SunnyUI/SunnyUI/Controls/UIProcessBar.cs
2022-01-05 21:57:47 +08:00

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/******************************************************************************
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
* CopyRight (C) 2012-2022 ShenYongHua(沈永华).
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 如果您使用此代码,请保留此说明。
******************************************************************************
* 文件名称: UIProcessBar.cs
* 文件说明: 进度条
* 当前版本: V3.1
* 创建日期: 2020-01-01
*
* 2020-01-01: V2.2.0 增加文件说明
* 2020-04-19: V2.2.5 增加数值变化事件
* 2021-08-07: V3.0.5 增加垂直方向的进度显示
* 2021-08-14: V3.0.6 修改不显示百分比时,显示数值
* 2021-10-14: V3.0.8 调整最小高度为3
******************************************************************************/
using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace Sunny.UI
{
[ToolboxItem(true)]
[DefaultEvent("ValueChanged")]
[DefaultProperty("Value")]
public sealed class UIProcessBar : UIControl
{
private int maximum = 100;
public delegate void OnValueChanged(object sender, int value);
public event OnValueChanged ValueChanged;
public UIProcessBar()
{
SetStyleFlags(true, false);
MinimumSize = new Size(70, 3);
Size = new Size(300, 29);
ShowText = false;
fillColor = UIColor.LightBlue;
foreColor = UIColor.Blue;
}
private UILine.LineDirection direction = UILine.LineDirection.Horizontal;
[DefaultValue(UILine.LineDirection.Horizontal)]
[Description("线条方向"), Category("SunnyUI")]
public UILine.LineDirection Direction
{
get => direction;
set
{
if (direction != value)
{
direction = value;
Invalidate();
}
}
}
[DefaultValue(100)]
[Description("最大值"), Category("SunnyUI")]
public int Maximum
{
get => maximum;
set
{
maximum = value;
Invalidate();
}
}
private int posValue;
[DefaultValue(0)]
[Description("当前位置"), Category("SunnyUI")]
public int Value
{
get => posValue;
set
{
posValue = Math.Max(value, 0);
posValue = Math.Min(posValue, maximum);
ValueChanged?.Invoke(this, posValue);
Invalidate();
}
}
private bool showValue = true;
[DefaultValue(true)]
[Description("显示进度值"), Category("SunnyUI")]
public bool ShowValue
{
get => showValue;
set
{
showValue = value;
Invalidate();
}
}
[DefaultValue(1)]
[Description("步进值"), Category("SunnyUI")]
public int Step { get; set; } = 1;
public void StepIt()
{
Value = Math.Min(Value + Step, Maximum);
}
private Bitmap image;
private int imageRadius;
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
float processSize;
string processText;
if (Direction == UILine.LineDirection.Horizontal)
processSize = posValue * Width * 1.0f / Maximum;
else
processSize = posValue * Height * 1.0f / Maximum;
if (ShowPercent)
processText = (posValue * 100.0 / maximum).ToString("F" + decimalCount) + "%";
else
processText = posValue.ToString();
SizeF sf = e.Graphics.MeasureString(processText, Font);
bool canShow = Height > sf.Height + 4;
if (ShowValue && canShow)
{
e.Graphics.DrawString(processText, Font, foreColor, Size, Padding, TextAlign);
}
if (image == null || image.Width != Width || image.Height != Height || imageRadius != Radius)
{
image?.Dispose();
image = new Bitmap(Width, Height);
imageRadius = Radius;
}
Graphics g = image.Graphics();
g.Clear(Color.Transparent);
Rectangle rect = new Rectangle(0, 0, Width - 1, Height - 1);
g.SetHighQuality();
g.FillRoundRectangle(rectColor, rect, Radius);
g.DrawRoundRectangle(rectColor, rect, Radius);
if (ShowValue && canShow)
{
g.DrawString(processText, Font, fillColor, Size, Padding, TextAlign);
}
g.Dispose();
if (Direction == UILine.LineDirection.Horizontal)
{
e.Graphics.DrawImage(image,
new RectangleF(0, 0, processSize, image.Height),
new RectangleF(0, 0, processSize, image.Height),
GraphicsUnit.Pixel);
}
else
{
e.Graphics.DrawImage(image,
new RectangleF(0, image.Height - processSize, image.Width, processSize),
new RectangleF(0, image.Height - processSize, image.Width, processSize),
GraphicsUnit.Pixel);
}
}
protected override void OnSizeChanged(EventArgs e)
{
base.OnSizeChanged(e);
Invalidate();
}
private bool showPercent = true;
[Description("显示文字百分比"), Category("SunnyUI")]
[DefaultValue(true)]
public bool ShowPercent
{
get => showPercent;
set
{
showPercent = value;
Invalidate();
}
}
[Description("显示文字小数位数"), Category("SunnyUI")]
[DefaultValue(1)]
public int DecimalPlaces
{
get => decimalCount;
set => decimalCount = Math.Max(value, 0);
}
private int decimalCount = 1;
[Description("显示文字小数位数"), Category("SunnyUI")]
[DefaultValue(1), Browsable(false)]
[Obsolete("请用DecimalPlaces代替。")]
public int DecimalCount
{
get => decimalCount;
set => decimalCount = Math.Max(value, 0);
}
public override void SetStyleColor(UIBaseStyle uiColor)
{
base.SetStyleColor(uiColor);
fillColor = uiColor.ProcessBarFillColor;
foreColor = uiColor.ProcessBarForeColor;
Invalidate();
}
/// <summary>
/// 填充颜色,当值为背景色或透明色或空值则不填充
/// </summary>
[Description("填充颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "235, 243, 255")]
public Color FillColor
{
get => fillColor;
set => SetFillColor(value);
}
/// <summary>
/// 字体颜色
/// </summary>
[Description("字体颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "80, 160, 255")]
public override Color ForeColor
{
get => foreColor;
set => SetForeColor(value);
}
/// <summary>
/// 边框颜色
/// </summary>
[Description("边框颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "80, 160, 255")]
public Color RectColor
{
get => rectColor;
set => SetRectColor(value);
}
}
}