+ UICheckBoxGroup:增加全选、全不选、反选
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Bin/SunnyUI.dll
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Bin/SunnyUI.dll
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Bin/SunnyUI.pdb
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Bin/SunnyUI.pdb
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42
SunnyUI.Demo/Controls/FCheckBox.Designer.cs
generated
42
SunnyUI.Demo/Controls/FCheckBox.Designer.cs
generated
@ -34,11 +34,17 @@
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this.uiCheckBox4 = new Sunny.UI.UICheckBox();
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this.uiCheckBox2 = new Sunny.UI.UICheckBox();
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this.uiCheckBoxGroup1 = new Sunny.UI.UICheckBoxGroup();
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this.uiButton1 = new Sunny.UI.UIButton();
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this.uiButton2 = new Sunny.UI.UIButton();
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this.uiButton3 = new Sunny.UI.UIButton();
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this.PagePanel.SuspendLayout();
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this.SuspendLayout();
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//
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// PagePanel
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//
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this.PagePanel.Controls.Add(this.uiButton3);
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this.PagePanel.Controls.Add(this.uiButton2);
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this.PagePanel.Controls.Add(this.uiButton1);
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this.PagePanel.Controls.Add(this.uiCheckBoxGroup1);
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this.PagePanel.Controls.Add(this.uiCheckBox2);
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this.PagePanel.Controls.Add(this.uiCheckBox4);
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@ -129,6 +135,39 @@
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this.uiCheckBoxGroup1.Text = "UICheckBoxGroup";
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this.uiCheckBoxGroup1.ValueChanged += new Sunny.UI.UICheckBoxGroup.OnValueChanged(this.uiCheckBoxGroup1_ValueChanged);
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//
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// uiButton1
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//
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this.uiButton1.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiButton1.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiButton1.Location = new System.Drawing.Point(30, 310);
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this.uiButton1.Name = "uiButton1";
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this.uiButton1.Size = new System.Drawing.Size(100, 35);
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this.uiButton1.TabIndex = 42;
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this.uiButton1.Text = "全选";
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this.uiButton1.Click += new System.EventHandler(this.uiButton1_Click);
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//
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// uiButton2
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//
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this.uiButton2.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiButton2.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiButton2.Location = new System.Drawing.Point(136, 310);
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this.uiButton2.Name = "uiButton2";
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this.uiButton2.Size = new System.Drawing.Size(100, 35);
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this.uiButton2.TabIndex = 43;
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this.uiButton2.Text = "全不选";
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this.uiButton2.Click += new System.EventHandler(this.uiButton2_Click);
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//
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// uiButton3
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//
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this.uiButton3.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiButton3.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiButton3.Location = new System.Drawing.Point(242, 310);
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this.uiButton3.Name = "uiButton3";
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this.uiButton3.Size = new System.Drawing.Size(100, 35);
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this.uiButton3.TabIndex = 44;
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this.uiButton3.Text = "反选";
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this.uiButton3.Click += new System.EventHandler(this.uiButton3_Click);
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//
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// FCheckBox
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
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@ -150,5 +189,8 @@
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private UICheckBox uiCheckBox3;
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private UICheckBox uiCheckBox2;
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private UICheckBoxGroup uiCheckBoxGroup1;
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private UIButton uiButton3;
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private UIButton uiButton2;
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private UIButton uiButton1;
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}
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}
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@ -1,4 +1,5 @@
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using System.Text;
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using System;
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using System.Text;
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using System.Windows.Forms;
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namespace Sunny.UI.Demo
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@ -10,11 +11,6 @@ namespace Sunny.UI.Demo
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InitializeComponent();
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}
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private void uiRadioButtonGroup1_ValueChanged(object sender, int index, string text)
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{
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MessageBox.Show(index.ToString());
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}
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private void uiCheckBoxGroup1_ValueChanged(object sender, int index, string text, bool isChecked)
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{
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StringBuilder sb = new StringBuilder();
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@ -25,7 +21,22 @@ namespace Sunny.UI.Demo
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sb.Append(", ");
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}
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this.ShowInfoDialog("SelectedIndex: " + index + ", SelectedText: " + text + "\n" + sb.ToString());
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this.ShowSuccessTip("SelectedIndex: " + index + ", SelectedText: " + text + "\n" + sb.ToString());
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}
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private void uiButton1_Click(object sender, System.EventArgs e)
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{
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uiCheckBoxGroup1.SelectAll();
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}
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private void uiButton2_Click(object sender, System.EventArgs e)
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{
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uiCheckBoxGroup1.UnSelectAll();
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}
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private void uiButton3_Click(object sender, System.EventArgs e)
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{
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uiCheckBoxGroup1.ReverseSelected();
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}
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}
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}
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@ -139,7 +139,11 @@ namespace Sunny.UI
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private void Box_ValueChanged(object sender, bool value)
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{
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UICheckBox checkBox = (UICheckBox)sender;
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ValueChanged?.Invoke(this, checkBox.Tag.ToString().ToInt(), checkBox.Text, checkBox.Checked);
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if (!multiChange)
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{
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ValueChanged?.Invoke(this, checkBox.Tag.ToString().ToInt(), checkBox.Text, checkBox.Checked);
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}
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}
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[Browsable(false)]
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@ -251,5 +255,49 @@ namespace Sunny.UI
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box.Font = Font;
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}
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}
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/// <summary>
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/// 全部选择
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/// </summary>
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public void SelectAll()
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{
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multiChange = true;
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foreach (var box in boxes)
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{
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box.Checked = true;
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}
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multiChange = false;
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}
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/// <summary>
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/// 全部不选
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/// </summary>
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public void UnSelectAll()
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{
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multiChange = true;
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foreach (var box in boxes)
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{
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box.Checked = false;
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}
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multiChange = false;
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}
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/// <summary>
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/// 反转选择
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/// </summary>
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public void ReverseSelected()
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{
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multiChange = true;
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foreach (var box in boxes)
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{
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box.Checked = !box.Checked;
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}
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multiChange = false;
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}
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private bool multiChange;
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}
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}
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@ -1,5 +1,8 @@
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+ 增加; - 删除; * 修改
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2020.06.24
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+ UICheckBoxGroup:增加全选、全不选、反选
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2020.06.23
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* UIButton:增加ShowFocusLine,可获得焦点并显示
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