namespace Sunny.UI.Demo { partial class FSwitch { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.uiLine1 = new Sunny.UI.UILine(); this.uiTurnSwitch1 = new Sunny.UI.UITurnSwitch(); this.uiTurnSwitch2 = new Sunny.UI.UITurnSwitch(); this.SuspendLayout(); // // uiLine1 // this.uiLine1.Font = new System.Drawing.Font("宋体", 12F); this.uiLine1.Location = new System.Drawing.Point(30, 55); this.uiLine1.MinimumSize = new System.Drawing.Size(16, 16); this.uiLine1.Name = "uiLine1"; this.uiLine1.Size = new System.Drawing.Size(670, 20); this.uiLine1.TabIndex = 78; this.uiLine1.Text = "UITurnSwitch"; this.uiLine1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // uiTurnSwitch1 // this.uiTurnSwitch1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.uiTurnSwitch1.Location = new System.Drawing.Point(33, 96); this.uiTurnSwitch1.MinimumSize = new System.Drawing.Size(1, 1); this.uiTurnSwitch1.Name = "uiTurnSwitch1"; this.uiTurnSwitch1.Size = new System.Drawing.Size(160, 160); this.uiTurnSwitch1.TabIndex = 79; this.uiTurnSwitch1.Text = "uiTurnSwitch1"; this.uiTurnSwitch1.ValueChanged += new Sunny.UI.UITurnSwitch.OnValueChanged(this.uiTurnSwitch1_ValueChanged); // // uiTurnSwitch2 // this.uiTurnSwitch2.ActiveAngle = 0; this.uiTurnSwitch2.BackInnerSize = 60; this.uiTurnSwitch2.BackSize = 80; this.uiTurnSwitch2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.uiTurnSwitch2.InActiveAngle = 90; this.uiTurnSwitch2.InActiveColor = System.Drawing.Color.Fuchsia; this.uiTurnSwitch2.Location = new System.Drawing.Point(216, 96); this.uiTurnSwitch2.MinimumSize = new System.Drawing.Size(1, 1); this.uiTurnSwitch2.Name = "uiTurnSwitch2"; this.uiTurnSwitch2.Size = new System.Drawing.Size(160, 160); this.uiTurnSwitch2.TabIndex = 80; this.uiTurnSwitch2.Text = "uiTurnSwitch2"; // // FSwitch // this.AllowShowTitle = true; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.uiTurnSwitch2); this.Controls.Add(this.uiTurnSwitch1); this.Controls.Add(this.uiLine1); this.Name = "FSwitch"; this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0); this.ShowTitle = true; this.Symbol = 361956; this.Text = "Switch"; this.ResumeLayout(false); } #endregion private UILine uiLine1; private UITurnSwitch uiTurnSwitch1; private UITurnSwitch uiTurnSwitch2; } }