diff --git a/Bin/net40/SunnyUI.Common.dll b/Bin/net40/SunnyUI.Common.dll
index 261f9a4a..81645e64 100644
Binary files a/Bin/net40/SunnyUI.Common.dll and b/Bin/net40/SunnyUI.Common.dll differ
diff --git a/Bin/net40/SunnyUI.Demo.exe b/Bin/net40/SunnyUI.Demo.exe
index 77c18905..05953af2 100644
Binary files a/Bin/net40/SunnyUI.Demo.exe and b/Bin/net40/SunnyUI.Demo.exe differ
diff --git a/Bin/net40/SunnyUI.dll b/Bin/net40/SunnyUI.dll
index 962caa41..39a57036 100644
Binary files a/Bin/net40/SunnyUI.dll and b/Bin/net40/SunnyUI.dll differ
diff --git a/SunnyUI.Demo/Controls/FCombobox.cs b/SunnyUI.Demo/Controls/FCombobox.cs
index 398c9f81..9e7ca75d 100644
--- a/SunnyUI.Demo/Controls/FCombobox.cs
+++ b/SunnyUI.Demo/Controls/FCombobox.cs
@@ -82,17 +82,17 @@ namespace Sunny.UI.Demo
private void uiDatePicker1_ValueChanged(object sender, System.DateTime value)
{
- value.ConsoleWriteLine();
+ Console.WriteLine(value);
}
private void uiTimePicker1_ValueChanged(object sender, System.DateTime value)
{
- value.ConsoleWriteLine();
+ Console.WriteLine(value);
}
private void uiDatetimePicker1_ValueChanged(object sender, System.DateTime value)
{
- value.ConsoleWriteLine();
+ Console.WriteLine(value);
}
private void uiColorPicker1_Click(object sender, System.EventArgs e)
diff --git a/SunnyUI.Demo/FMain.cs b/SunnyUI.Demo/FMain.cs
index 73ff7535..0c7807ee 100644
--- a/SunnyUI.Demo/FMain.cs
+++ b/SunnyUI.Demo/FMain.cs
@@ -104,7 +104,7 @@ namespace Sunny.UI.Demo
private void FMain_Selecting(object sender, TabControlCancelEventArgs e, UIPage page)
{
- page?.Text.ConsoleWriteLine();
+ Console.WriteLine(page?.Text);
}
private void 关于ToolStripMenuItem1_Click(object sender, EventArgs e)
diff --git a/SunnyUI.Demo/Industrial/FMeter.cs b/SunnyUI.Demo/Industrial/FMeter.cs
index 051e91b3..526d25e6 100644
--- a/SunnyUI.Demo/Industrial/FMeter.cs
+++ b/SunnyUI.Demo/Industrial/FMeter.cs
@@ -1,6 +1,4 @@
-using System;
-
-namespace Sunny.UI.Demo
+namespace Sunny.UI.Demo
{
public partial class FMeter : UIPage
{
@@ -23,8 +21,6 @@ namespace Sunny.UI.Demo
uiRoundMeter1.Angle = value * 10;
uiRoundMeter2.Angle = value * 10;
uiAnalogMeter1.Value = value;
-
- Console.WriteLine(DateTime.Now.ToString(DateTimeEx.DateTimeFormatEx));
}
}
}
diff --git a/SunnyUI.Demo/Properties/AssemblyInfo.cs b/SunnyUI.Demo/Properties/AssemblyInfo.cs
index 7374d636..96ba8362 100644
--- a/SunnyUI.Demo/Properties/AssemblyInfo.cs
+++ b/SunnyUI.Demo/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("3.0.6.0")]
-[assembly: AssemblyFileVersion("3.0.6.0")]
+[assembly: AssemblyVersion("3.0.7.0")]
+[assembly: AssemblyFileVersion("3.0.7.0")]
diff --git a/SunnyUI.Demo/SunnyUI.Demo.csproj b/SunnyUI.Demo/SunnyUI.Demo.csproj
index 2213c1b2..81cf26c1 100644
--- a/SunnyUI.Demo/SunnyUI.Demo.csproj
+++ b/SunnyUI.Demo/SunnyUI.Demo.csproj
@@ -42,8 +42,8 @@
False
..\Bin\net40\SunnyUI.dll
-
- ..\packages\SunnyUI.Common.3.0.6\lib\net40\SunnyUI.Common.dll
+
+ ..\packages\SunnyUI.Common.3.0.7\lib\net40\SunnyUI.Common.dll
diff --git a/SunnyUI.Demo/packages.config b/SunnyUI.Demo/packages.config
index 16032b60..da693c7d 100644
--- a/SunnyUI.Demo/packages.config
+++ b/SunnyUI.Demo/packages.config
@@ -1,4 +1,4 @@
-
+
\ No newline at end of file
diff --git a/SunnyUI.Net5.Demo/Controls/FCombobox.cs b/SunnyUI.Net5.Demo/Controls/FCombobox.cs
index 8a902fa7..a57eac73 100644
--- a/SunnyUI.Net5.Demo/Controls/FCombobox.cs
+++ b/SunnyUI.Net5.Demo/Controls/FCombobox.cs
@@ -11,17 +11,17 @@ namespace Sunny.UI.Demo
private void uiDatePicker1_ValueChanged(object sender, DateTime value)
{
- uiDatePicker1.Value.ConsoleWriteLine();
+ Console.WriteLine(uiDatePicker1.Value);
}
private void uiDatetimePicker1_ValueChanged(object sender, DateTime value)
{
- uiDatetimePicker1.Value.ConsoleWriteLine();
+ Console.WriteLine(uiDatetimePicker1.Value);
}
private void uiTimePicker1_ValueChanged(object sender, DateTime value)
{
- uiTimePicker1.Value.ConsoleWriteLine();
+ Console.WriteLine(uiTimePicker1.Value);
}
private void uiComboBox1_DropDown(object sender, EventArgs e)
diff --git a/SunnyUI.Net5.Demo/FMain.cs b/SunnyUI.Net5.Demo/FMain.cs
index 8595bcba..dcc3a7f5 100644
--- a/SunnyUI.Net5.Demo/FMain.cs
+++ b/SunnyUI.Net5.Demo/FMain.cs
@@ -87,7 +87,7 @@ namespace Sunny.UI.Demo
private void FMain_Selecting(object sender, TabControlCancelEventArgs e, UIPage page)
{
- page?.Text.ConsoleWriteLine();
+ Console.WriteLine(page?.Text);
}
}
}
\ No newline at end of file
diff --git a/SunnyUI.Net5.Demo/SunnyUI.Net5.Demo.csproj b/SunnyUI.Net5.Demo/SunnyUI.Net5.Demo.csproj
index f2089a92..2b2e22a3 100644
--- a/SunnyUI.Net5.Demo/SunnyUI.Net5.Demo.csproj
+++ b/SunnyUI.Net5.Demo/SunnyUI.Net5.Demo.csproj
@@ -6,9 +6,9 @@
true
Sunny.UI.Demo
SunnyUI.ico
- 3.0.6.0
- 3.0.6.0
- 3.0.6
+ 3.0.7.0
+ 3.0.7.0
+ 3.0.7
SunnyUI
SunnyUI.Net
Copyright ©SunnyUI.Net 2012-2021
@@ -25,7 +25,7 @@
-
+
diff --git a/SunnyUI/Charts/UIDoughnutChart.cs b/SunnyUI/Charts/UIDoughnutChart.cs
index 15c6e070..396101e0 100644
--- a/SunnyUI/Charts/UIDoughnutChart.cs
+++ b/SunnyUI/Charts/UIDoughnutChart.cs
@@ -20,6 +20,7 @@
* 2021-07-22: V3.0.5 增加更新数据的方法
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -207,9 +208,9 @@ namespace Sunny.UI
{
Angle angle = Angles[pieIndex][azIndex];
PointF pf = angle.Center;
- if (MathEx.CalcDistance(e.Location, pf) > angle.Outer) continue;
- if (MathEx.CalcDistance(e.Location, pf) < angle.Inner) continue;
- double az = MathEx.CalcAngle(e.Location, pf);
+ if (Drawing.CalcDistance(e.Location, pf) > angle.Outer) continue;
+ if (Drawing.CalcDistance(e.Location, pf) < angle.Inner) continue;
+ double az = Drawing.CalcAngle(e.Location, pf);
if (az >= angle.Start && az <= angle.Start + angle.Sweep)
{
SetPieAndAzIndex(pieIndex, azIndex);
diff --git a/SunnyUI/Charts/UIPieChart.cs b/SunnyUI/Charts/UIPieChart.cs
index 4a3f831c..44df279c 100644
--- a/SunnyUI/Charts/UIPieChart.cs
+++ b/SunnyUI/Charts/UIPieChart.cs
@@ -20,6 +20,7 @@
* 2021-07-22: V3.0.5 增加更新数据的方法
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@@ -232,9 +233,9 @@ namespace Sunny.UI
if (!e.Location.InRect(rect)) continue;
PointF pf = new PointF(rect.Left + rect.Width / 2.0f, rect.Top + rect.Height / 2.0f);
- if (MathEx.CalcDistance(e.Location, pf) * 2 > rect.Width) continue;
+ if (Drawing.CalcDistance(e.Location, pf) * 2 > rect.Width) continue;
- double az = MathEx.CalcAngle(e.Location, pf);
+ double az = Drawing.CalcAngle(e.Location, pf);
for (int azIndex = 0; azIndex < Option.Series[pieIndex].Data.Count; azIndex++)
{
Angle angle = Angles[pieIndex][azIndex];
diff --git a/SunnyUI/Controls/UIHorScrollBarEx.cs b/SunnyUI/Controls/UIHorScrollBarEx.cs
index 581a6ce2..c84bfa5d 100644
--- a/SunnyUI/Controls/UIHorScrollBarEx.cs
+++ b/SunnyUI/Controls/UIHorScrollBarEx.cs
@@ -131,14 +131,14 @@ namespace Sunny.UI
if (inLeftArea)
{
- int value = (Value - LargeChange).CheckRange(0, Maximum - BoundsWidth);
+ int value = (Value - LargeChange).CheckInRange(0, Maximum - BoundsWidth);
Value = value;
ValueChanged?.Invoke(this, null);
}
if (inRightArea)
{
- int value = (Value + LargeChange).CheckRange(0, Maximum - BoundsWidth);
+ int value = (Value + LargeChange).CheckInRange(0, Maximum - BoundsWidth);
Value = value;
ValueChanged?.Invoke(this, null);
}
@@ -147,7 +147,7 @@ namespace Sunny.UI
{
int x = BoundsWidth * (Width - 32) / Maximum;
int value = (e.Location.X - x / 2) * maximum / (Width - 32);
- value = value.CheckRange(0, Maximum - BoundsWidth);
+ value = value.CheckInRange(0, Maximum - BoundsWidth);
Value = value;
ValueChanged?.Invoke(this, null);
}
@@ -218,7 +218,7 @@ namespace Sunny.UI
{
int x = BoundsWidth * (Width - 32) / Maximum;
int value = (e.Location.X - x / 2) * maximum / (Width - 32);
- value = value.CheckRange(0, Maximum - BoundsWidth);
+ value = value.CheckInRange(0, Maximum - BoundsWidth);
Value = value;
ValueChanged?.Invoke(this, null);
}
diff --git a/SunnyUI/Controls/UIRoundProcess.cs b/SunnyUI/Controls/UIRoundProcess.cs
index cb81718d..20107be7 100644
--- a/SunnyUI/Controls/UIRoundProcess.cs
+++ b/SunnyUI/Controls/UIRoundProcess.cs
@@ -19,6 +19,7 @@
* 2021-04-08: V3.0.2 增加文件说明
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.ComponentModel;
using System.Drawing;
diff --git a/SunnyUI/Controls/UITabControl.cs b/SunnyUI/Controls/UITabControl.cs
index 1760123d..49024a03 100644
--- a/SunnyUI/Controls/UITabControl.cs
+++ b/SunnyUI/Controls/UITabControl.cs
@@ -25,6 +25,7 @@
* 2021-08-14: V3.0.6 增加DisposeTabPageAfterRemove标志,移除TabPage后,是否自动销毁TabPage
******************************************************************************/
+using Sunny.UI.Static;
using Sunny.UI.Win32;
using System;
using System.Collections.Generic;
diff --git a/SunnyUI/Controls/UITitlePanel.cs b/SunnyUI/Controls/UITitlePanel.cs
index b7685424..ca48b583 100644
--- a/SunnyUI/Controls/UITitlePanel.cs
+++ b/SunnyUI/Controls/UITitlePanel.cs
@@ -22,6 +22,7 @@
* 2020-09-03: V3.0.6 增加标题文字颜色
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.ComponentModel;
using System.Drawing;
diff --git a/SunnyUI/Controls/UIVerScrollBarEx.cs b/SunnyUI/Controls/UIVerScrollBarEx.cs
index 1311ea20..182d01e3 100644
--- a/SunnyUI/Controls/UIVerScrollBarEx.cs
+++ b/SunnyUI/Controls/UIVerScrollBarEx.cs
@@ -130,14 +130,14 @@ namespace Sunny.UI
if (inLeftArea)
{
- int value = (Value - LargeChange).CheckRange(0, Maximum - BoundsHeight);
+ int value = (Value - LargeChange).CheckInRange(0, Maximum - BoundsHeight);
Value = value;
ValueChanged?.Invoke(this, null);
}
if (inRightArea)
{
- int value = (Value + LargeChange).CheckRange(0, Maximum - BoundsHeight);
+ int value = (Value + LargeChange).CheckInRange(0, Maximum - BoundsHeight);
Value = value;
ValueChanged?.Invoke(this, null);
}
@@ -146,7 +146,7 @@ namespace Sunny.UI
{
int y = BoundsHeight * (Height - 32) / Maximum;
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
- value = value.CheckRange(0, Maximum - BoundsHeight);
+ value = value.CheckInRange(0, Maximum - BoundsHeight);
Value = value;
ValueChanged?.Invoke(this, null);
}
@@ -217,7 +217,7 @@ namespace Sunny.UI
{
int y = BoundsHeight * (Height - 32) / Maximum;
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
- value = value.CheckRange(0, Maximum - BoundsHeight);
+ value = value.CheckInRange(0, Maximum - BoundsHeight);
Value = value;
ValueChanged?.Invoke(this, null);
}
diff --git a/SunnyUI/Forms/UIForm.cs b/SunnyUI/Forms/UIForm.cs
index aad71f55..1bdf9876 100644
--- a/SunnyUI/Forms/UIForm.cs
+++ b/SunnyUI/Forms/UIForm.cs
@@ -28,6 +28,7 @@
* 2021-08-17: V3.0.6 适应主屏幕任务栏在屏幕各个方向均可
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.Collections.Generic;
using System.ComponentModel;
diff --git a/SunnyUI/Pages/UIPage.cs b/SunnyUI/Pages/UIPage.cs
index a21bd039..1e5d652d 100644
--- a/SunnyUI/Pages/UIPage.cs
+++ b/SunnyUI/Pages/UIPage.cs
@@ -24,6 +24,7 @@
* 2021-08-24: V3.0.6 修复OnLoad在加载时重复加载两次的问题
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.ComponentModel;
using System.Diagnostics;
diff --git a/SunnyUI/Properties/Resources.Designer.cs b/SunnyUI/Properties/Resources.Designer.cs
index 657b25c8..3dbeeb3e 100644
--- a/SunnyUI/Properties/Resources.Designer.cs
+++ b/SunnyUI/Properties/Resources.Designer.cs
@@ -200,7 +200,7 @@ namespace Sunny.UI.Properties {
}
///
- /// 查找类似 V3.0.6 的本地化字符串。
+ /// 查找类似 V3.0.7 的本地化字符串。
///
internal static string Version {
get {
diff --git a/SunnyUI/Properties/Resources.resx b/SunnyUI/Properties/Resources.resx
index 78b04d7a..d38d7927 100644
--- a/SunnyUI/Properties/Resources.resx
+++ b/SunnyUI/Properties/Resources.resx
@@ -162,8 +162,8 @@
..\Resources\notifier.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
- V3.0.6
- 2021-08-12
+ V3.0.7
+ 2021-09-08
..\Resources\wind.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
diff --git a/SunnyUI/Static/UGDI.cs b/SunnyUI/Static/UGDI.cs
index 7cb4b8bd..f440ee8e 100644
--- a/SunnyUI/Static/UGDI.cs
+++ b/SunnyUI/Static/UGDI.cs
@@ -113,16 +113,6 @@ namespace Sunny.UI
return region;
}
- public static PointF Center(this Rectangle rect)
- {
- return new PointF(rect.Left + rect.Width / 2.0f, rect.Top + rect.Height / 2.0f);
- }
-
- public static PointF Center(this RectangleF rect)
- {
- return new PointF(rect.Left + rect.Width / 2.0f, rect.Top + rect.Height / 2.0f);
- }
-
public static Color Alpha(this Color color, int alpha)
{
alpha = Math.Max(0, alpha);
@@ -189,26 +179,6 @@ namespace Sunny.UI
return colors;
}
- public static bool InRect(this Point point, Rectangle rect)
- {
- return point.X >= rect.Left && point.X <= rect.Right && point.Y >= rect.Top && point.Y <= rect.Bottom;
- }
-
- public static bool InRect(this Point point, RectangleF rect)
- {
- return point.X >= rect.Left && point.X <= rect.Right && point.Y >= rect.Top && point.Y <= rect.Bottom;
- }
-
- public static bool InRect(this PointF point, Rectangle rect)
- {
- return point.X >= rect.Left && point.X <= rect.Right && point.Y >= rect.Top && point.Y <= rect.Bottom;
- }
-
- public static bool InRect(this PointF point, RectangleF rect)
- {
- return point.X >= rect.Left && point.X <= rect.Right && point.Y >= rect.Top && point.Y <= rect.Bottom;
- }
-
public static void Smooth(this Graphics g, bool smooth = true)
{
if (smooth)
@@ -327,98 +297,6 @@ namespace Sunny.UI
return path;
}
- ///
- /// 两个矩阵是否重叠(边沿重叠,也认为是重叠)
- ///
- /// 第一个矩阵的位置
- /// 第二个矩阵的位置
- ///
- public static bool IsOverlap(this Rectangle rc1, Rectangle rc2)
- {
- return rc1.X + rc1.Width > rc2.X &&
- rc2.X + rc2.Width > rc1.X &&
- rc1.Y + rc1.Height > rc2.Y &&
- rc2.Y + rc2.Height > rc1.Y;
- }
-
- ///
- /// 两个矩阵是否重叠(边沿重叠,也认为是重叠)
- ///
- /// 第一个矩阵的位置
- /// 第二个矩阵的位置
- ///
- public static bool IsOverlap(this RectangleF rc1, RectangleF rc2)
- {
- return rc1.X + rc1.Width > rc2.X &&
- rc2.X + rc2.Width > rc1.X &&
- rc1.Y + rc1.Height > rc2.Y &&
- rc2.Y + rc2.Height > rc1.Y;
- }
-
- ///
- /// 两点创建一个矩形
- ///
- /// 点1
- /// 点2
- /// 矩形
- public static RectangleF CreateRectangleF(this PointF pf1, PointF pf2)
- {
- return new RectangleF(Math.Min(pf1.X, pf2.X), Math.Min(pf1.Y, pf2.Y),
- Math.Abs(pf1.X - pf2.X), Math.Abs(pf1.Y - pf2.Y));
- }
-
- ///
- /// 两点创建一个矩形
- ///
- /// 点1
- /// 点2
- /// 矩形
- public static Rectangle CreateRectangle(this Point pf1, Point pf2)
- {
- return new Rectangle(Math.Min(pf1.X, pf2.X), Math.Min(pf1.Y, pf2.Y),
- Math.Abs(pf1.X - pf2.X), Math.Abs(pf1.Y - pf2.Y));
- }
-
- public static double CalcY(PointF pf1, PointF pf2, double x)
- {
- if (pf1.Y.Equals(pf2.Y)) return pf1.Y;
- if (pf1.X.Equals(pf2.X)) return float.NaN;
-
- double a = (pf2.Y - pf1.Y) * 1.0 / (pf2.X - pf1.X);
- double b = pf1.Y - a * pf1.X;
- return a * x + b;
- }
-
- public static double CalcX(PointF pf1, PointF pf2, double y)
- {
- if (pf1.X.Equals(pf2.X)) return pf1.X;
- if (pf1.Y.Equals(pf2.Y)) return float.NaN;
-
- double a = (pf2.Y - pf1.Y) * 1.0 / (pf2.X - pf1.X);
- double b = pf1.Y - a * pf1.X;
- return (y - b) * 1.0 / a;
- }
-
- public static double CalcY(Point pf1, Point pf2, double x)
- {
- if (pf1.Y == pf2.Y) return pf1.Y;
- if (pf1.X == pf2.X) return double.NaN;
-
- double a = (pf2.Y - pf1.Y) * 1.0 / (pf2.X - pf1.X);
- double b = pf1.Y - a * pf1.X;
- return a * x + b;
- }
-
- public static double CalcX(Point pf1, Point pf2, double y)
- {
- if (pf1.Y == pf2.Y) return pf1.X;
- if (pf1.X == pf2.X) return double.NaN;
-
- double a = (pf2.Y - pf1.Y) * 1.0 / (pf2.X - pf1.X);
- double b = pf1.Y - a * pf1.X;
- return (y - b) * 1.0 / a;
- }
-
///
/// 设置GDI高质量模式抗锯齿
///
diff --git a/SunnyUI/Static/UGraphics.cs b/SunnyUI/Static/UGraphics.cs
index e1a5cf5b..d1777d81 100644
--- a/SunnyUI/Static/UGraphics.cs
+++ b/SunnyUI/Static/UGraphics.cs
@@ -19,6 +19,7 @@
* 2021-08-20: V3.0.6 整理了一些GDI绘图的常用方法扩展
******************************************************************************/
+using Sunny.UI.Static;
using System;
using System.Collections.Generic;
using System.Drawing;
@@ -1012,10 +1013,10 @@ namespace Sunny.UI
RectangleF rect1 = pf1.CreateRectangleF(pf2);
if (!rect1.IsOverlap(rect)) return;
- double x1 = GDI.CalcX(pf1, pf2, rect.Top);
- double x2 = GDI.CalcX(pf1, pf2, rect.Bottom);
- double y1 = GDI.CalcY(pf1, pf2, rect.Left);
- double y2 = GDI.CalcY(pf1, pf2, rect.Right);
+ double x1 = Drawing.CalcX(pf1, pf2, rect.Top);
+ double x2 = Drawing.CalcX(pf1, pf2, rect.Bottom);
+ double y1 = Drawing.CalcY(pf1, pf2, rect.Left);
+ double y2 = Drawing.CalcY(pf1, pf2, rect.Right);
//判断线段是否和区域有交点
bool isExist = x1.InRange(rect.Left, rect.Right) || x2.InRange(rect.Left, rect.Right) || y1.InRange(rect.Top, rect.Bottom) || y2.InRange(rect.Top, rect.Bottom);
diff --git a/SunnyUI/Static/USystem.cs b/SunnyUI/Static/USystem.cs
index 4fddc536..a8865c10 100644
--- a/SunnyUI/Static/USystem.cs
+++ b/SunnyUI/Static/USystem.cs
@@ -127,14 +127,6 @@ namespace Sunny.UI
return new Point(pos.X, pos.Y);
}
- public static void ConsoleWriteLine(this object obj, string preText = "")
- {
- if (preText != "")
- Console.WriteLine(preText + ": " + obj);
- else
- Console.WriteLine(obj.ToString());
- }
-
///
/// Delays the specified ms.
///
diff --git a/SunnyUI/SunnyUI.csproj b/SunnyUI/SunnyUI.csproj
index b44df195..44f8354c 100644
--- a/SunnyUI/SunnyUI.csproj
+++ b/SunnyUI/SunnyUI.csproj
@@ -9,13 +9,13 @@
SunnyUI.Net 是基于.Net Framework 4.0+、.Net Core3.1、.Net 5 框架的 C# WinForm 开源控件库、工具类库、扩展类库、多页面开发框架。
CopyRight © SunnyUI.Net 2012-2021
LICENSE
- 3.0.6
+ 3.0.7
ShenYonghua
SunnyUI.Net
SunnyUI
https://gitee.com/yhuse/SunnyUI
https://gitee.com/yhuse/SunnyUI
- false
+ true
false
SunnyUI.png
@@ -56,7 +56,7 @@
-
+