SunnyUI/SunnyUI/Controls/UISwitch.cs
2022-01-02 20:28:38 +08:00

268 lines
8.7 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/******************************************************************************
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
* CopyRight (C) 2012-2022 ShenYongHua(沈永华).
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 如果您使用此代码,请保留此说明。
******************************************************************************
* 文件名称: UISwitch.cs
* 文件说明: 开关
* 当前版本: V3.0
* 创建日期: 2020-01-01
*
* 2020-01-01: V2.2.0 增加文件说明
* 2020-04-25: V2.2.4 更新主题配置类
* 2021-05-06: V3.0.3 更新Active状态改变时触发ValueChanged事件
* 2021-09-14: V3.0.7 增加Disabled颜色
* 2022-01-02: V3.0.9 增加是否只读属性
******************************************************************************/
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Sunny.UI
{
[DefaultEvent("ValueChanged")]
[DefaultProperty("Active")]
[ToolboxItem(true)]
public sealed class UISwitch : UIControl
{
/// <summary>
///
/// </summary>
/// <param name="sender">对象</param>
/// <param name="value">开关值</param>
public delegate void OnValueChanged(object sender, bool value);
public enum UISwitchShape
{
Round,
Square
}
public UISwitch()
{
SetStyleFlags();
Height = 29;
Width = 75;
ShowText = false;
ShowRect = false;
foreColor = Color.White;
inActiveColor = Color.Gray;
fillColor = Color.White;
}
[DefaultValue(false)]
[Description("是否只读"), Category("SunnyUI")]
public bool ReadOnly { get; set; }
private UISwitchShape switchShape = UISwitchShape.Round;
[Description("开关形状"), Category("SunnyUI")]
[DefaultValue(UISwitchShape.Round)]
public UISwitchShape SwitchShape
{
get => switchShape;
set
{
switchShape = value;
Invalidate();
}
}
public event OnValueChanged ValueChanged;
public event EventHandler ActiveChanged;
/// <summary>
/// 字体颜色
/// </summary>
[Description("字体颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "White")]
public override Color ForeColor
{
get => foreColor;
set => SetForeColor(value);
}
private bool activeValue;
[DefaultValue(false)]
[Description("是否打开"), Category("SunnyUI")]
public bool Active
{
get => activeValue;
set
{
if (activeValue != value)
{
activeValue = value;
ValueChanged?.Invoke(this, value);
ActiveChanged?.Invoke(this, new EventArgs());
Invalidate();
}
}
}
private string activeText = "开";
[DefaultValue("开")]
[Description("打开文字"), Category("SunnyUI")]
public string ActiveText
{
get => activeText;
set
{
activeText = value;
Invalidate();
}
}
private string inActiveText = "关";
[DefaultValue("关")]
[Description("关闭文字"), Category("SunnyUI")]
public string InActiveText
{
get => inActiveText;
set
{
inActiveText = value;
Invalidate();
}
}
private Color inActiveColor;
[DefaultValue(typeof(Color), "Gray")]
[Description("关闭颜色"), Category("SunnyUI")]
public Color InActiveColor
{
get => inActiveColor;
set
{
inActiveColor = value;
Invalidate();
}
}
/// <summary>
/// 填充颜色,当值为背景色或透明色或空值则不填充
/// </summary>
[Description("填充颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "White")]
public Color ButtonColor
{
get => fillColor;
set => SetFillColor(value);
}
/// <summary>
/// 边框颜色
/// </summary>
[Description("打开颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "80, 160, 255")]
public Color ActiveColor
{
get => rectColor;
set => SetRectColor(value);
}
protected override void OnClick(EventArgs e)
{
if (!ReadOnly) Active = !Active;
base.OnClick(e);
}
protected override void OnDoubleClick(EventArgs e)
{
if (!UseDoubleClick)
{
Active = !Active;
base.OnClick(e);
}
else
{
base.OnDoubleClick(e);
}
}
public override void SetStyleColor(UIBaseStyle uiColor)
{
base.SetStyleColor(uiColor);
rectColor = uiColor.SwitchActiveColor;
fillColor = uiColor.SwitchFillColor;
inActiveColor = uiColor.SwitchInActiveColor;
rectDisableColor = uiColor.RectDisableColor;
Invalidate();
}
[Description("不可用颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "173, 178, 181")]
public Color DisabledColor
{
get => rectDisableColor;
set => SetRectDisableColor(value);
}
protected override void OnEnabledChanged(EventArgs e)
{
base.OnEnabledChanged(e);
Invalidate();
}
protected override void OnPaintFill(Graphics g, GraphicsPath path)
{
Color color = Active ? ActiveColor : InActiveColor;
if (!Enabled) color = rectDisableColor;
if (SwitchShape == UISwitchShape.Round)
{
Rectangle rect = new Rectangle(0, 0, Width - 1, Height - 1);
g.FillRoundRectangle(color, rect, rect.Height);
int width = Width - 3 - 1 - 3 - (rect.Height - 6);
if (!Active)
{
g.FillEllipse(fillColor.IsValid() ? fillColor : Color.White, 3, 3, rect.Height - 6, rect.Height - 6);
SizeF sf = g.MeasureString(InActiveText, Font);
g.DrawString(InActiveText, Font, fillColor.IsValid() ? fillColor : Color.White, 3 + rect.Height - 6 + (width - sf.Width) / 2, 3 + (rect.Height - 6 - sf.Height) / 2);
}
else
{
g.FillEllipse(fillColor.IsValid() ? fillColor : Color.White, Width - 3 - 1 - (rect.Height - 6), 3, rect.Height - 6, rect.Height - 6);
SizeF sf = g.MeasureString(ActiveText, Font);
g.DrawString(ActiveText, Font, fillColor.IsValid() ? fillColor : Color.White, 3 + (width - sf.Width) / 2, 3 + (rect.Height - 6 - sf.Height) / 2);
}
}
if (SwitchShape == UISwitchShape.Square)
{
Rectangle rect = new Rectangle(0, 0, Width - 1, Height - 1);
g.FillRoundRectangle(color, rect, Radius);
int width = Width - 3 - 1 - 3 - (rect.Height - 6);
if (!Active)
{
g.FillRoundRectangle(fillColor.IsValid() ? fillColor : Color.White, 3, 3, rect.Height - 6, rect.Height - 6, Radius);
SizeF sf = g.MeasureString(InActiveText, Font);
g.DrawString(InActiveText, Font, fillColor.IsValid() ? fillColor : Color.White, 3 + rect.Height - 6 + (width - sf.Width) / 2, 3 + (rect.Height - 6 - sf.Height) / 2);
}
else
{
g.FillRoundRectangle(fillColor.IsValid() ? fillColor : Color.White, Width - 3 - 1 - (rect.Height - 6), 3, rect.Height - 6, rect.Height - 6, Radius);
SizeF sf = g.MeasureString(ActiveText, Font);
g.DrawString(ActiveText, Font, fillColor.IsValid() ? fillColor : Color.White, 3 + (width - sf.Width) / 2, 3 + (rect.Height - 6 - sf.Height) / 2);
}
}
}
}
}