using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Sunny.UI.Demo { public partial class FScrollBar : UITitlePage { public FScrollBar() { InitializeComponent(); } public override void Init() { value = 0; timer1.ReStart(); } private int value; private void timer1_Tick(object sender, EventArgs e) { value++; uiScrollBar1.Value = value; uiHorScrollBar1.Value = value; uiScrollBar2.Value = value/3; uiHorScrollBar2.Value = value/3; uiScrollBar3.Value = value / 10; uiHorScrollBar3.Value = value / 10; } } }