namespace Sunny.UI.Demo { public partial class FLed : UIPage { public FLed() { InitializeComponent(); } private int value; public override void Init() { uiLedStopwatch1.Active = true; value = 0; timer1.ReStart(); } private void timer1_Tick(object sender, System.EventArgs e) { value++; uiBattery1.Power = value; uiLedDisplay1.Text = value + " Ω"; uiDigitalLabel2.Value += 0.1; } } }