* UITextBox:增加按钮
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6
SunnyUI.Demo/Controls/FTextBox.Designer.cs
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6
SunnyUI.Demo/Controls/FTextBox.Designer.cs
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@ -52,6 +52,7 @@ namespace Sunny.UI.Demo
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//
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//
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// uiTextBox6
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// uiTextBox6
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//
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//
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this.uiTextBox6.ButtonWidth = 100;
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this.uiTextBox6.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox6.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox6.FillColor = System.Drawing.Color.White;
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this.uiTextBox6.FillColor = System.Drawing.Color.White;
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this.uiTextBox6.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiTextBox6.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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@ -70,6 +71,7 @@ namespace Sunny.UI.Demo
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//
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//
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// uiTextBox5
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// uiTextBox5
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//
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//
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this.uiTextBox5.ButtonWidth = 100;
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this.uiTextBox5.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox5.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox5.FillColor = System.Drawing.Color.White;
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this.uiTextBox5.FillColor = System.Drawing.Color.White;
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this.uiTextBox5.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiTextBox5.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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@ -88,6 +90,7 @@ namespace Sunny.UI.Demo
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//
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//
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// uiTextBox4
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// uiTextBox4
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//
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//
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this.uiTextBox4.ButtonWidth = 100;
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this.uiTextBox4.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox4.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox4.FillColor = System.Drawing.Color.White;
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this.uiTextBox4.FillColor = System.Drawing.Color.White;
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this.uiTextBox4.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiTextBox4.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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@ -206,6 +209,7 @@ namespace Sunny.UI.Demo
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//
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//
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// uiTextBox3
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// uiTextBox3
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//
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//
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this.uiTextBox3.ButtonWidth = 100;
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this.uiTextBox3.CanEmpty = true;
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this.uiTextBox3.CanEmpty = true;
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this.uiTextBox3.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox3.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox3.FillColor = System.Drawing.Color.White;
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this.uiTextBox3.FillColor = System.Drawing.Color.White;
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@ -236,6 +240,7 @@ namespace Sunny.UI.Demo
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//
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//
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// uiTextBox2
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// uiTextBox2
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//
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//
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this.uiTextBox2.ButtonWidth = 100;
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this.uiTextBox2.CanEmpty = true;
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this.uiTextBox2.CanEmpty = true;
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this.uiTextBox2.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox2.Cursor = System.Windows.Forms.Cursors.IBeam;
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this.uiTextBox2.DoubleValue = 5D;
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this.uiTextBox2.DoubleValue = 5D;
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@ -279,6 +284,7 @@ namespace Sunny.UI.Demo
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this.uiTextBox1.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiTextBox1.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiTextBox1.Name = "uiTextBox1";
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this.uiTextBox1.Name = "uiTextBox1";
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this.uiTextBox1.Padding = new System.Windows.Forms.Padding(5);
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this.uiTextBox1.Padding = new System.Windows.Forms.Padding(5);
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this.uiTextBox1.ShowButton = true;
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this.uiTextBox1.Size = new System.Drawing.Size(221, 29);
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this.uiTextBox1.Size = new System.Drawing.Size(221, 29);
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this.uiTextBox1.TabIndex = 0;
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this.uiTextBox1.TabIndex = 0;
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this.uiTextBox1.TextAlignment = System.Drawing.ContentAlignment.MiddleLeft;
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this.uiTextBox1.TextAlignment = System.Drawing.ContentAlignment.MiddleLeft;
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@ -26,6 +26,7 @@
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* 2021-07-18: V3.0.5 修改Focus可用
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* 2021-07-18: V3.0.5 修改Focus可用
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* 2021-08-03: V3.0.5 增加GotFocus和LostFocus事件
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* 2021-08-03: V3.0.5 增加GotFocus和LostFocus事件
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* 2021-08-15: V3.0.6 重写了水印文字的画法,并增加水印文字颜色
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* 2021-08-15: V3.0.6 重写了水印文字的画法,并增加水印文字颜色
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* 2021-09-07: V3.0.6 增加按钮
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******************************************************************************/
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******************************************************************************/
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using System;
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using System;
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@ -43,6 +44,7 @@ namespace Sunny.UI
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{
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{
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private readonly UIEdit edit = new UIEdit();
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private readonly UIEdit edit = new UIEdit();
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private readonly UIScrollBar bar = new UIScrollBar();
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private readonly UIScrollBar bar = new UIScrollBar();
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private readonly UISymbolButton btn = new UISymbolButton();
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public UITextBox()
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public UITextBox()
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{
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{
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@ -77,6 +79,15 @@ namespace Sunny.UI
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edit.MouseUp += Edit_MouseUp;
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edit.MouseUp += Edit_MouseUp;
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edit.MouseMove += Edit_MouseMove;
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edit.MouseMove += Edit_MouseMove;
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btn.Parent = this;
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btn.Visible = false;
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btn.Text = "";
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btn.Symbol = 61761;
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btn.Top = 1;
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btn.Height = 25;
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btn.Width = 29;
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btn.Click += Btn_Click;
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edit.Invalidate();
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edit.Invalidate();
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Controls.Add(edit);
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Controls.Add(edit);
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fillColor = Color.White;
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fillColor = Color.White;
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@ -96,6 +107,35 @@ namespace Sunny.UI
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TextAlignmentChange += UITextBox_TextAlignmentChange;
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TextAlignmentChange += UITextBox_TextAlignmentChange;
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}
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}
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private void Btn_Click(object sender, EventArgs e)
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{
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ButtonClick?.Invoke(this, e);
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}
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public event EventHandler ButtonClick;
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[DefaultValue(29), Category("SunnyUI"), Description("按钮宽度")]
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public int ButtonWidth { get => btn.Width; set { btn.Width = Math.Max(20, value); SizeChange(); } }
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[DefaultValue(false), Category("SunnyUI"), Description("显示按钮")]
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public bool ShowButton
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{
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get => btn.Visible;
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set
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{
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if (Multiline)
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{
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btn.Visible = false;
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}
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else
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{
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btn.Visible = value;
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}
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SizeChange();
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}
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}
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private void Edit_MouseMove(object sender, MouseEventArgs e)
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private void Edit_MouseMove(object sender, MouseEventArgs e)
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{
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{
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MouseMove?.Invoke(this, e);
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MouseMove?.Invoke(this, e);
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@ -470,13 +510,23 @@ namespace Sunny.UI
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edit.Width = Width - 8 - SymbolSize - Padding.Left - Padding.Right;
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edit.Width = Width - 8 - SymbolSize - Padding.Left - Padding.Right;
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}
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}
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}
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}
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if (ShowButton)
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{
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btn.Left = Width - 2 - ButtonWidth;
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btn.Top = 2;
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btn.Height = Height - 4;
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edit.Width = edit.Width - btn.Width - 1;
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}
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}
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}
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else
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else
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{
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{
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btn.Visible = false;
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edit.Top = 3;
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edit.Top = 3;
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edit.Height = Height - 6;
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edit.Height = Height - 6;
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edit.Left = 1;
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edit.Left = 1;
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edit.Width = Width - 2;
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edit.Width = Width - 2;
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bar.Top = 2;
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bar.Top = 2;
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bar.Width = ScrollBarInfo.VerticalScrollBarWidth();
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bar.Width = ScrollBarInfo.VerticalScrollBarWidth();
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bar.Left = Width - bar.Width - 1;
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bar.Left = Width - bar.Width - 1;
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@ -1021,5 +1071,31 @@ namespace Sunny.UI
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Invalidate();
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Invalidate();
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}
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}
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}
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}
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[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
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[Editor(typeof(UIImagePropertyEditor), typeof(UITypeEditor))]
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[DefaultValue(0)]
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[Description("按钮字体图标"), Category("SunnyUI")]
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public int ButtonSymbol
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{
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get => btn.Symbol;
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set => btn.Symbol = value;
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}
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[DefaultValue(24)]
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[Description("按钮字体图标大小"), Category("SunnyUI")]
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public int ButtonSymbolSize
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{
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get => btn.SymbolSize;
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set => btn.SymbolSize = value;
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}
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[DefaultValue(typeof(Point), "0, 0")]
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[Description("按钮字体图标的偏移位置"), Category("SunnyUI")]
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public Point ButtonSymbolOffset
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{
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get => btn.SymbolOffset;
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set => btn.SymbolOffset = value;
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}
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}
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}
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}
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}
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