SunnyUI/SunnyUI.Demo/Controls/FFlowLayoutPanel.cs

62 lines
1.5 KiB
C#

namespace Sunny.UI.Demo
{
public partial class FFlowLayoutPanel : UIPage
{
public FFlowLayoutPanel()
{
InitializeComponent();
}
public override void Init()
{
base.Init();
uiFlowLayoutPanel1.Clear();
index = 0;
for (int i = 0; i < 20; i++)
{
uiButton1.PerformClick();
}
}
private int index;
UIButton btn;
private void uiButton1_Click(object sender, System.EventArgs e)
{
btn = new UIButton();
btn.Text = "Button" + index++.ToString("D2");
//可以用原生方法Controls.Add
uiFlowLayoutPanel1.Controls.Add(btn);
//或者封装的方法Add
//uiFlowLayoutPanel1.Add(btn);
uiButton3.Enabled = true;
}
private void uiButton2_Click(object sender, System.EventArgs e)
{
//清除用Clear方法
uiFlowLayoutPanel1.Clear();
//或者用
//uiFlowLayoutPanel1.Panel.Controls.Clear();
uiButton3.Enabled = false;
}
private void uiButton3_Click(object sender, System.EventArgs e)
{
if (btn != null)
{
//移除用Remove方法
uiFlowLayoutPanel1.Remove(btn);
//或者用
//uiFlowLayoutPanel1.Panel.Controls.Remove(btn);
btn = null;
}
uiButton3.Enabled = false;
}
}
}