namespace Sunny.UI.Demo { partial class FLight { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.uiLedBulb4 = new Sunny.UI.UILedBulb(); this.uiLedBulb3 = new Sunny.UI.UILedBulb(); this.uiLedBulb2 = new Sunny.UI.UILedBulb(); this.uiLine8 = new Sunny.UI.UILine(); this.uiLedBulb1 = new Sunny.UI.UILedBulb(); this.uiLight4 = new Sunny.UI.UILight(); this.uiLight3 = new Sunny.UI.UILight(); this.uiLight2 = new Sunny.UI.UILight(); this.uiLine2 = new Sunny.UI.UILine(); this.uiLight1 = new Sunny.UI.UILight(); this.uiToolTip1 = new Sunny.UI.UIToolTip(this.components); this.uiLedBulb5 = new Sunny.UI.UILedBulb(); this.uiLedBulb6 = new Sunny.UI.UILedBulb(); this.uiLight5 = new Sunny.UI.UILight(); this.uiLight6 = new Sunny.UI.UILight(); this.SuspendLayout(); // // uiLedBulb4 // this.uiLedBulb4.Blink = true; this.uiLedBulb4.BlinkInterval = 500; this.uiLedBulb4.Location = new System.Drawing.Point(507, 87); this.uiLedBulb4.Name = "uiLedBulb4"; this.uiLedBulb4.On = false; this.uiLedBulb4.Size = new System.Drawing.Size(32, 32); this.uiLedBulb4.TabIndex = 72; this.uiLedBulb4.Text = "uiLedBulb4"; // // uiLedBulb3 // this.uiLedBulb3.Location = new System.Drawing.Point(465, 87); this.uiLedBulb3.Name = "uiLedBulb3"; this.uiLedBulb3.On = false; this.uiLedBulb3.Size = new System.Drawing.Size(32, 32); this.uiLedBulb3.TabIndex = 71; this.uiLedBulb3.Text = "uiLedBulb3"; // // uiLedBulb2 // this.uiLedBulb2.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLedBulb2.Location = new System.Drawing.Point(423, 87); this.uiLedBulb2.Name = "uiLedBulb2"; this.uiLedBulb2.Size = new System.Drawing.Size(32, 32); this.uiLedBulb2.TabIndex = 70; this.uiLedBulb2.Text = "uiLedBulb2"; // // uiLine8 // this.uiLine8.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLine8.Location = new System.Drawing.Point(381, 55); this.uiLine8.MinimumSize = new System.Drawing.Size(16, 16); this.uiLine8.Name = "uiLine8"; this.uiLine8.Size = new System.Drawing.Size(319, 20); this.uiLine8.TabIndex = 69; this.uiLine8.Text = "UILedBulb"; this.uiLine8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // uiLedBulb1 // this.uiLedBulb1.Location = new System.Drawing.Point(381, 87); this.uiLedBulb1.Name = "uiLedBulb1"; this.uiLedBulb1.Size = new System.Drawing.Size(32, 32); this.uiLedBulb1.TabIndex = 68; this.uiLedBulb1.Text = "uiLedBulb1"; // // uiLight4 // this.uiLight4.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLight4.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight4.Location = new System.Drawing.Point(72, 87); this.uiLight4.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight4.Name = "uiLight4"; this.uiLight4.OffCenterColor = System.Drawing.Color.Gainsboro; this.uiLight4.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLight4.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); this.uiLight4.Radius = 0; this.uiLight4.Shape = Sunny.UI.UIShape.Square; this.uiLight4.Size = new System.Drawing.Size(35, 35); this.uiLight4.State = Sunny.UI.UILightState.Blink; this.uiLight4.TabIndex = 67; this.uiLight4.Text = "uiLight4"; // // uiLight3 // this.uiLight3.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight3.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight3.Location = new System.Drawing.Point(156, 87); this.uiLight3.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight3.Name = "uiLight3"; this.uiLight3.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight3.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight3.Radius = 35; this.uiLight3.Size = new System.Drawing.Size(35, 35); this.uiLight3.State = Sunny.UI.UILightState.Blink; this.uiLight3.TabIndex = 66; this.uiLight3.Text = "uiLight3"; // // uiLight2 // this.uiLight2.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight2.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight2.Location = new System.Drawing.Point(114, 87); this.uiLight2.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight2.Name = "uiLight2"; this.uiLight2.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight2.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight2.Radius = 35; this.uiLight2.Size = new System.Drawing.Size(35, 35); this.uiLight2.State = Sunny.UI.UILightState.Off; this.uiLight2.TabIndex = 65; this.uiLight2.Text = "uiLight2"; // // uiLine2 // this.uiLine2.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLine2.Location = new System.Drawing.Point(30, 55); this.uiLine2.MinimumSize = new System.Drawing.Size(16, 16); this.uiLine2.Name = "uiLine2"; this.uiLine2.Size = new System.Drawing.Size(319, 20); this.uiLine2.TabIndex = 64; this.uiLine2.Text = "UILight"; this.uiLine2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // uiLight1 // this.uiLight1.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight1.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight1.Location = new System.Drawing.Point(30, 87); this.uiLight1.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight1.Name = "uiLight1"; this.uiLight1.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight1.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight1.Radius = 35; this.uiLight1.Size = new System.Drawing.Size(35, 35); this.uiLight1.TabIndex = 63; this.uiLight1.Text = "uiLight1"; // // uiToolTip1 // this.uiToolTip1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(54)))), ((int)(((byte)(54))))); this.uiToolTip1.Font = new System.Drawing.Font("微软雅黑", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.uiToolTip1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(239)))), ((int)(((byte)(239))))); this.uiToolTip1.OwnerDraw = true; // // uiLedBulb5 // this.uiLedBulb5.Blink = true; this.uiLedBulb5.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLedBulb5.Location = new System.Drawing.Point(465, 146); this.uiLedBulb5.Name = "uiLedBulb5"; this.uiLedBulb5.Size = new System.Drawing.Size(64, 64); this.uiLedBulb5.TabIndex = 74; this.uiLedBulb5.Text = "uiLedBulb5"; // // uiLedBulb6 // this.uiLedBulb6.Location = new System.Drawing.Point(381, 146); this.uiLedBulb6.Name = "uiLedBulb6"; this.uiLedBulb6.Size = new System.Drawing.Size(64, 64); this.uiLedBulb6.TabIndex = 73; this.uiLedBulb6.Text = "uiLedBulb6"; // // uiLight5 // this.uiLight5.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLight5.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight5.Location = new System.Drawing.Point(114, 146); this.uiLight5.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight5.Name = "uiLight5"; this.uiLight5.OffCenterColor = System.Drawing.Color.Gainsboro; this.uiLight5.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192))))); this.uiLight5.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80))))); this.uiLight5.Radius = 0; this.uiLight5.Shape = Sunny.UI.UIShape.Square; this.uiLight5.Size = new System.Drawing.Size(64, 64); this.uiLight5.TabIndex = 76; this.uiLight5.Text = "uiLight5"; // // uiLight6 // this.uiLight6.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight6.Font = new System.Drawing.Font("微软雅黑", 12F); this.uiLight6.Location = new System.Drawing.Point(30, 146); this.uiLight6.MinimumSize = new System.Drawing.Size(1, 1); this.uiLight6.Name = "uiLight6"; this.uiLight6.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight6.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232))))); this.uiLight6.Radius = 64; this.uiLight6.Size = new System.Drawing.Size(64, 64); this.uiLight6.State = Sunny.UI.UILightState.Blink; this.uiLight6.TabIndex = 75; this.uiLight6.Text = "uiLight6"; // // FLight // this.AllowShowTitle = true; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.ClientSize = new System.Drawing.Size(800, 450); this.Controls.Add(this.uiLight5); this.Controls.Add(this.uiLight6); this.Controls.Add(this.uiLedBulb5); this.Controls.Add(this.uiLedBulb6); this.Controls.Add(this.uiLedBulb4); this.Controls.Add(this.uiLedBulb3); this.Controls.Add(this.uiLedBulb2); this.Controls.Add(this.uiLine8); this.Controls.Add(this.uiLedBulb1); this.Controls.Add(this.uiLight4); this.Controls.Add(this.uiLight3); this.Controls.Add(this.uiLight2); this.Controls.Add(this.uiLine2); this.Controls.Add(this.uiLight1); this.Name = "FLight"; this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0); this.ShowTitle = true; this.Symbol = 362751; this.Text = "Light"; this.ResumeLayout(false); } #endregion private UILedBulb uiLedBulb4; private UILedBulb uiLedBulb3; private UILedBulb uiLedBulb2; private UILine uiLine8; private UILedBulb uiLedBulb1; private UILight uiLight4; private UILight uiLight3; private UILight uiLight2; private UILine uiLine2; private UILight uiLight1; private UIToolTip uiToolTip1; private UILedBulb uiLedBulb5; private UILedBulb uiLedBulb6; private UILight uiLight5; private UILight uiLight6; } }