2020-12-15 15:29:32 +08:00

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/******************************************************************************
* SunnyUI 开源控件库、工具类库、扩展类库、多页面开发框架。
* CopyRight (C) 2012-2020 ShenYongHua(沈永华).
* QQ群56829229 QQ17612584 EMailSunnyUI@qq.com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 如果您使用此代码,请保留此说明。
******************************************************************************
* 文件名称: UEnum.cs
* 文件说明: 枚举扩展类
* 当前版本: V2.2
* 创建日期: 2020-01-01
*
* 2020-01-01: V2.2.0 增加文件说明
******************************************************************************/
using System;
using System.Reflection;
namespace Sunny.UI
{
/// <summary>
/// 枚举扩展类
/// </summary>
public static class EnumEx
{
/// <summary>
/// 枚举字段描述
/// </summary>
/// <param name="value">枚举</param>
/// <returns>字符串</returns>
public static string DisplayText(this Enum value)
{
FieldInfo info = value.GetType().GetField(value.ToString());
var attributes = info.GetCustomAttribute<DisplayTextAttribute>();
return attributes != null ? attributes.DisplayText : value.ToString();
}
/// <summary>
/// 将字符串转换为枚举类型
/// </summary>
/// <typeparam name="TEnum">TEnum</typeparam>
/// <param name="dataToMatch">dataToMatch</param>
/// <param name="ignoreCase">忽略大小写</param>
/// <returns>枚举类型</returns>
public static TEnum ToEnum<TEnum>(this string dataToMatch, bool ignoreCase = true) where TEnum : struct
{
return dataToMatch.InEnum<TEnum>()()
? default
: (TEnum)Enum.Parse(typeof(TEnum), dataToMatch, ignoreCase);
}
/// <summary>
/// 判断字符串是否为枚举类型
/// </summary>
/// <typeparam name="TEnum">TEnum</typeparam>
/// <param name="dataToCheck">dataToCheck</param>
/// <returns>结果</returns>
public static Func<bool> InEnum<TEnum>(this string dataToCheck) where TEnum : struct
{
return () => string.IsNullOrEmpty(dataToCheck) || !Enum.IsDefined(typeof(TEnum), dataToCheck);
}
}
/// <summary>
/// Specifies description for a member of the enum type for display to the UI
/// </summary>
/// <example>
/// <code>
/// enum OperatingSystem
/// {
/// [DisplayText("MS-DOS")]
/// MsDos,
///
/// [DisplayText("Windows 98")]
/// Win98,
///
/// [DisplayText("Windows XP")]
/// Xp,
///
/// [DisplayText("Windows Vista")]
/// Vista,
///
/// [DisplayText("Windows 7")]
/// Seven,
/// }
///
/// public string GetMyOSName()
/// {
/// var myOS = OperatingSystem.Seven;
/// return myOS.DisplayText();
/// }
/// </code>
/// </example>
/// <remarks>
/// http://about.me/AlekseyNagovitsyn
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Enum)]
public class DisplayTextAttribute : Attribute
{
/// <summary>
/// The default value for the attribute <c>DisplayTextAttribute</c>, which is an empty string
/// </summary>
public static readonly DisplayTextAttribute Default = new DisplayTextAttribute();
/// <summary>
/// The value of this attribute
/// </summary>
public string DisplayText { get; }
/// <summary>
/// Initializes a new instance of the class <c>DisplayTextAttribute</c> with default value (empty string)
/// </summary>
public DisplayTextAttribute() : this(string.Empty)
{
}
/// <summary>
/// Initializes a new instance of the class <c>DisplayTextAttribute</c> with specified value
/// </summary>
/// <param name="text">The value of this attribute</param>
public DisplayTextAttribute(string text)
{
DisplayText = text;
}
/// <summary>
/// Equals
/// </summary>
/// <param name="obj">object</param>
/// <returns>结果</returns>
public override bool Equals(object obj)
{
return obj is DisplayTextAttribute dsaObj && DisplayText.Equals(dsaObj.DisplayText);
}
/// <summary>
/// GetHashCode
/// </summary>
/// <returns>结果</returns>
public override int GetHashCode()
{
return DisplayText.GetHashCode();
}
/// <summary>
/// IsDefaultAttribute
/// </summary>
/// <returns>结果</returns>
public override bool IsDefaultAttribute()
{
return Equals(Default);
}
}
}