SunnyUI/SunnyUI/Controls/UINumPadTextBox.cs

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/******************************************************************************
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
* CopyRight (C) 2012-2024 ShenYongHua(沈永华).
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 如果您使用此代码,请保留此说明。
******************************************************************************
* 文件名称: UINumPadTextBox.cs
* 文件说明: 模拟数字键盘输入框
* 当前版本: V3.3
* 创建日期: 2023-03-18
*
* 2023-03-18: V3.3.3 增加文件说明
* 2023-03-26: V3.3.3 增加默认事件ValueChanged下键盘Enter事件相应此事件
* 2023-03-26: V3.3.4 增加了最大值、最小值等属性
* 2023-06-11: V3.6.6 下拉框可选放大倍数为2
******************************************************************************/
using System;
using System.ComponentModel;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace Sunny.UI
{
[ToolboxItem(true)]
[DefaultEvent("ValueChanged")]
public class UINumPadTextBox : UIDropControl, IToolTip, IHideDropDown
{
public UINumPadTextBox()
{
InitializeComponent();
edit.KeyDown += Edit_KeyDown;
edit.CanEmpty = true;
fullControlSelect = true;
}
public delegate void OnValueChanged(object sender, string value);
public event OnValueChanged ValueChanged;
private NumPadType numPadType = NumPadType.Text;
[DefaultValue(NumPadType.Text)]
[Description("小键盘类型"), Category("SunnyUI")]
public NumPadType NumPadType
{
get => numPadType;
set
{
numPadType = value;
edit.MaxLength = 32767;
switch (numPadType)
{
case NumPadType.Text:
edit.Type = UITextBox.UIEditType.String;
break;
case NumPadType.Integer:
edit.Type = UITextBox.UIEditType.Integer;
break;
case NumPadType.Double:
edit.Type = UITextBox.UIEditType.Double;
break;
case NumPadType.IDNumber:
edit.Type = UITextBox.UIEditType.String;
edit.MaxLength = 18;
break;
default:
edit.Type = UITextBox.UIEditType.String;
break;
}
edit.Text = "";
}
}
private void Edit_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Down || e.KeyCode == Keys.Up)
{
if (!NumPadForm.Visible)
ShowDropDown();
}
else if (e.KeyCode == Keys.Escape)
{
NumPadForm.Close();
}
else if (e.KeyCode == Keys.Return)
{
if (NumPadForm.Visible)
{
NumPadForm.Close();
}
else
{
ShowDropDown();
}
}
else
{
base.OnKeyDown(e);
}
}
public Control ExToolTipControl()
{
return edit;
}
private readonly UINumPadItem item = new UINumPadItem();
private UIDropDown numPadForm;
private UIDropDown NumPadForm
{
get
{
if (numPadForm == null)
{
numPadForm = new UIDropDown(item);
if (numPadForm != null)
{
numPadForm.VisibleChanged += NumBoardForm_VisibleChanged;
numPadForm.ValueChanged += NumBoardForm_ValueChanged;
}
}
return numPadForm;
}
}
[DllImport("user32.dll", EntryPoint = "PostMessageA", SetLastError = true)]
public static extern int PostMessage(IntPtr hWnd, int Msg, Keys wParam, int lParam);
public const int WM_CHAR = 256;
private void NumBoardForm_ValueChanged(object sender, object value)
{
int start = edit.SelectionStart;
switch ((int)value)
{
case 88:
if (Text.Length == 17)
{
Win32.User.PostMessage(edit.Handle, WM_CHAR, (int)value, 0);
edit.SelectionStart = start;
edit.Select(start, 0);
//this.Focus();
}
break;
case 13:
ValueChanged?.Invoke(this, Text);
break;
default:
Win32.User.PostMessage(edit.Handle, WM_CHAR, (int)value, 0);
edit.SelectionStart = start;
edit.Select(start, 0);
//this.Focus();
break;
}
}
const uint KEYEVENTF_EXTENDEDKEY = 0x1;
const uint KEYEVENTF_KEYUP = 0x2;
[DllImport("user32.dll")]
static extern short GetKeyState(int nVirtKey);
[DllImport("user32.dll")]
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, uint dwExtraInfo);
public enum VirtualKeys : byte
{
VK_NUMLOCK = 0x90, //数字锁定键
VK_SCROLL = 0x91, //滚动锁定
VK_CAPITAL = 0x14, //大小写锁定
VK_A = 62
}
public bool CapsState;
public static bool GetState(VirtualKeys Key)
{
return (GetKeyState((int)Key) == 1);
}
public static void SetState(VirtualKeys Key, bool State)
{
if (State != GetState(Key))
{
keybd_event((byte)Key, 0x45, KEYEVENTF_EXTENDEDKEY | 0, 0);
keybd_event((byte)Key, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
}
}
private void NumBoardForm_VisibleChanged(object sender, System.EventArgs e)
{
dropSymbol = SymbolNormal;
if (NumPadForm.Visible)
{
dropSymbol = SymbolDropDown;
}
if (!NumPadForm.Visible)
{
SetState(VirtualKeys.VK_CAPITAL, CapsState);
}
Invalidate();
}
private void UIKeyBoardTextBox_ButtonClick(object sender, System.EventArgs e)
{
if (NumPadForm.Visible)
{
NumPadForm.Close();
}
else
{
ShowDropDown();
}
}
private void ShowDropDown()
{
NumPadForm.AutoClose = false;
item.NumPadType = NumPadType;
item.SetDPIScale();
item.SetStyleColor(UIStyles.ActiveStyleColor);
if (numPadType == NumPadType.IDNumber)
{
CapsState = GetState(VirtualKeys.VK_CAPITAL);
SetState(VirtualKeys.VK_CAPITAL, true);
}
if (!NumPadForm.Visible)
{
Size size = SizeMultiple == 1 ? new Size(320, 195) : new Size(320, 390);
NumPadForm.Show(this, size);
}
edit.Focus();
}
[DefaultValue(1)]
[Description("弹窗放大倍数可以1或者2"), Category("SunnyUI")]
public int SizeMultiple { get => item.SizeMultiple; set => item.SizeMultiple = value; }
private void InitializeComponent()
{
SuspendLayout();
//
// edit
//
edit.Leave += edit_Leave;
//
// UIKeyBoardTextBox
//
Name = "UIKeyBoardTextBox";
ButtonClick += UIKeyBoardTextBox_ButtonClick;
ResumeLayout(false);
PerformLayout();
}
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
item?.Dispose();
numPadForm?.Dispose();
base.Dispose(disposing);
}
private void edit_Leave(object sender, EventArgs e)
{
HideDropDown();
}
public void HideDropDown()
{
try
{
if (NumPadForm != null && NumPadForm.Visible)
NumPadForm.Close();
}
catch
{
}
}
/// <summary>
/// 当InputType为数字类型时能输入的最大值
/// </summary>
[Description("当InputType为数字类型时能输入的最大值。"), Category("SunnyUI")]
[DefaultValue(2147483647D)]
public double Maximum
{
get => edit.MaxValue;
set => edit.MaxValue = value;
}
/// <summary>
/// 当InputType为数字类型时能输入的最小值
/// </summary>
[Description("当InputType为数字类型时能输入的最小值。"), Category("SunnyUI")]
[DefaultValue(-2147483648D)]
public double Minimum
{
get => edit.MinValue;
set => edit.MinValue = value;
}
[Description("浮点数,显示文字小数位数"), Category("SunnyUI")]
[DefaultValue(2)]
public int DecimalPlaces
{
get => edit.DecLength;
set => edit.DecLength = Math.Max(value, 0);
}
}
}