SunnyUI/SunnyUI.Demo/Industrial/FSwitch.Designer.cs
2023-09-19 11:01:41 +08:00

96 lines
4.0 KiB
C#

namespace Sunny.UI.Demo
{
partial class FSwitch
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.uiLine1 = new Sunny.UI.UILine();
this.uiTurnSwitch1 = new Sunny.UI.UITurnSwitch();
this.uiTurnSwitch2 = new Sunny.UI.UITurnSwitch();
this.SuspendLayout();
//
// uiLine1
//
this.uiLine1.Font = new System.Drawing.Font("宋体", 12F);
this.uiLine1.Location = new System.Drawing.Point(30, 55);
this.uiLine1.MinimumSize = new System.Drawing.Size(16, 16);
this.uiLine1.Name = "uiLine1";
this.uiLine1.Size = new System.Drawing.Size(670, 20);
this.uiLine1.TabIndex = 78;
this.uiLine1.Text = "UITurnSwitch";
this.uiLine1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// uiTurnSwitch1
//
this.uiTurnSwitch1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.uiTurnSwitch1.Location = new System.Drawing.Point(33, 96);
this.uiTurnSwitch1.MinimumSize = new System.Drawing.Size(1, 1);
this.uiTurnSwitch1.Name = "uiTurnSwitch1";
this.uiTurnSwitch1.Size = new System.Drawing.Size(160, 160);
this.uiTurnSwitch1.TabIndex = 79;
this.uiTurnSwitch1.Text = "uiTurnSwitch1";
this.uiTurnSwitch1.ValueChanged += new Sunny.UI.UITurnSwitch.OnValueChanged(this.uiTurnSwitch1_ValueChanged);
//
// uiTurnSwitch2
//
this.uiTurnSwitch2.ActiveAngle = 0;
this.uiTurnSwitch2.BackInnerSize = 60;
this.uiTurnSwitch2.BackSize = 80;
this.uiTurnSwitch2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.uiTurnSwitch2.InActiveAngle = 90;
this.uiTurnSwitch2.InActiveColor = System.Drawing.Color.Fuchsia;
this.uiTurnSwitch2.Location = new System.Drawing.Point(216, 96);
this.uiTurnSwitch2.MinimumSize = new System.Drawing.Size(1, 1);
this.uiTurnSwitch2.Name = "uiTurnSwitch2";
this.uiTurnSwitch2.Size = new System.Drawing.Size(160, 160);
this.uiTurnSwitch2.TabIndex = 80;
this.uiTurnSwitch2.Text = "uiTurnSwitch2";
//
// FSwitch
//
this.AllowShowTitle = true;
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.uiTurnSwitch2);
this.Controls.Add(this.uiTurnSwitch1);
this.Controls.Add(this.uiLine1);
this.Name = "FSwitch";
this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
this.ShowTitle = true;
this.Symbol = 361956;
this.Text = "Switch";
this.ResumeLayout(false);
}
#endregion
private UILine uiLine1;
private UITurnSwitch uiTurnSwitch1;
private UITurnSwitch uiTurnSwitch2;
}
}