namespace Sunny.UI.Demo { public partial class FProcess : UIPage { public FProcess() { InitializeComponent(); } private int value; public override void Init() { value = 0; timer1.ReStart(); } private void timer1_Tick(object sender, System.EventArgs e) { value++; uiTrackBar2.Value = uiTrackBar1.Value = value; uiProcessBar2.Value = uiProcessBar1.Value = value; uiProcessBar3.Value = uiRoundProcess2.Value = uiRoundProcess1.Value = value; } private void uiTrackBar1_ValueChanged(object sender, System.EventArgs e) { } private void uiTrackBar3_ValueChanged(object sender, System.EventArgs e) { uiTrackBar4.Value = uiTrackBar3.Value; } private void uiTrackBar4_ValueChanged(object sender, System.EventArgs e) { uiTrackBar5.Value = uiTrackBar4.Value; } } }