* UIRichTextBox: 修改滚动条没有文字时自动隐藏

This commit is contained in:
Sunny 2021-07-26 22:35:10 +08:00
parent c2373ab227
commit db8d28e3f7
14 changed files with 1193 additions and 4 deletions

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using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace Sunny.UI.Demo
{
public partial class FPipe : UIPage
{
public FPipe()
{
InitializeComponent();
timer1.Start();
}
private void panel1_Paint(object sender, PaintEventArgs e)
{
Color[] surroundColor = new Color[] { Color.Silver };
GraphicsPath CirclePath = new GraphicsPath();
CirclePath.AddEllipse(0, 0, 36, 38);
PathGradientBrush gradientBrush = new PathGradientBrush(CirclePath);
gradientBrush.CenterPoint = new PointF(18, 18);
gradientBrush.CenterColor = Color.White;
gradientBrush.SurroundColors = surroundColor;
e.Graphics.SetHighQuality();
e.Graphics.FillPath(gradientBrush, CirclePath);
e.Graphics.SetDefaultQuality();
}
private void timer1_Tick(object sender, System.EventArgs e)
{
foreach (var pipe in this.GetControls<UIPipe>())
{
pipe.Invalidate();
}
}
}
}

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SunnyUI.Demo/Controls/FPipe.designer.cs generated Normal file
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namespace Sunny.UI.Demo
{
partial class FPipe
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.uiPipe3 = new Sunny.UI.UIPipe();
this.uiPipe4 = new Sunny.UI.UIPipe();
this.uiPipe2 = new Sunny.UI.UIPipe();
this.uiPipe7 = new Sunny.UI.UIPipe();
this.uiPipe8 = new Sunny.UI.UIPipe();
this.uiPipe9 = new Sunny.UI.UIPipe();
this.uiPipe10 = new Sunny.UI.UIPipe();
this.uiPipe11 = new Sunny.UI.UIPipe();
this.uiPipe12 = new Sunny.UI.UIPipe();
this.uiPipe1 = new Sunny.UI.UIPipe();
this.uiPipe5 = new Sunny.UI.UIPipe();
this.uiPipe6 = new Sunny.UI.UIPipe();
this.uiPipe13 = new Sunny.UI.UIPipe();
this.uiPipe14 = new Sunny.UI.UIPipe();
this.uiPipe15 = new Sunny.UI.UIPipe();
this.uiPipe16 = new Sunny.UI.UIPipe();
this.uiPipe17 = new Sunny.UI.UIPipe();
this.uiPipe18 = new Sunny.UI.UIPipe();
this.SuspendLayout();
//
// timer1
//
this.timer1.Interval = 200;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// uiPipe3
//
this.uiPipe3.Active = true;
this.uiPipe3.BackColor = System.Drawing.Color.Transparent;
this.uiPipe3.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe3.FillColor = System.Drawing.Color.White;
this.uiPipe3.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(128)))));
this.uiPipe3.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe3.FlowInterval = 22;
this.uiPipe3.FlowSize = 35;
this.uiPipe3.FlowSpeed = 10;
this.uiPipe3.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe3.Location = new System.Drawing.Point(196, 194);
this.uiPipe3.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe3.Name = "uiPipe3";
this.uiPipe3.Radius = 16;
this.uiPipe3.RadiusSides = Sunny.UI.UICornerRadiusSides.RightTop;
this.uiPipe3.RectColor = System.Drawing.Color.Silver;
this.uiPipe3.Size = new System.Drawing.Size(16, 234);
this.uiPipe3.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe3.StyleCustomMode = true;
this.uiPipe3.TabIndex = 9;
this.uiPipe3.Text = "uiPipe3";
//
// uiPipe4
//
this.uiPipe4.Active = true;
this.uiPipe4.BackColor = System.Drawing.Color.Transparent;
this.uiPipe4.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe4.FillColor = System.Drawing.Color.White;
this.uiPipe4.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(128)))));
this.uiPipe4.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe4.FlowInterval = 22;
this.uiPipe4.FlowSize = 35;
this.uiPipe4.FlowSpeed = 10;
this.uiPipe4.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe4.Location = new System.Drawing.Point(34, 63);
this.uiPipe4.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe4.Name = "uiPipe4";
this.uiPipe4.Radius = 15;
this.uiPipe4.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe4.RectColor = System.Drawing.Color.Silver;
this.uiPipe4.Size = new System.Drawing.Size(15, 365);
this.uiPipe4.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe4.StyleCustomMode = true;
this.uiPipe4.TabIndex = 8;
this.uiPipe4.Text = "uiPipe4";
//
// uiPipe2
//
this.uiPipe2.Active = true;
this.uiPipe2.BackColor = System.Drawing.Color.Transparent;
this.uiPipe2.FillColor = System.Drawing.Color.White;
this.uiPipe2.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(128)))));
this.uiPipe2.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe2.FlowInterval = 22;
this.uiPipe2.FlowSize = 35;
this.uiPipe2.FlowSpeed = 10;
this.uiPipe2.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe2.Location = new System.Drawing.Point(48, 194);
this.uiPipe2.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe2.Name = "uiPipe2";
this.uiPipe2.Radius = 16;
this.uiPipe2.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe2.RectColor = System.Drawing.Color.Silver;
this.uiPipe2.Size = new System.Drawing.Size(149, 16);
this.uiPipe2.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe2.StyleCustomMode = true;
this.uiPipe2.TabIndex = 5;
this.uiPipe2.Text = "uiPipe2";
//
// uiPipe7
//
this.uiPipe7.Active = true;
this.uiPipe7.BackColor = System.Drawing.Color.Transparent;
this.uiPipe7.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe7.FillColor = System.Drawing.Color.White;
this.uiPipe7.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe7.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe7.FlowInterval = 22;
this.uiPipe7.FlowSize = 35;
this.uiPipe7.FlowSpeed = 10;
this.uiPipe7.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe7.Location = new System.Drawing.Point(451, 194);
this.uiPipe7.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe7.Name = "uiPipe7";
this.uiPipe7.Radius = 16;
this.uiPipe7.RadiusSides = ((Sunny.UI.UICornerRadiusSides)((Sunny.UI.UICornerRadiusSides.RightTop | Sunny.UI.UICornerRadiusSides.RightBottom)));
this.uiPipe7.RectColor = System.Drawing.Color.Silver;
this.uiPipe7.Size = new System.Drawing.Size(16, 73);
this.uiPipe7.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe7.StyleCustomMode = true;
this.uiPipe7.TabIndex = 14;
this.uiPipe7.Text = "uiPipe7";
//
// uiPipe8
//
this.uiPipe8.Active = true;
this.uiPipe8.BackColor = System.Drawing.Color.Transparent;
this.uiPipe8.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe8.FillColor = System.Drawing.Color.White;
this.uiPipe8.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe8.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe8.FlowInterval = 22;
this.uiPipe8.FlowSize = 35;
this.uiPipe8.FlowSpeed = 10;
this.uiPipe8.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe8.Location = new System.Drawing.Point(289, 63);
this.uiPipe8.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe8.Name = "uiPipe8";
this.uiPipe8.Radius = 15;
this.uiPipe8.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe8.RectColor = System.Drawing.Color.Silver;
this.uiPipe8.Size = new System.Drawing.Size(15, 365);
this.uiPipe8.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe8.StyleCustomMode = true;
this.uiPipe8.TabIndex = 13;
this.uiPipe8.Text = "uiPipe8";
//
// uiPipe9
//
this.uiPipe9.Active = true;
this.uiPipe9.BackColor = System.Drawing.Color.Transparent;
this.uiPipe9.FillColor = System.Drawing.Color.White;
this.uiPipe9.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe9.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe9.FlowInterval = 22;
this.uiPipe9.FlowSize = 35;
this.uiPipe9.FlowSpeed = 10;
this.uiPipe9.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe9.Location = new System.Drawing.Point(303, 194);
this.uiPipe9.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe9.Name = "uiPipe9";
this.uiPipe9.Radius = 16;
this.uiPipe9.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe9.RectColor = System.Drawing.Color.Silver;
this.uiPipe9.Size = new System.Drawing.Size(149, 16);
this.uiPipe9.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe9.StyleCustomMode = true;
this.uiPipe9.TabIndex = 12;
this.uiPipe9.Text = "uiPipe9";
//
// uiPipe10
//
this.uiPipe10.Active = true;
this.uiPipe10.BackColor = System.Drawing.Color.Transparent;
this.uiPipe10.FillColor = System.Drawing.Color.White;
this.uiPipe10.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe10.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Reverse;
this.uiPipe10.FlowInterval = 22;
this.uiPipe10.FlowSize = 35;
this.uiPipe10.FlowSpeed = 10;
this.uiPipe10.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe10.Location = new System.Drawing.Point(78, 251);
this.uiPipe10.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe10.Name = "uiPipe10";
this.uiPipe10.Radius = 16;
this.uiPipe10.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe10.RectColor = System.Drawing.Color.Silver;
this.uiPipe10.Size = new System.Drawing.Size(389, 16);
this.uiPipe10.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe10.StyleCustomMode = true;
this.uiPipe10.TabIndex = 15;
this.uiPipe10.Text = "uiPipe10";
//
// uiPipe11
//
this.uiPipe11.Active = true;
this.uiPipe11.BackColor = System.Drawing.Color.Transparent;
this.uiPipe11.FillColor = System.Drawing.Color.White;
this.uiPipe11.FlowColor = System.Drawing.Color.SkyBlue;
this.uiPipe11.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Reverse;
this.uiPipe11.FlowInterval = 22;
this.uiPipe11.FlowSize = 35;
this.uiPipe11.FlowSpeed = 10;
this.uiPipe11.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe11.Location = new System.Drawing.Point(109, 295);
this.uiPipe11.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe11.Name = "uiPipe11";
this.uiPipe11.Radius = 16;
this.uiPipe11.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe11.RectColor = System.Drawing.Color.Silver;
this.uiPipe11.Size = new System.Drawing.Size(612, 16);
this.uiPipe11.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe11.StyleCustomMode = true;
this.uiPipe11.TabIndex = 16;
this.uiPipe11.Text = "uiPipe11";
//
// uiPipe12
//
this.uiPipe12.Active = true;
this.uiPipe12.BackColor = System.Drawing.Color.Transparent;
this.uiPipe12.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe12.FillColor = System.Drawing.Color.White;
this.uiPipe12.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe12.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe12.FlowInterval = 22;
this.uiPipe12.FlowSize = 35;
this.uiPipe12.FlowSpeed = 10;
this.uiPipe12.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe12.Location = new System.Drawing.Point(63, 251);
this.uiPipe12.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe12.Name = "uiPipe12";
this.uiPipe12.Radius = 16;
this.uiPipe12.RadiusSides = Sunny.UI.UICornerRadiusSides.LeftTop;
this.uiPipe12.RectColor = System.Drawing.Color.Silver;
this.uiPipe12.Size = new System.Drawing.Size(16, 114);
this.uiPipe12.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe12.StyleCustomMode = true;
this.uiPipe12.TabIndex = 17;
this.uiPipe12.Text = "uiPipe12";
//
// uiPipe1
//
this.uiPipe1.Active = true;
this.uiPipe1.BackColor = System.Drawing.Color.Transparent;
this.uiPipe1.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe1.FillColor = System.Drawing.Color.White;
this.uiPipe1.FlowColor = System.Drawing.Color.SkyBlue;
this.uiPipe1.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe1.FlowInterval = 22;
this.uiPipe1.FlowSize = 35;
this.uiPipe1.FlowSpeed = 10;
this.uiPipe1.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe1.Location = new System.Drawing.Point(94, 295);
this.uiPipe1.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe1.Name = "uiPipe1";
this.uiPipe1.Radius = 16;
this.uiPipe1.RadiusSides = Sunny.UI.UICornerRadiusSides.LeftTop;
this.uiPipe1.RectColor = System.Drawing.Color.Silver;
this.uiPipe1.Size = new System.Drawing.Size(16, 70);
this.uiPipe1.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe1.StyleCustomMode = true;
this.uiPipe1.TabIndex = 18;
this.uiPipe1.Text = "uiPipe1";
//
// uiPipe5
//
this.uiPipe5.Active = true;
this.uiPipe5.BackColor = System.Drawing.Color.Transparent;
this.uiPipe5.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe5.FillColor = System.Drawing.Color.White;
this.uiPipe5.FlowColor = System.Drawing.Color.SkyBlue;
this.uiPipe5.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe5.FlowInterval = 22;
this.uiPipe5.FlowSize = 35;
this.uiPipe5.FlowSpeed = 10;
this.uiPipe5.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe5.Location = new System.Drawing.Point(720, 63);
this.uiPipe5.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe5.Name = "uiPipe5";
this.uiPipe5.Radius = 16;
this.uiPipe5.RadiusSides = Sunny.UI.UICornerRadiusSides.RightBottom;
this.uiPipe5.RectColor = System.Drawing.Color.Silver;
this.uiPipe5.Size = new System.Drawing.Size(16, 248);
this.uiPipe5.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe5.StyleCustomMode = true;
this.uiPipe5.TabIndex = 19;
this.uiPipe5.Text = "uiPipe5";
//
// uiPipe6
//
this.uiPipe6.Active = true;
this.uiPipe6.BackColor = System.Drawing.Color.Transparent;
this.uiPipe6.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe6.FillColor = System.Drawing.Color.White;
this.uiPipe6.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(128)))), ((int)(((byte)(255)))));
this.uiPipe6.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe6.FlowInterval = 16;
this.uiPipe6.FlowSize = 28;
this.uiPipe6.FlowSpeed = 20;
this.uiPipe6.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe6.Location = new System.Drawing.Point(64, 391);
this.uiPipe6.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe6.Name = "uiPipe6";
this.uiPipe6.Radius = 15;
this.uiPipe6.RadiusSides = Sunny.UI.UICornerRadiusSides.LeftBottom;
this.uiPipe6.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe6.Size = new System.Drawing.Size(15, 156);
this.uiPipe6.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe6.StyleCustomMode = true;
this.uiPipe6.TabIndex = 20;
this.uiPipe6.Text = "uiPipe6";
//
// uiPipe13
//
this.uiPipe13.Active = true;
this.uiPipe13.BackColor = System.Drawing.Color.Transparent;
this.uiPipe13.FillColor = System.Drawing.Color.White;
this.uiPipe13.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(128)))), ((int)(((byte)(255)))));
this.uiPipe13.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe13.FlowInterval = 16;
this.uiPipe13.FlowSize = 28;
this.uiPipe13.FlowSpeed = 20;
this.uiPipe13.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe13.Location = new System.Drawing.Point(78, 490);
this.uiPipe13.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe13.Name = "uiPipe13";
this.uiPipe13.Radius = 16;
this.uiPipe13.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe13.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe13.Size = new System.Drawing.Size(643, 16);
this.uiPipe13.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe13.StyleCustomMode = true;
this.uiPipe13.TabIndex = 21;
this.uiPipe13.Text = "uiPipe13";
//
// uiPipe14
//
this.uiPipe14.Active = true;
this.uiPipe14.BackColor = System.Drawing.Color.Transparent;
this.uiPipe14.FillColor = System.Drawing.Color.White;
this.uiPipe14.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(128)))), ((int)(((byte)(255)))));
this.uiPipe14.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe14.FlowInterval = 16;
this.uiPipe14.FlowSize = 28;
this.uiPipe14.FlowSpeed = 20;
this.uiPipe14.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe14.Location = new System.Drawing.Point(78, 531);
this.uiPipe14.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe14.Name = "uiPipe14";
this.uiPipe14.Radius = 16;
this.uiPipe14.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe14.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe14.Size = new System.Drawing.Size(298, 16);
this.uiPipe14.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe14.StyleCustomMode = true;
this.uiPipe14.TabIndex = 22;
this.uiPipe14.Text = "uiPipe14";
//
// uiPipe15
//
this.uiPipe15.Active = true;
this.uiPipe15.BackColor = System.Drawing.Color.Transparent;
this.uiPipe15.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe15.FillColor = System.Drawing.Color.White;
this.uiPipe15.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(128)))), ((int)(((byte)(128)))), ((int)(((byte)(255)))));
this.uiPipe15.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Reverse;
this.uiPipe15.FlowInterval = 16;
this.uiPipe15.FlowSize = 28;
this.uiPipe15.FlowSpeed = 20;
this.uiPipe15.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe15.Location = new System.Drawing.Point(375, 391);
this.uiPipe15.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe15.Name = "uiPipe15";
this.uiPipe15.Radius = 15;
this.uiPipe15.RadiusSides = Sunny.UI.UICornerRadiusSides.RightBottom;
this.uiPipe15.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe15.Size = new System.Drawing.Size(15, 156);
this.uiPipe15.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe15.StyleCustomMode = true;
this.uiPipe15.TabIndex = 23;
this.uiPipe15.Text = "uiPipe15";
//
// uiPipe16
//
this.uiPipe16.Active = true;
this.uiPipe16.BackColor = System.Drawing.Color.Transparent;
this.uiPipe16.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe16.FillColor = System.Drawing.Color.White;
this.uiPipe16.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe16.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe16.FlowInterval = 16;
this.uiPipe16.FlowSize = 28;
this.uiPipe16.FlowSpeed = 20;
this.uiPipe16.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe16.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
this.uiPipe16.Location = new System.Drawing.Point(538, 391);
this.uiPipe16.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe16.Name = "uiPipe16";
this.uiPipe16.Radius = 15;
this.uiPipe16.RadiusSides = Sunny.UI.UICornerRadiusSides.LeftBottom;
this.uiPipe16.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe16.Size = new System.Drawing.Size(15, 83);
this.uiPipe16.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe16.StyleCustomMode = true;
this.uiPipe16.TabIndex = 24;
this.uiPipe16.Text = "uiPipe16";
//
// uiPipe17
//
this.uiPipe17.Active = true;
this.uiPipe17.BackColor = System.Drawing.Color.Transparent;
this.uiPipe17.FillColor = System.Drawing.Color.White;
this.uiPipe17.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe17.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe17.FlowInterval = 16;
this.uiPipe17.FlowSize = 28;
this.uiPipe17.FlowSpeed = 20;
this.uiPipe17.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe17.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
this.uiPipe17.Location = new System.Drawing.Point(552, 458);
this.uiPipe17.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe17.Name = "uiPipe17";
this.uiPipe17.Radius = 16;
this.uiPipe17.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
this.uiPipe17.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe17.Size = new System.Drawing.Size(169, 16);
this.uiPipe17.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe17.StyleCustomMode = true;
this.uiPipe17.TabIndex = 25;
this.uiPipe17.Text = "uiPipe17";
//
// uiPipe18
//
this.uiPipe18.Active = true;
this.uiPipe18.BackColor = System.Drawing.Color.Transparent;
this.uiPipe18.Direction = Sunny.UI.UILine.LineDirection.Vertical;
this.uiPipe18.FillColor = System.Drawing.Color.White;
this.uiPipe18.FlowColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.uiPipe18.FlowDirection = Sunny.UI.UIPipe.UIFlowDirection.Forward;
this.uiPipe18.FlowInterval = 16;
this.uiPipe18.FlowSize = 28;
this.uiPipe18.FlowSpeed = 20;
this.uiPipe18.Font = new System.Drawing.Font("微软雅黑", 12F);
this.uiPipe18.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
this.uiPipe18.Location = new System.Drawing.Point(717, 458);
this.uiPipe18.MinimumSize = new System.Drawing.Size(1, 1);
this.uiPipe18.Name = "uiPipe18";
this.uiPipe18.Radius = 16;
this.uiPipe18.RadiusSides = Sunny.UI.UICornerRadiusSides.RightTop;
this.uiPipe18.RectColor = System.Drawing.Color.DarkGray;
this.uiPipe18.Size = new System.Drawing.Size(16, 89);
this.uiPipe18.Style = Sunny.UI.UIStyle.Custom;
this.uiPipe18.StyleCustomMode = true;
this.uiPipe18.TabIndex = 26;
this.uiPipe18.Text = "uiPipe18";
//
// FPipe
//
this.AllowShowTitle = true;
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(855, 642);
this.Controls.Add(this.uiPipe18);
this.Controls.Add(this.uiPipe16);
this.Controls.Add(this.uiPipe15);
this.Controls.Add(this.uiPipe6);
this.Controls.Add(this.uiPipe5);
this.Controls.Add(this.uiPipe1);
this.Controls.Add(this.uiPipe12);
this.Controls.Add(this.uiPipe7);
this.Controls.Add(this.uiPipe8);
this.Controls.Add(this.uiPipe9);
this.Controls.Add(this.uiPipe3);
this.Controls.Add(this.uiPipe4);
this.Controls.Add(this.uiPipe2);
this.Controls.Add(this.uiPipe10);
this.Controls.Add(this.uiPipe11);
this.Controls.Add(this.uiPipe14);
this.Controls.Add(this.uiPipe17);
this.Controls.Add(this.uiPipe13);
this.Name = "FPipe";
this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
this.ShowTitle = true;
this.Symbol = 61860;
this.Text = "Pipe";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer timer1;
private UIPipe uiPipe2;
private UIPipe uiPipe4;
private UIPipe uiPipe3;
private UIPipe uiPipe7;
private UIPipe uiPipe8;
private UIPipe uiPipe9;
private UIPipe uiPipe10;
private UIPipe uiPipe11;
private UIPipe uiPipe12;
private UIPipe uiPipe1;
private UIPipe uiPipe5;
private UIPipe uiPipe6;
private UIPipe uiPipe13;
private UIPipe uiPipe14;
private UIPipe uiPipe15;
private UIPipe uiPipe16;
private UIPipe uiPipe17;
private UIPipe uiPipe18;
}
}

View File

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View File

@ -14,7 +14,7 @@ namespace Sunny.UI.Demo
int pageIndex = 1000;
Header.SetNodePageIndex(Header.Nodes[0], pageIndex);
Header.SetNodeSymbol(Header.Nodes[0], 61451);
TreeNode parent = Aside.CreateNode("Controls", 61451, 24, pageIndex);
TreeNode parent = Aside.CreateNode("控件", 61451, 24, pageIndex);
//通过设置PageIndex关联
Aside.CreateChildNode(parent, 61640, 24, AddPage(new FButton(), ++pageIndex));
Aside.CreateChildNode(parent, 62141, 24, AddPage(new FHeaderButton(), ++pageIndex));
@ -38,12 +38,15 @@ namespace Sunny.UI.Demo
Aside.CreateChildNode(parent, AddPage(new FScrollBar(), ++pageIndex));
Aside.CreateChildNode(parent, 61668, 24, AddPage(new FMeter(), ++pageIndex));
Aside.CreateChildNode(parent, 62173, 24, AddPage(new FOther(), ++pageIndex));
Aside.CreateChildNode(parent, AddPage(new FPipe()));
Aside.ShowTips = true;
Aside.SetNodeTipsText(parent.Nodes[0], "1");
pageIndex = 2000;
Header.SetNodePageIndex(Header.Nodes[1], pageIndex);
Header.SetNodeSymbol(Header.Nodes[1], 61818);
parent = Aside.CreateNode("Forms", 61818, 24, pageIndex);
parent = Aside.CreateNode("窗体", 61818, 24, pageIndex);
//通过设置GUID关联节点字体图标和大小由UIPage设置
Aside.CreateChildNode(parent, AddPage(new FDialogs(), Guid.NewGuid()));
Aside.CreateChildNode(parent, AddPage(new FEditor(), Guid.NewGuid()));
@ -52,7 +55,7 @@ namespace Sunny.UI.Demo
pageIndex = 3000;
Header.SetNodePageIndex(Header.Nodes[2], pageIndex);
Header.SetNodeSymbol(Header.Nodes[2], 61950);
parent = Aside.CreateNode("Charts", 61950, 24, pageIndex);
parent = Aside.CreateNode("图表", 61950, 24, pageIndex);
//直接关联默认自动生成GUID
Aside.CreateChildNode(parent, AddPage(new FPieChart()));
Aside.CreateChildNode(parent, AddPage(new FDoughnutChart()));

View File

@ -123,6 +123,12 @@
<Compile Include="Controls\FLine.Designer.cs">
<DependentUpon>FLine.cs</DependentUpon>
</Compile>
<Compile Include="Controls\FPipe.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Controls\FPipe.designer.cs">
<DependentUpon>FPipe.cs</DependentUpon>
</Compile>
<Compile Include="Controls\FTransfer.cs">
<SubType>Form</SubType>
</Compile>
@ -374,6 +380,9 @@
<EmbeddedResource Include="Controls\FLine.resx">
<DependentUpon>FLine.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\FPipe.resx">
<DependentUpon>FPipe.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\FTransfer.resx">
<DependentUpon>FTransfer.cs</DependentUpon>
</EmbeddedResource>

447
SunnyUI/Controls/UIPipe.cs Normal file
View File

@ -0,0 +1,447 @@
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Sunny.UI
{
[ToolboxItem(true)]
public class UIPipe : UIControl
{
public UIPipe()
{
SetStyleFlags();
ShowText = false;
rectColor = Color.Silver;
fillColor = Color.White;
StyleCustomMode = true;
Style = UIStyle.Custom;
}
private UILine.LineDirection direction = UILine.LineDirection.Horizontal;
[DefaultValue(UILine.LineDirection.Horizontal)]
[Description("线条方向"), Category("SunnyUI")]
public UILine.LineDirection Direction
{
get => direction;
set
{
Radius = 0;
direction = value;
Invalidate();
}
}
/// <summary>
/// 边框颜色
/// </summary>
[Description("边框颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "80, 160, 255")]
public Color RectColor
{
get => rectColor;
set => SetRectColor(value);
}
/// <summary>
/// 填充颜色,当值为背景色或透明色或空值则不填充
/// </summary>
[Description("填充颜色"), Category("SunnyUI")]
[DefaultValue(typeof(Color), "80, 160, 255")]
public Color FillColor
{
get => fillColor;
set => SetFillColor(value);
}
public bool Active { get; set; }
public UIFlowDirection FlowDirection
{
get;
set;
}
public int flowSpeed = 6;
public int FlowSpeed
{
get => flowSpeed;
set => flowSpeed = Math.Max(value, 1);
}
public Color FlowColor { get; set; } = Color.Purple;
public int flowSize = 35;
public int FlowSize
{
get => flowSize;
set => flowSize = Math.Max(value, 10);
}
public int flowInterval = 22;
public int FlowInterval
{
get => flowInterval;
set => flowInterval = Math.Max(value, 10);
}
public enum UIFlowDirection
{
/// <summary>
/// 正向
/// </summary>
Forward,
/// <summary>
/// 反向
/// </summary>
Reverse
}
Color[] colors;
protected override void OnPaintRect(Graphics g, GraphicsPath path)
{
base.OnPaintRect(g, path);
if (Direction == UILine.LineDirection.Horizontal) return;
if (Height < Width * 2 + 4) return;
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightTop))
{
for (int i = 0; i < Width; i++)
{
g.DrawLine(colors[i], Width - 1, i, Width, i);
}
}
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightTop))
{
for (int i = 0; i < Width; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, i - 1, 1, i - 1);
}
}
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightBottom))
{
for (int i = 0; i < Width; i++)
{
g.DrawLine(colors[i], Width - 1, Height - i - 1, Width, Height - i - 1);
}
}
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightBottom))
{
for (int i = 0; i < Width; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, Height - i, 1, Height - i);
}
}
}
protected override void OnPaintFill(Graphics g, GraphicsPath path)
{
base.OnPaintFill(g, path);
if (colors == null || colors.Length != Width)
colors = new Color[Width];
//水平的
if (Direction == UILine.LineDirection.Horizontal)
{
if (Width > Height)
{
if (Radius != Height)
Radius = Height;
}
else
{
Radius = 0;
}
int h = Height.Div(2) + Height.Mod(2);
using (Bitmap bmp = new Bitmap(Width, Height))
using (Graphics g1 = bmp.Graphics())
using (LinearGradientBrush lgb = new LinearGradientBrush(new Point(0, 0),
new Point(0, h),
rectColor,
fillColor))
{
g1.SetHighQuality();
g1.FillPath(lgb, path);
g1.SetDefaultQuality();
g.DrawImage(bmp, new Rectangle(0, 0, Width, h), new Rectangle(0, 0, Width, h), GraphicsUnit.Pixel);
}
using (Bitmap bmp = new Bitmap(Width, Height))
using (Graphics g1 = bmp.Graphics())
using (LinearGradientBrush lgb = new LinearGradientBrush(new Point(0, h - 1),
new Point(0, Height),
fillColor,
rectColor))
{
g1.SetHighQuality();
g1.FillPath(lgb, path);
g1.SetDefaultQuality();
g.DrawImage(bmp, new Rectangle(0, h, Width, Height - h), new Rectangle(0, h, Width, Height - h), GraphicsUnit.Pixel);
}
}
//垂直的
if (Direction == UILine.LineDirection.Vertical)
{
if (Height > Width)
{
if (Radius != Width)
Radius = Width;
}
else
{
Radius = 0;
}
int w = Width.Div(2) + Width.Mod(2);
using (Bitmap bmp = new Bitmap(Width, Height))
using (Graphics g1 = bmp.Graphics())
using (LinearGradientBrush lgb = new LinearGradientBrush(new Point(0, 0),
new Point(w, 0),
rectColor,
fillColor))
{
g1.SetHighQuality();
g1.FillPath(lgb, path);
g1.SetDefaultQuality();
g.DrawImage(bmp, new Rectangle(0, 0, w, Height), new Rectangle(0, 0, w, Height), GraphicsUnit.Pixel);
if (Height >= Width * 2 + 4)
for (int i = 0; i < w; i++)
{
colors[i] = bmp.GetPixel(i, Width + 2);
}
}
using (Bitmap bmp = new Bitmap(Width, Height))
using (Graphics g1 = bmp.Graphics())
using (LinearGradientBrush lgb = new LinearGradientBrush(new Point(w - 1, 0),
new Point(Width, 0),
fillColor,
rectColor))
{
g1.SetHighQuality();
g1.FillPath(lgb, path);
g1.SetDefaultQuality();
g.DrawImage(bmp, new Rectangle(w, 0, Width - w, Height), new Rectangle(w, 0, Width - w, Height), GraphicsUnit.Pixel);
if (Height >= Width * 2 + 4)
for (int i = w; i < Width; i++)
{
colors[i] = bmp.GetPixel(i, Height - Width - 2);
}
}
if (Height < Width * 2 + 4) return;
w = Width.Div(2) + Width.Mod(2);
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightTop))
{
for (int i = 1; i < w; i++)
{
g.DrawArc(new Pen(colors[i], 2), new Rectangle(i, i, Width - i * 2, Width - i * 2), 180, 90);
}
for (int i = 0; i < w; i++)
{
g.DrawLine(colors[i], w, i, Width, i);
}
for (int i = w; i < Width; i++)
{
g.DrawLine(colors[i], w + (i - w), i, Width, i);
}
}
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightTop))
{
for (int i = 1; i < w; i++)
{
g.DrawArc(new Pen(colors[i], 2), new Rectangle(i - 1, i, Width - i * 2, Width - i * 2), 270, 90);
}
for (int i = 0; i < w; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, i - 1, w, i - 1);
}
for (int i = w; i < Width; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, i - 1, Width - i, i - 1);
}
}
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightBottom))
{
for (int i = 1; i < w; i++)
{
g.DrawArc(new Pen(colors[i], 2), new Rectangle(i, Height - Width + i - 1, Width - i * 2, Width - i * 2), 90, 90);
}
for (int i = 0; i < w; i++)
{
g.DrawLine(colors[i], w, Height - i - 1, Width, Height - i - 1);
}
for (int i = w; i < Width; i++)
{
g.DrawLine(colors[i], w + (i - w), Height - i - 1, Width, Height - i - 1);
}
}
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightBottom))
{
for (int i = 1; i < w; i++)
{
g.DrawArc(new Pen(colors[i], 2), new Rectangle(i - 1, Height - Width - 1 + i, Width - i * 2, Width - i * 2), 0, 90);
}
for (int i = 0; i < w; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, Height - i, w, Height - i);
}
for (int i = w; i < Width; i++)
{
int idx = Width - i;
if (idx >= 0 && idx < Width)
g.DrawLine(colors[idx], 0, Height - i, Width - i, Height - i);
}
}
}
PaintFlow(g);
}
private int FlowPos = 0;
private void PaintFlow(Graphics g)
{
if (IsDesignMode) return;
if (!Active) return;
Color color = Color.FromArgb(150, FlowColor);
if (Direction == UILine.LineDirection.Horizontal)
{
int pos = FlowPos.Mod(FlowSize + FlowInterval);
for (int i = 0; i < int.MaxValue; i++)
{
Rectangle rect = new Rectangle(pos - FlowSize - FlowInterval, 1, FlowSize, Height - 3);
if (rect.Left > Width) break;
bool isShow = rect.Left >= 0 & rect.Right <= Width;
if (!isShow)
{
if (rect.Left < 0 && rect.Right > 0)
{
rect = new Rectangle(0, rect.Top, rect.Width + rect.Left, rect.Height);
isShow = true;
}
}
if (!isShow)
{
if (rect.Left < Width && rect.Right > Width)
{
rect = new Rectangle(rect.Left, rect.Top, Width - rect.Left, rect.Height);
isShow = true;
}
}
if (rect.Width >= rect.Height && isShow)
{
g.FillRoundRectangle(color, rect, Radius - 2);
}
pos += FlowSize;
pos += flowInterval;
}
if (FlowDirection == UIFlowDirection.Forward)
FlowPos += FlowSpeed;
if (FlowDirection == UIFlowDirection.Reverse)
FlowPos -= FlowSpeed;
}
if (Direction == UILine.LineDirection.Vertical)
{
int pos = FlowPos.Mod(FlowSize + FlowInterval);
int top = 0;
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightTop)) top = Width;
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftTop) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightTop)) top = Width;
int bottom = Height - 1;
if (RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
!RadiusSides.HasFlag(UICornerRadiusSides.RightBottom)) bottom = Height - Width;
if (!RadiusSides.HasFlag(UICornerRadiusSides.LeftBottom) &&
RadiusSides.HasFlag(UICornerRadiusSides.RightBottom)) bottom = Height - Width;
for (int i = 0; i < int.MaxValue; i++)
{
Rectangle rect = new Rectangle(1, pos - FlowSize - FlowInterval, Width - 3, FlowSize);
if (rect.Top > Height) break;
bool isShow = rect.Top >= top & rect.Bottom <= bottom;
if (!isShow)
{
if (rect.Top < top && rect.Bottom > top)
{
rect = new Rectangle(rect.Left, top, rect.Width, rect.Height + rect.Top - top);
isShow = true;
}
}
if (!isShow)
{
if (rect.Top < bottom && rect.Bottom >= bottom)
{
rect = new Rectangle(rect.Left, rect.Top, rect.Width, bottom - rect.Top);
isShow = true;
}
}
if (rect.Height >= rect.Width && isShow)
{
g.FillRoundRectangle(color, rect, Radius - 2);
}
pos += FlowSize;
pos += flowInterval;
}
if (FlowDirection == UIFlowDirection.Forward)
FlowPos += FlowSpeed;
if (FlowDirection == UIFlowDirection.Reverse)
FlowPos -= FlowSpeed;
}
}
}
}

View File

@ -1,4 +1,25 @@
using System;
/******************************************************************************
* SunnyUI
* CopyRight (C) 2012-2021 ShenYongHua().
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 使
******************************************************************************
* : UIRichTextBox.cs
* :
* : V3.0
* : 2020-01-01
*
* 2020-01-01: V2.2.0
******************************************************************************/
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
@ -244,6 +265,7 @@ namespace Sunny.UI
{
bar.Maximum = si.ScrollMax;
bar.Visible = showScrollBar && (si.ScrollMax > 0 && si.nMax > 0 && si.nPage > 0);
bar.Visible = showScrollBar && ScrollBarInfo.IsVerticalScrollBarVisible(edit);
bar.Value = si.nPos;
}
else

View File

@ -95,5 +95,11 @@ namespace Sunny.UI
{
User.SendMessage(handle, User.WM_VSCROLL, User.SB_LINEDOWN, 0);
}
public static bool IsVerticalScrollBarVisible(Control ctrl)
{
if (!ctrl.IsHandleCreated) return false;
return (Sunny.UI.Win32.User.GetWindowLong(ctrl.Handle, User.GWL_STYLE) & User.WS_VSCROLL) != 0;
}
}
}