SunnyUI/SunnyUI/Controls/UILedDisplay.cs
2022-01-05 21:57:47 +08:00

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/******************************************************************************
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
* CopyRight (C) 2012-2022 ShenYongHua(沈永华).
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 如果您使用此代码,请保留此说明。
******************************************************************************
* 文件名称: UILedDisplay.cs
* 文件说明: LED显示屏
* 当前版本: V3.1
* 创建日期: 2020-01-01
*
* 2020-01-01: V2.2.0 增加文件说明
******************************************************************************/
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace Sunny.UI
{
/// <summary>
/// LED显示屏
/// </summary>
[DefaultProperty("Text")]
public class UILedDisplay : Control
{
#region
/// <summary>
/// 必需的设计器变量。
/// </summary>
private readonly IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing)
{
components?.Dispose();
}
base.Dispose(disposing);
}
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
SuspendLayout();
ResumeLayout(false);
}
#endregion
/// <summary>
/// 构造函数
/// </summary>
public UILedDisplay()
{
InitializeComponent();
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);// 双缓冲
SetStyle(ControlStyles.DoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
UpdateStyles();
base.BackColor = Color.Black;
base.ForeColor = Color.Lime;
CalcSize();
Version = UIGlobal.Version;
}
public string Version { get; }
/// <summary>
/// Tag字符串
/// </summary>
[DefaultValue(null)]
[Description("获取或设置包含有关控件的数据的对象字符串"), Category("SunnyUI")]
public string TagString { get; set; }
private Color borderColor = Color.Black;
private Color borderInColor = Color.Silver;
private Color ledBackColor = Color.FromArgb(0, 0x33, 0);
/// <summary>
/// 边框颜色
/// </summary>
[Description("边框颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "0, 0, 0")]
public Color BorderColor
{
get => borderColor;
set
{
borderColor = value;
Invalidate();
}
}
/// <summary>
/// 内线颜色
/// </summary>
[Description("内线颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "0xC0, 0xC0, 0xC0")]
public Color BorderInColor
{
get => borderInColor;
set
{
borderInColor = value;
Invalidate();
}
}
/// <summary>
/// LED背景色
/// </summary>
[Description("LED背景色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "0, 0x33, 0")]
public Color LedBackColor
{
get => ledBackColor;
set
{
ledBackColor = value;
Invalidate();
}
}
private int borderWidth = 1;
private int borderInWidth = 1;
private int intervalH = 2;
private int intervalV = 5;
private int intervalIn = 1;
private int intervalOn = 2;
private int charCount = 10;
/// <summary>
/// 边框宽度
/// </summary>
[DefaultValue(1), Description("边框宽度"), Category("SunnyUI")]
public int BorderWidth
{
get => borderWidth;
set
{
if (borderWidth != value)
{
borderWidth = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// 内线宽度
/// </summary>
[DefaultValue(1), Description("内线宽度"), Category("SunnyUI")]
public int BorderInWidth
{
get => borderInWidth;
set
{
if (borderInWidth != value)
{
borderInWidth = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// 左右边距
/// </summary>
[DefaultValue(2), Description("左右边距"), Category("SunnyUI")]
public int IntervalH
{
get => intervalH;
set
{
if (intervalH != value)
{
intervalH = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// 上下边距
/// </summary>
[DefaultValue(5), Description("上下边距"), Category("SunnyUI")]
public int IntervalV
{
get => intervalV;
set
{
if (intervalV != value)
{
intervalV = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// LED亮块间距
/// </summary>
[DefaultValue(1), Description("LED亮块间距"), Category("SunnyUI")]
public int IntervalIn
{
get => intervalIn;
set
{
if (intervalIn != value)
{
intervalIn = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// LED亮块大小
/// </summary>
[DefaultValue(2), Description("LED亮块大小"), Category("SunnyUI")]
public int IntervalOn
{
get => intervalOn;
set
{
if (intervalOn != value)
{
intervalOn = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// 显示字符个数
/// </summary>
[DefaultValue(10), Description("显示字符个数"), Category("SunnyUI")]
public int CharCount
{
get => charCount;
set
{
if (charCount != value)
{
charCount = value;
CalcSize();
Invalidate();
}
}
}
/// <summary>
/// 计算大小
/// </summary>
private void CalcSize()
{
Width = BorderWidth * 2 + BorderInWidth * 2 + IntervalH * 2 + CharCount * IntervalOn * 5 +
CharCount * IntervalIn * 4 + (CharCount + 1) * IntervalOn + CharCount * 2 * IntervalIn;
Height = BorderWidth * 2 + BorderInWidth * 2 + IntervalV * 2 + IntervalOn * 7 + IntervalIn * 6;
}
/// <summary>
/// 重绘
/// </summary>
/// <param name="e">e</param>
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
int w = Width;
int h = Height;
//背景
e.Graphics.FillRectangle(BackColor, 0, 0, w, h);
//外边框
e.Graphics.FillRectangle(BorderColor, 0, 0, w, BorderWidth);
e.Graphics.FillRectangle(BorderColor, 0, h - BorderWidth, w, BorderWidth);
e.Graphics.FillRectangle(BorderColor, 0, 0, BorderWidth, h);
e.Graphics.FillRectangle(BorderColor, w - BorderWidth, 0, BorderWidth, h);
//内边框
e.Graphics.FillRectangle(BorderInColor, BorderWidth, BorderWidth, w - BorderWidth * 2, BorderInWidth);
e.Graphics.FillRectangle(BorderInColor, BorderWidth, BorderWidth, BorderInWidth, h - BorderWidth * 2);
e.Graphics.FillRectangle(BorderInColor, BorderWidth, h - BorderWidth - BorderInWidth, w - BorderWidth * 2, BorderInWidth);
e.Graphics.FillRectangle(BorderInColor, w - BorderWidth - BorderInWidth, BorderWidth, BorderInWidth, h - BorderWidth * 2);
int wc = CharCount * 5 + CharCount + 1;
int hc = 7;
for (int i = 0; i < wc; i++)
{
for (int j = 0; j < hc; j++)
{
e.Graphics.FillRectangle(
LedBackColor,
BorderWidth + BorderInWidth + IntervalH + (IntervalOn + IntervalIn) * i,
BorderWidth + BorderInWidth + IntervalV + (IntervalOn + IntervalIn) * j,
IntervalOn,
IntervalOn);
}
}
string str = Text.PadLeft(CharCount, ' ');
str = str.Substring(0, CharCount);
int idx = 0;
foreach (char c in str)
{
int charStart = BorderWidth + BorderInWidth + IntervalH + IntervalOn + IntervalIn +
(IntervalOn + IntervalIn) * 6 * idx;
byte[] bts = UILedChars.Chars.ContainsKey(c) ? UILedChars.Chars[c] : UILedChars.Chars[' '];
for (int i = 0; i < 5; i++)
{
byte bt = bts[i];
int btStart = charStart + (IntervalOn + IntervalIn) * i;
BitArray array = new BitArray(new[] { bt });
for (int j = 0; j < 7; j++)
{
bool bon = array[7 - j];
if (bon)
{
e.Graphics.FillRectangle(
ForeColor,
btStart,
BorderWidth + BorderInWidth + IntervalV + (IntervalOn + IntervalIn) * j,
IntervalOn,
IntervalOn);
}
}
}
idx++;
}
}
/// <summary>
/// 文字改变
/// </summary>
/// <param name="e">e</param>
protected override void OnTextChanged(EventArgs e)
{
base.OnTextChanged(e);
CalcSize();
Invalidate();
}
/// <summary>
/// 禁用该属性
/// </summary>
[Browsable(false), EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("禁用该属性!", true)]
[DefaultValue(typeof(Image), "null")]
public new Image BackgroundImage => null;
/// <summary>
/// 禁用该属性
/// </summary>
[Browsable(false), EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("禁用该属性!", true)]
[DefaultValue(ImageLayout.Tile)]
public new ImageLayout BackgroundImageLayout => ImageLayout.Tile;
}
}