356 lines
15 KiB
C#
356 lines
15 KiB
C#
/******************************************************************************
|
||
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
|
||
* CopyRight (C) 2012-2023 ShenYongHua(沈永华).
|
||
* QQ群:56829229 QQ:17612584 EMail:SunnyUI@QQ.Com
|
||
*
|
||
* Blog: https://www.cnblogs.com/yhuse
|
||
* Gitee: https://gitee.com/yhuse/SunnyUI
|
||
* GitHub: https://github.com/yhuse/SunnyUI
|
||
*
|
||
* SunnyUI.dll can be used for free under the GPL-3.0 license.
|
||
* If you use this code, please keep this note.
|
||
* 如果您使用此代码,请保留此说明。
|
||
******************************************************************************
|
||
* 文件名称: FastLZ.cs
|
||
* 文件说明: FastLZ压缩解压类
|
||
* 当前版本: V3.1
|
||
* 创建日期: 2022-03-31
|
||
* 引用地址: https://ariya.github.io/FastLZ/
|
||
*
|
||
* FastLZ (MIT license) is an ANSI C/C90 implementation of Lempel-Ziv 77
|
||
* algorithm (LZ77) of lossless data compression. It is suitable to compress
|
||
* series of text/paragraphs, sequences of raw pixel data, or any other blocks
|
||
* of data with lots of repetition. It is not intended to be used on images,
|
||
* videos, and other formats of data typically already in an optimal
|
||
* compressed form.
|
||
*
|
||
* 2022-03-31: V3.1.2 增加文件说明
|
||
* 2022-07-07: V3.2.1 增加了扩展的自定义压缩解压方法
|
||
* 2022-07-07: V3.2.1 增加内置FastLZx86.dll、FastLZx64.dll资源文件
|
||
******************************************************************************
|
||
* 压缩函数
|
||
* int fastlz_compress_level(int level, const void* input, int length, void* output);
|
||
*
|
||
* level: 压缩级别,目前,仅支持级别1和级别2。
|
||
* 级别1是最快的压缩,通常对短数据有用。
|
||
* 级别2稍微慢一点,但它提供了更好的压缩比。
|
||
* 无论级别如何,压缩数据都可以使用下面的函数fastlz_decompress进行解压缩。
|
||
*
|
||
* input: 输入缓冲区,用于存放要压缩的数据。
|
||
* length: 输入缓冲区的大小,最小输入缓冲区大小为16。
|
||
* output: 输出缓冲区,用于存放压缩后的数据。输出缓冲区必须至少比输入缓冲区大5%,并且不能小于66字节。
|
||
*
|
||
* 返回值是压缩后的数据大小,如果输入不可压缩,则返回值可能大于长度。注意,输入缓冲区和输出缓冲区不能重叠。
|
||
******************************************************************************
|
||
* 解压函数
|
||
* int fastlz_decompress(const void* input, int length, void* output, int maxout);
|
||
*
|
||
* input: 输入缓冲区,用于存放要解压的数据。
|
||
* length: 输入缓冲区的长度。
|
||
* output: 输出缓冲区,用于存放解压后的数据。
|
||
* maxout: 输出缓冲区的所能容纳的最大长度。解压时会保证输出缓冲区的写入量不会超过maxout中指定的值。
|
||
*
|
||
* 返回值是解压后的数据大小。如果发生错误,例如压缩数据损坏或输出缓冲区不够大,则将返回0。
|
||
* 注意,输入缓冲区和输出缓冲区不能重叠。
|
||
******************************************************************************
|
||
* 扩展CompressEx,DecompressEx
|
||
* 扩展压缩结果增加16个字节头部和8个字节尾部,以!开头,\r\n结尾
|
||
* 20个字节头部:
|
||
* 4字节标识(!FLZ)
|
||
* 4字节时间戳高位,精确到秒Seconds,这是Unix时间戳,以Jan1st1970开始的秒数(可空)
|
||
* 4字节时间戳低位,能够精确到毫秒Milliseconds(可空)
|
||
* 4字节(输出缓冲区的所能容纳的最大长度maxout)
|
||
* 4字节(当前数据大小)
|
||
* 8个字节尾部:
|
||
* 4字节序号(可空)
|
||
* 1字节(*)
|
||
* 1字节(CRC,累加和,0不判断)
|
||
* 2字节(\r\n)
|
||
******************************************************************************
|
||
* FastLZx86.dll、FastLZx64.dll见项目 https://gitee.com/yhuse/SunnyUI.FastLZ
|
||
******************************************************************************/
|
||
|
||
using System;
|
||
using System.IO;
|
||
using System.Runtime.InteropServices;
|
||
|
||
namespace Sunny.UI
|
||
{
|
||
public static unsafe class FastLZx86
|
||
{
|
||
[DllImport("FastLZx86.dll", EntryPoint = "FastLZ_Compress", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Compress(void* input, int length, void* output);
|
||
|
||
[DllImport("FastLZx86.dll", EntryPoint = "FastLZ_Compress_level", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Compress_level(int level, void* input, int length, void* output);
|
||
|
||
[DllImport("FastLZx86.dll", EntryPoint = "FastLZ_Decompress", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Decompress(void* input, int length, void* output, int maxout);
|
||
}
|
||
|
||
public static unsafe class FastLZx64
|
||
{
|
||
[DllImport("FastLZx64.dll", EntryPoint = "FastLZ_Compress", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Compress(void* input, int length, void* output);
|
||
|
||
[DllImport("FastLZx64.dll", EntryPoint = "FastLZ_Compress_level", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Compress_level(int level, void* input, int length, void* output);
|
||
|
||
[DllImport("FastLZx64.dll", EntryPoint = "FastLZ_Decompress", CallingConvention = CallingConvention.Cdecl)]
|
||
public static extern int FastLZ_Decompress(void* input, int length, void* output, int maxout);
|
||
}
|
||
|
||
public enum FastLZCompressionLevel
|
||
{
|
||
Level1 = 1,
|
||
Level2 = 2
|
||
}
|
||
|
||
/// <summary>
|
||
/// FastLZ压缩解压类
|
||
/// </summary>
|
||
public static unsafe class FastLZ
|
||
{
|
||
/// <summary>
|
||
/// 是否64位
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
private static bool Is64bitApp()
|
||
{
|
||
return IntPtr.Size == 8;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 压缩(原生)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <returns>压缩结果</returns>
|
||
public static byte[] Compress(byte[] input, int begin, int length)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] output = new byte[Math.Max(length * 2, 66)];
|
||
fixed (void* pSrc1 = &input[begin])
|
||
fixed (void* pSrc2 = output)
|
||
{
|
||
int outlen = Is64bitApp() ? FastLZx64.FastLZ_Compress(pSrc1, length, pSrc2) : FastLZx86.FastLZ_Compress(pSrc1, length, pSrc2);
|
||
byte[] result = new byte[outlen];
|
||
Array.Copy(output, 0, result, 0, outlen);
|
||
return result;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 压缩(原生)
|
||
/// </summary>
|
||
/// <param name="level">压缩级别</param>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <returns>压缩结果</returns>
|
||
public static byte[] Compress(FastLZCompressionLevel level, byte[] input, int begin, int length)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] output = new byte[Math.Max(length * 2, 66)];
|
||
fixed (void* pSrc1 = &input[begin])
|
||
fixed (void* pSrc2 = output)
|
||
{
|
||
int outlen = Is64bitApp() ? FastLZx64.FastLZ_Compress_level((int)level, pSrc1, length, pSrc2) : FastLZx86.FastLZ_Compress_level((int)level, pSrc1, length, pSrc2);
|
||
byte[] result = new byte[outlen];
|
||
Array.Copy(output, 0, result, 0, outlen);
|
||
return result;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 解压缩(原生)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <param name="maxout">解压结果最大长度</param>
|
||
/// <returns>解压缩结果</returns>
|
||
public static byte[] Decompress(byte[] input, int begin, int length, int maxout)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] output = new byte[maxout + 66];
|
||
fixed (byte* pSrc1 = &input[begin])
|
||
fixed (byte* pSrc2 = output)
|
||
{
|
||
int outlen = Is64bitApp() ? FastLZx64.FastLZ_Decompress(pSrc1, length, pSrc2, output.Length) : FastLZx86.FastLZ_Decompress(pSrc1, length, pSrc2, output.Length);
|
||
byte[] result = new byte[outlen];
|
||
Array.Copy(output, 0, result, 0, outlen);
|
||
return result;
|
||
}
|
||
}
|
||
|
||
private static byte[] ExHead = "!FLZ".ToEnBytes(4);
|
||
private const int ExHeadAllLength = 20;
|
||
private const int ExTailAllLength = 8;
|
||
private static DateTime Jan1st1970 = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
||
|
||
/// <summary>
|
||
/// 压缩(扩展)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <param name="datetime">时间</param>
|
||
/// <param name="index">索引</param>
|
||
/// <returns>压缩结果</returns>
|
||
public static byte[] CompressEx(byte[] input, int begin, int length, DateTime dateTime, int index)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] result = CompressEx(input, begin, length);
|
||
if (result.Length > 0)
|
||
{
|
||
TimeSpan span = dateTime - Jan1st1970;
|
||
int totalSeconds = (int)span.TotalSeconds;
|
||
int milliseconds = span.Milliseconds;
|
||
Array.Copy(BitConverter.GetBytes(totalSeconds), 0, result, 4, 4);
|
||
Array.Copy(BitConverter.GetBytes(milliseconds), 0, result, 8, 4);
|
||
Array.Copy(BitConverter.GetBytes(index), 0, result, result.Length - 8, 4);
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 压缩(扩展)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <returns>压缩结果</returns>
|
||
public static byte[] CompressEx(byte[] input, int begin, int length)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] result = new byte[0];
|
||
if (begin + length > input.Length) return result;
|
||
byte[] output = new byte[Math.Max(length * 2, 66)];
|
||
fixed (void* pSrc1 = &input[begin])
|
||
fixed (void* pSrc2 = output)
|
||
{
|
||
int outlen = Is64bitApp() ? FastLZx64.FastLZ_Compress(pSrc1, length, pSrc2) : FastLZx86.FastLZ_Compress(pSrc1, length, pSrc2);
|
||
result = new byte[outlen + ExHeadAllLength + ExTailAllLength];
|
||
|
||
Array.Copy(ExHead, 0, result, 0, ExHead.Length);
|
||
Array.Copy(BitConverter.GetBytes((int)0), 0, result, 4, 4);
|
||
Array.Copy(BitConverter.GetBytes((int)0), 0, result, 8, 4);
|
||
Array.Copy(BitConverter.GetBytes((int)output.Length), 0, result, 12, 4);
|
||
Array.Copy(BitConverter.GetBytes((int)outlen), 0, result, 16, 4);
|
||
|
||
Array.Copy(output, 0, result, ExHeadAllLength, outlen);
|
||
Array.Copy(BitConverter.GetBytes((int)0), 0, result, result.Length - 8, 4);
|
||
|
||
result[result.Length - 4] = 42; //*
|
||
result[result.Length - 3] = 0; //CRC
|
||
result[result.Length - 2] = 13; //\r
|
||
result[result.Length - 1] = 10; //\n
|
||
|
||
return result;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 解压缩(扩展)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <returns>解压缩结果</returns>
|
||
public static byte[] DecompressEx(byte[] input, int begin, int length)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] result = new byte[0];
|
||
if (input.Length <= 2 + ExHeadAllLength + ExTailAllLength) return result;
|
||
if (begin + length > input.Length) return result;
|
||
if (input[begin] != 33) return result;
|
||
if (input[begin + length - 4] != 42) return result;
|
||
if (length != BitConverter.ToInt32(input, begin + 16) + ExHeadAllLength + ExTailAllLength) return result;
|
||
|
||
byte[] output = new byte[BitConverter.ToInt32(input, begin + ExHead.Length)];
|
||
fixed (byte* pSrc1 = &input[begin + ExHeadAllLength])
|
||
fixed (byte* pSrc2 = output)
|
||
{
|
||
length = length - ExHeadAllLength - ExTailAllLength;
|
||
int outlen = Is64bitApp() ? FastLZx64.FastLZ_Decompress(pSrc1, length, pSrc2, output.Length) : FastLZx86.FastLZ_Decompress(pSrc1, length, pSrc2, output.Length);
|
||
result = new byte[outlen];
|
||
Array.Copy(output, 0, result, 0, outlen);
|
||
return result;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 解压缩(扩展)
|
||
/// </summary>
|
||
/// <param name="input">输入</param>
|
||
/// <param name="begin">起始位置</param>
|
||
/// <param name="length">长度</param>
|
||
/// <param name="datetime">时间</param>
|
||
/// <param name="index">索引</param>
|
||
/// <returns>解压缩结果</returns>
|
||
public static byte[] DecompressEx(byte[] input, int begin, int length, out DateTime datetime, out int index)
|
||
{
|
||
CheckFastLZDll();
|
||
byte[] result = DecompressEx(input, begin, length);
|
||
|
||
datetime = Jan1st1970;
|
||
index = 0;
|
||
if (result.Length > 0)
|
||
{
|
||
datetime = Jan1st1970.AddSeconds(BitConverter.ToInt32(input, begin + 4)).AddMilliseconds(BitConverter.ToInt32(input, begin + 8));
|
||
index = BitConverter.ToInt32(input, begin + length - 8);
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
private static bool FileExist = false;
|
||
|
||
public static bool CheckFastLZDll()
|
||
{
|
||
if (FileExist) return true;
|
||
if (File.Exists(DirEx.CurrentDir() + "FastLZx86.dll") && File.Exists(DirEx.CurrentDir() + "FastLZx64.dll"))
|
||
{
|
||
FileExist = true;
|
||
return true;
|
||
}
|
||
|
||
try
|
||
{
|
||
CreateResourceToFile(DirEx.CurrentDir() + "FastLZx86.dll", "Sunny.UI.Common.FastLZx86.dat");
|
||
CreateResourceToFile(DirEx.CurrentDir() + "FastLZx64.dll", "Sunny.UI.Common.FastLZx64.dat");
|
||
}
|
||
catch
|
||
{
|
||
return false;
|
||
}
|
||
|
||
FileExist = File.Exists(DirEx.CurrentDir() + "FastLZx86.dll") && File.Exists(DirEx.CurrentDir() + "FastLZx64.dll");
|
||
return FileExist;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从系统资源中保存文件
|
||
/// </summary>
|
||
/// <param name="file">文件名</param>
|
||
/// <param name="resource">资源名称</param>
|
||
private static void CreateResourceToFile(string file, string resource)
|
||
{
|
||
if (!File.Exists(file))
|
||
{
|
||
Stream stream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream(resource);
|
||
if (stream != null)
|
||
{
|
||
byte[] buffer = new byte[stream.Length];
|
||
stream.Read(buffer, 0, (int)stream.Length);
|
||
stream.Close();
|
||
|
||
File.WriteAllBytes(file, buffer);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
} |