63 lines
2.0 KiB
C#
63 lines
2.0 KiB
C#
using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Sunny.UI.Demo
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{
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public partial class FPipe : UIPage
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{
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public FPipe()
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{
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InitializeComponent();
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uiPipe4.Link(uiPipe2);
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uiPipe18.Link(uiPipe13);
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uiPipe8.Link(uiPipe9);
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uiPipe6.Link(uiPipe13);
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timer1.Start();
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}
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private void panel1_Paint(object sender, PaintEventArgs e)
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{
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Color[] surroundColor = new Color[] { Color.Silver };
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GraphicsPath CirclePath = new GraphicsPath();
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CirclePath.AddEllipse(0, 0, 36, 38);
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PathGradientBrush gradientBrush = new PathGradientBrush(CirclePath);
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gradientBrush.CenterPoint = new PointF(18, 18);
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gradientBrush.CenterColor = Color.White;
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gradientBrush.SurroundColors = surroundColor;
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e.Graphics.SetHighQuality();
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e.Graphics.FillPath(gradientBrush, CirclePath);
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e.Graphics.SetDefaultQuality();
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}
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private void timer1_Tick(object sender, System.EventArgs e)
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{
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foreach (var pipe in this.GetControls<UIPipe>())
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{
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pipe.Invalidate();
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}
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}
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private void uiValve1_ActiveChanged(object sender, System.EventArgs e)
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{
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uiPipe8.Active = uiPipe9.Active = uiPipe7.Active = uiPipe10.Active = uiPipe12.Active = uiValve1.Active;
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}
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private void uiValve3_ActiveChanged(object sender, System.EventArgs e)
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{
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uiPipe20.Active = uiPipe3.Active = uiValve3.Active;
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}
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private void uiValve2_ActiveChanged(object sender, System.EventArgs e)
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{
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uiPipe5.Active = uiPipe11.Active = uiPipe1.Active = uiValve2.Active;
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}
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private void uiValve4_ActiveChanged(object sender, System.EventArgs e)
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{
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uiPipe22.Active = uiPipe15.Active = uiValve4.Active;
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}
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}
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}
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