value);
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Write7BitEncodedInt(len);
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if (_largeByteBuffer == null)
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{
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_largeByteBuffer = new byte[LargeByteBufferSize];
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_maxChars = _largeByteBuffer.Length / _encoding.GetMaxByteCount(1);
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}
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if (len <= _largeByteBuffer.Length)
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{
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//Contract.Assert(len == _encoding.GetBytes(chars, 0, chars.Length, _largeByteBuffer, 0), "encoding's GetByteCount & GetBytes gave different answers! encoding type: "+_encoding.GetType().Name);
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_encoding.GetBytes(value, 0, value.Length, _largeByteBuffer, 0);
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OutStream.Write(_largeByteBuffer, 0, len);
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}
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else
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{
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// Aggressively try to not allocate memory in this loop for
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// runtime performance reasons. Use an Encoder to write out
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// the string correctly (handling surrogates crossing buffer
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// boundaries properly).
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int charStart = 0;
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int numLeft = value.Length;
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#if _DEBUG
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int totalBytes = 0;
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#endif
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while (numLeft > 0)
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{
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// Figure out how many chars to process this round.
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int charCount = (numLeft > _maxChars) ? _maxChars : numLeft;
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int byteLen;
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checked
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{
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if (charStart < 0 || charCount < 0 || charStart + charCount > value.Length)
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{
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throw new ArgumentOutOfRangeException(nameof(charCount));
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}
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fixed (char* pChars = value)
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{
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fixed (byte* pBytes = _largeByteBuffer)
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{
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byteLen = _encoder.GetBytes(pChars + charStart, charCount, pBytes, _largeByteBuffer.Length, charCount == numLeft);
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}
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}
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}
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#if _DEBUG
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totalBytes += byteLen;
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Contract.Assert (totalBytes <= len && byteLen <= _largeByteBuffer.Length, "BinaryWriter::Write(String) - More bytes encoded than expected!");
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#endif
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OutStream.Write(_largeByteBuffer, 0, byteLen);
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charStart += charCount;
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numLeft -= charCount;
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}
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#if _DEBUG
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Contract.Assert(totalBytes == len, "BinaryWriter::Write(String) - Didn't write out all the bytes!");
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#endif
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}
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}
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protected void Write7BitEncodedInt(int value)
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{
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// Write out an int 7 bits at a time. The high bit of the byte,
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// when on, tells reader to continue reading more bytes.
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uint v = (uint)value; // support negative numbers
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while (v >= 0x80)
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{
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Write((byte)(v | 0x80));
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v >>= 7;
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}
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Write((byte)v);
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}
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}
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} |