* 更改了两个控件基类的SetStyle方法,放到之类中去。
This commit is contained in:
parent
7571edbb7c
commit
b35b60860b
@ -1,8 +0,0 @@
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;<!--配置文件-->
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[Setup]
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ImagePath=
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TCPPort=0
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APIPort=0
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IP=111.1.1.1
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266
SunnyUI.Demo/Controls/FCombobox.Designer.cs
generated
266
SunnyUI.Demo/Controls/FCombobox.Designer.cs
generated
@ -28,54 +28,54 @@
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/// </summary>
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private void InitializeComponent()
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{
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System.Windows.Forms.TreeNode treeNode61 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode62 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode63 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode64 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode57 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode58 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode59 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode60 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode33 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode34 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode35 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode36 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode37 = new System.Windows.Forms.TreeNode("节点0", new System.Windows.Forms.TreeNode[] {
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treeNode33,
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treeNode34,
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treeNode35,
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treeNode36});
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System.Windows.Forms.TreeNode treeNode38 = new System.Windows.Forms.TreeNode("节点4");
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System.Windows.Forms.TreeNode treeNode39 = new System.Windows.Forms.TreeNode("节点5");
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System.Windows.Forms.TreeNode treeNode40 = new System.Windows.Forms.TreeNode("节点6");
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System.Windows.Forms.TreeNode treeNode41 = new System.Windows.Forms.TreeNode("节点7");
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System.Windows.Forms.TreeNode treeNode42 = new System.Windows.Forms.TreeNode("节点1", new System.Windows.Forms.TreeNode[] {
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treeNode38,
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treeNode39,
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treeNode40,
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treeNode41});
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System.Windows.Forms.TreeNode treeNode43 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode44 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode45 = new System.Windows.Forms.TreeNode("节点00");
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System.Windows.Forms.TreeNode treeNode46 = new System.Windows.Forms.TreeNode("节点01");
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System.Windows.Forms.TreeNode treeNode47 = new System.Windows.Forms.TreeNode("节点02");
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System.Windows.Forms.TreeNode treeNode48 = new System.Windows.Forms.TreeNode("节点03");
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System.Windows.Forms.TreeNode treeNode49 = new System.Windows.Forms.TreeNode("节点0", new System.Windows.Forms.TreeNode[] {
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treeNode45,
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treeNode46,
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treeNode47,
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treeNode48});
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System.Windows.Forms.TreeNode treeNode50 = new System.Windows.Forms.TreeNode("节点11");
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System.Windows.Forms.TreeNode treeNode51 = new System.Windows.Forms.TreeNode("节点12");
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System.Windows.Forms.TreeNode treeNode52 = new System.Windows.Forms.TreeNode("节点13");
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System.Windows.Forms.TreeNode treeNode53 = new System.Windows.Forms.TreeNode("节点14");
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System.Windows.Forms.TreeNode treeNode54 = new System.Windows.Forms.TreeNode("节点1", new System.Windows.Forms.TreeNode[] {
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treeNode50,
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treeNode51,
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treeNode52,
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treeNode53});
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System.Windows.Forms.TreeNode treeNode55 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode56 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode29 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode30 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode31 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode32 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode25 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode26 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode27 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode28 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode1 = new System.Windows.Forms.TreeNode("节点0");
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System.Windows.Forms.TreeNode treeNode2 = new System.Windows.Forms.TreeNode("节点1");
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System.Windows.Forms.TreeNode treeNode3 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode4 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode5 = new System.Windows.Forms.TreeNode("节点0", new System.Windows.Forms.TreeNode[] {
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treeNode1,
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treeNode2,
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treeNode3,
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treeNode4});
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System.Windows.Forms.TreeNode treeNode6 = new System.Windows.Forms.TreeNode("节点4");
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System.Windows.Forms.TreeNode treeNode7 = new System.Windows.Forms.TreeNode("节点5");
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System.Windows.Forms.TreeNode treeNode8 = new System.Windows.Forms.TreeNode("节点6");
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System.Windows.Forms.TreeNode treeNode9 = new System.Windows.Forms.TreeNode("节点7");
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System.Windows.Forms.TreeNode treeNode10 = new System.Windows.Forms.TreeNode("节点1", new System.Windows.Forms.TreeNode[] {
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treeNode6,
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treeNode7,
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treeNode8,
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treeNode9});
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System.Windows.Forms.TreeNode treeNode11 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode12 = new System.Windows.Forms.TreeNode("节点3");
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System.Windows.Forms.TreeNode treeNode13 = new System.Windows.Forms.TreeNode("节点00");
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System.Windows.Forms.TreeNode treeNode14 = new System.Windows.Forms.TreeNode("节点01");
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System.Windows.Forms.TreeNode treeNode15 = new System.Windows.Forms.TreeNode("节点02");
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System.Windows.Forms.TreeNode treeNode16 = new System.Windows.Forms.TreeNode("节点03");
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System.Windows.Forms.TreeNode treeNode17 = new System.Windows.Forms.TreeNode("节点0", new System.Windows.Forms.TreeNode[] {
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treeNode13,
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treeNode14,
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treeNode15,
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treeNode16});
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System.Windows.Forms.TreeNode treeNode18 = new System.Windows.Forms.TreeNode("节点11");
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System.Windows.Forms.TreeNode treeNode19 = new System.Windows.Forms.TreeNode("节点12");
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System.Windows.Forms.TreeNode treeNode20 = new System.Windows.Forms.TreeNode("节点13");
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System.Windows.Forms.TreeNode treeNode21 = new System.Windows.Forms.TreeNode("节点14");
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System.Windows.Forms.TreeNode treeNode22 = new System.Windows.Forms.TreeNode("节点1", new System.Windows.Forms.TreeNode[] {
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treeNode18,
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treeNode19,
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treeNode20,
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treeNode21});
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System.Windows.Forms.TreeNode treeNode23 = new System.Windows.Forms.TreeNode("节点2");
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System.Windows.Forms.TreeNode treeNode24 = new System.Windows.Forms.TreeNode("节点3");
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this.uiLine8 = new Sunny.UI.UILine();
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this.uiDatetimePicker1 = new Sunny.UI.UIDatetimePicker();
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this.uiColorPicker1 = new Sunny.UI.UIColorPicker();
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@ -95,13 +95,11 @@
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this.uiLine4 = new Sunny.UI.UILine();
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this.uiComboboxEx1 = new Sunny.UI.UIComboboxEx();
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this.uiComboboxEx2 = new Sunny.UI.UIComboboxEx();
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this.dateTimePicker1 = new System.Windows.Forms.DateTimePicker();
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this.PagePanel.SuspendLayout();
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this.SuspendLayout();
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//
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// PagePanel
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//
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this.PagePanel.Controls.Add(this.dateTimePicker1);
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this.PagePanel.Controls.Add(this.uiComboboxEx2);
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this.PagePanel.Controls.Add(this.uiComboboxEx1);
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this.PagePanel.Controls.Add(this.uiLine4);
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@ -304,19 +302,19 @@
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this.uiComboTreeView1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiComboTreeView1.MinimumSize = new System.Drawing.Size(63, 0);
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this.uiComboTreeView1.Name = "uiComboTreeView1";
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treeNode61.Name = "节点0";
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treeNode61.Text = "节点0";
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treeNode62.Name = "节点1";
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treeNode62.Text = "节点1";
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treeNode63.Name = "节点2";
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treeNode63.Text = "节点2";
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treeNode64.Name = "节点3";
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treeNode64.Text = "节点3";
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treeNode29.Name = "节点0";
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treeNode29.Text = "节点0";
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treeNode30.Name = "节点1";
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treeNode30.Text = "节点1";
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treeNode31.Name = "节点2";
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treeNode31.Text = "节点2";
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treeNode32.Name = "节点3";
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treeNode32.Text = "节点3";
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this.uiComboTreeView1.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
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treeNode61,
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treeNode62,
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treeNode63,
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treeNode64});
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treeNode29,
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treeNode30,
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treeNode31,
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treeNode32});
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this.uiComboTreeView1.Padding = new System.Windows.Forms.Padding(0, 0, 30, 2);
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this.uiComboTreeView1.Size = new System.Drawing.Size(150, 29);
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this.uiComboTreeView1.TabIndex = 43;
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@ -344,19 +342,19 @@
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this.uiComboTreeView2.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiComboTreeView2.MinimumSize = new System.Drawing.Size(63, 0);
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this.uiComboTreeView2.Name = "uiComboTreeView2";
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treeNode57.Name = "节点0";
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treeNode57.Text = "节点0";
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treeNode58.Name = "节点1";
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treeNode58.Text = "节点1";
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treeNode59.Name = "节点2";
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treeNode59.Text = "节点2";
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treeNode60.Name = "节点3";
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treeNode60.Text = "节点3";
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treeNode25.Name = "节点0";
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treeNode25.Text = "节点0";
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treeNode26.Name = "节点1";
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treeNode26.Text = "节点1";
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treeNode27.Name = "节点2";
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treeNode27.Text = "节点2";
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treeNode28.Name = "节点3";
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treeNode28.Text = "节点3";
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this.uiComboTreeView2.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
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treeNode57,
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treeNode58,
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treeNode59,
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treeNode60});
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treeNode25,
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treeNode26,
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treeNode27,
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treeNode28});
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this.uiComboTreeView2.Padding = new System.Windows.Forms.Padding(0, 0, 30, 2);
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this.uiComboTreeView2.Size = new System.Drawing.Size(150, 29);
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this.uiComboTreeView2.TabIndex = 46;
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@ -373,35 +371,35 @@
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this.uiComboTreeView3.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiComboTreeView3.MinimumSize = new System.Drawing.Size(63, 0);
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this.uiComboTreeView3.Name = "uiComboTreeView3";
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treeNode33.Name = "节点0";
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treeNode33.Text = "节点0";
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treeNode34.Name = "节点1";
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treeNode34.Text = "节点1";
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treeNode35.Name = "节点2";
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treeNode35.Text = "节点2";
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treeNode36.Name = "节点3";
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treeNode36.Text = "节点3";
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treeNode37.Name = "节点0";
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treeNode37.Text = "节点0";
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treeNode38.Name = "节点4";
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treeNode38.Text = "节点4";
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treeNode39.Name = "节点5";
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treeNode39.Text = "节点5";
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treeNode40.Name = "节点6";
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treeNode40.Text = "节点6";
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treeNode41.Name = "节点7";
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treeNode41.Text = "节点7";
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treeNode42.Name = "节点1";
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treeNode42.Text = "节点1";
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treeNode43.Name = "节点2";
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treeNode43.Text = "节点2";
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treeNode44.Name = "节点3";
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treeNode44.Text = "节点3";
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treeNode1.Name = "节点0";
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treeNode1.Text = "节点0";
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treeNode2.Name = "节点1";
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treeNode2.Text = "节点1";
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treeNode3.Name = "节点2";
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treeNode3.Text = "节点2";
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treeNode4.Name = "节点3";
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treeNode4.Text = "节点3";
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treeNode5.Name = "节点0";
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treeNode5.Text = "节点0";
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treeNode6.Name = "节点4";
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treeNode6.Text = "节点4";
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treeNode7.Name = "节点5";
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treeNode7.Text = "节点5";
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treeNode8.Name = "节点6";
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treeNode8.Text = "节点6";
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treeNode9.Name = "节点7";
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treeNode9.Text = "节点7";
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treeNode10.Name = "节点1";
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treeNode10.Text = "节点1";
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treeNode11.Name = "节点2";
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treeNode11.Text = "节点2";
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treeNode12.Name = "节点3";
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treeNode12.Text = "节点3";
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this.uiComboTreeView3.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
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treeNode37,
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treeNode42,
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treeNode43,
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treeNode44});
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treeNode5,
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treeNode10,
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treeNode11,
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treeNode12});
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this.uiComboTreeView3.Padding = new System.Windows.Forms.Padding(0, 0, 30, 2);
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this.uiComboTreeView3.ShowLines = true;
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this.uiComboTreeView3.Size = new System.Drawing.Size(150, 29);
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@ -417,35 +415,35 @@
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this.uiComboTreeView4.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiComboTreeView4.MinimumSize = new System.Drawing.Size(63, 0);
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this.uiComboTreeView4.Name = "uiComboTreeView4";
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treeNode45.Name = "节点0";
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treeNode45.Text = "节点00";
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treeNode46.Name = "节点1";
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treeNode46.Text = "节点01";
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treeNode47.Name = "节点2";
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treeNode47.Text = "节点02";
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treeNode48.Name = "节点3";
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treeNode48.Text = "节点03";
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treeNode49.Name = "节点0";
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treeNode49.Text = "节点0";
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treeNode50.Name = "节点4";
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treeNode50.Text = "节点11";
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treeNode51.Name = "节点5";
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treeNode51.Text = "节点12";
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treeNode52.Name = "节点6";
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treeNode52.Text = "节点13";
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treeNode53.Name = "节点7";
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treeNode53.Text = "节点14";
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treeNode54.Name = "节点1";
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treeNode54.Text = "节点1";
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treeNode55.Name = "节点2";
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treeNode55.Text = "节点2";
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treeNode56.Name = "节点3";
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treeNode56.Text = "节点3";
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treeNode13.Name = "节点0";
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treeNode13.Text = "节点00";
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treeNode14.Name = "节点1";
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treeNode14.Text = "节点01";
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treeNode15.Name = "节点2";
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treeNode15.Text = "节点02";
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treeNode16.Name = "节点3";
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treeNode16.Text = "节点03";
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treeNode17.Name = "节点0";
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treeNode17.Text = "节点0";
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treeNode18.Name = "节点4";
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treeNode18.Text = "节点11";
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treeNode19.Name = "节点5";
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treeNode19.Text = "节点12";
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treeNode20.Name = "节点6";
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treeNode20.Text = "节点13";
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treeNode21.Name = "节点7";
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treeNode21.Text = "节点14";
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treeNode22.Name = "节点1";
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treeNode22.Text = "节点1";
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treeNode23.Name = "节点2";
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treeNode23.Text = "节点2";
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treeNode24.Name = "节点3";
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treeNode24.Text = "节点3";
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this.uiComboTreeView4.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
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treeNode49,
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treeNode54,
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treeNode55,
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treeNode56});
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treeNode17,
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treeNode22,
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treeNode23,
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treeNode24});
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this.uiComboTreeView4.Padding = new System.Windows.Forms.Padding(0, 0, 30, 2);
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this.uiComboTreeView4.ShowLines = true;
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this.uiComboTreeView4.Size = new System.Drawing.Size(150, 29);
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@ -494,13 +492,6 @@
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this.uiComboboxEx2.Size = new System.Drawing.Size(150, 30);
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this.uiComboboxEx2.TabIndex = 51;
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//
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// dateTimePicker1
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//
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this.dateTimePicker1.Location = new System.Drawing.Point(390, 277);
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this.dateTimePicker1.Name = "dateTimePicker1";
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this.dateTimePicker1.Size = new System.Drawing.Size(200, 29);
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this.dateTimePicker1.TabIndex = 52;
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//
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// FCombobox
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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@ -534,6 +525,5 @@
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private UILine uiLine4;
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private UIComboboxEx uiComboboxEx2;
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private UIComboboxEx uiComboboxEx1;
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private System.Windows.Forms.DateTimePicker dateTimePicker1;
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}
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}
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@ -32,6 +32,7 @@ namespace Sunny.UI
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{
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public UIChart()
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{
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SetStyleFlags(true, false);
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ShowText = false;
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fillColor = UIChartStyles.Plain.BackColor;
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foreColor = UIChartStyles.Plain.ForeColor;
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@ -47,14 +47,7 @@ namespace Sunny.UI
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public UIDropControl()
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{
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InitializeComponent();
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.Selectable, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
base.DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
SetStyleFlags();
|
||||
|
||||
edit.Font = UIFontColor.Font;
|
||||
edit.Left = 3;
|
||||
|
@ -36,6 +36,7 @@ namespace Sunny.UI
|
||||
public UIDropDownItem()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
120
SunnyUI/Controls/DropItem/UIDropDownItem.resx
Normal file
120
SunnyUI/Controls/DropItem/UIDropDownItem.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -83,8 +83,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIAnalogMeter()
|
||||
{
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.SupportsTransparentBackColor | ControlStyles.UserPaint | ControlStyles.ResizeRedraw | ControlStyles.OptimizedDoubleBuffer | ControlStyles.DoubleBuffer, true);
|
||||
base.DoubleBuffered = true;
|
||||
SetStyleFlags(true, false, true);
|
||||
|
||||
// Properties initialization
|
||||
needleColor = Color.Yellow;
|
||||
|
@ -60,6 +60,7 @@ namespace Sunny.UI
|
||||
/// </summary>
|
||||
public UIAvatar()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Width = Height = 60;
|
||||
ShowText = false;
|
||||
ShowRect = false;
|
||||
|
@ -43,6 +43,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIBattery()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowRect = false;
|
||||
fillColor = UIStyles.Blue.PlainColor;
|
||||
Width = 48;
|
||||
|
@ -37,6 +37,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIBreadcrumb()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
ShowRect = false;
|
||||
Height = 29;
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIButton()
|
||||
{
|
||||
SetStyleFlags();
|
||||
TabStop = true;
|
||||
Width = 100;
|
||||
Height = 35;
|
||||
|
@ -36,6 +36,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UICheckBox()
|
||||
{
|
||||
SetStyleFlags();
|
||||
Cursor = Cursors.Hand;
|
||||
ShowRect = false;
|
||||
Size = new Size(150, 29);
|
||||
|
@ -38,15 +38,6 @@ namespace Sunny.UI
|
||||
public UIComboBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.Selectable, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
|
||||
box.SelectedIndexChanged += Box_SelectedIndexChanged;
|
||||
box.DataSourceChanged += Box_DataSourceChanged;
|
||||
box.DisplayMemberChanged += Box_DisplayMemberChanged;
|
||||
|
@ -39,21 +39,25 @@ namespace Sunny.UI
|
||||
/// </summary>
|
||||
public UIControl()
|
||||
{
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.Selectable, true);
|
||||
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
base.DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
|
||||
Version = UIGlobal.Version;
|
||||
base.Font = UIFontColor.Font;
|
||||
Size = new Size(100, 35);
|
||||
base.MinimumSize = new Size(1, 1);
|
||||
}
|
||||
|
||||
protected void SetStyleFlags(bool supportTransparent = true, bool selectable = true, bool resizeRedraw = false)
|
||||
{
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
if (supportTransparent) SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
if (selectable) SetStyle(ControlStyles.Selectable, true);
|
||||
if (resizeRedraw) SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
base.DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
}
|
||||
|
||||
protected override void OnSizeChanged(EventArgs e)
|
||||
{
|
||||
base.OnSizeChanged(e);
|
||||
|
@ -37,6 +37,9 @@ namespace Sunny.UI
|
||||
public UIDoubleUpDown()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyleFlags();
|
||||
|
||||
ShowText = false;
|
||||
edit.Type = UITextBox.UIEditType.Double;
|
||||
edit.Parent = pnlValue;
|
||||
|
@ -37,7 +37,7 @@ namespace Sunny.UI
|
||||
public UIFlowLayoutPanel()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
|
||||
Panel.AutoScroll = true;
|
||||
|
@ -32,6 +32,7 @@ namespace Sunny.UI
|
||||
public UIGroupBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
}
|
||||
|
||||
protected override void OnPaintFill(Graphics g, GraphicsPath path)
|
||||
|
120
SunnyUI/Controls/UIGroupBox.resx
Normal file
120
SunnyUI/Controls/UIGroupBox.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -38,6 +38,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIHeaderButton()
|
||||
{
|
||||
SetStyleFlags();
|
||||
Size = new Size(100, 88);
|
||||
ShowText = false;
|
||||
ShowRect = false;
|
||||
|
@ -33,6 +33,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIHorScrollBar()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Maximum = 100;
|
||||
left_state = value_state = right_state = DrawItemState.None;
|
||||
timer.Interval = 150;
|
||||
|
@ -32,6 +32,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIHorScrollBarEx()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
ShowRect = false;
|
||||
Height = ScrollBarInfo.HorizontalScrollBarHeight() + 1;
|
||||
|
@ -40,6 +40,7 @@ namespace Sunny.UI
|
||||
public UIImageListBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
|
||||
Padding = new Padding(2);
|
||||
|
120
SunnyUI/Controls/UIImageListBox.resx
Normal file
120
SunnyUI/Controls/UIImageListBox.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -37,6 +37,7 @@ namespace Sunny.UI
|
||||
public UIIntegerUpDown()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags();
|
||||
ShowText = false;
|
||||
edit.Type = UITextBox.UIEditType.Integer;
|
||||
edit.Parent = pnlValue;
|
||||
|
@ -125,6 +125,7 @@ namespace Sunny.UI
|
||||
|
||||
public UISymbolLabel()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowRect = false;
|
||||
foreColor = UIFontColor.Primary;
|
||||
symbolColor = UIFontColor.Primary;
|
||||
|
@ -33,6 +33,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UILedLabel()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = ShowRect = ShowFill = false;
|
||||
foreColor = UIColor.Blue;
|
||||
}
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
|
||||
public UILight()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowRect = false;
|
||||
ShowText = false;
|
||||
Radius = Width = Height = 35;
|
||||
|
@ -31,6 +31,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UILine()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Size = new Size(360, 29);
|
||||
MinimumSize = new Size(2, 2);
|
||||
foreColor = UIStyles.Blue.LineForeColor;
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
public UIListBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
Padding = new Padding(2);
|
||||
|
||||
|
@ -34,6 +34,7 @@ namespace Sunny.UI
|
||||
[ToolboxItem(true)]
|
||||
public UILogo()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = ShowRect = false;
|
||||
Width = 300;
|
||||
Height = 80;
|
||||
|
@ -45,7 +45,6 @@ namespace Sunny.UI
|
||||
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
Font = UIFontColor.Font;
|
||||
|
@ -84,6 +84,7 @@ namespace Sunny.UI
|
||||
public UIPagination()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
|
||||
ShowText = false;
|
||||
buttons.TryAdd(0, b0);
|
||||
|
@ -60,6 +60,19 @@ namespace Sunny.UI
|
||||
base.MinimumSize = new System.Drawing.Size(1, 1);
|
||||
}
|
||||
|
||||
protected void SetStyleFlags(bool supportTransparent = true, bool selectable = true, bool resizeRedraw = false)
|
||||
{
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
if (supportTransparent) SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
||||
if (selectable) SetStyle(ControlStyles.Selectable, true);
|
||||
if (resizeRedraw) SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
base.DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
}
|
||||
|
||||
protected override void OnSizeChanged(EventArgs e)
|
||||
{
|
||||
base.OnSizeChanged(e);
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIProcessBar()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
MinimumSize = new Size(70, 5);
|
||||
Size = new Size(300, 29);
|
||||
ShowText = false;
|
||||
|
@ -35,6 +35,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIProgressIndicator()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Width = Height = 100;
|
||||
|
||||
timer.Interval = 200;
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIRadioButton()
|
||||
{
|
||||
SetStyleFlags();
|
||||
Cursor = Cursors.Hand;
|
||||
ShowRect = false;
|
||||
Size = new Size(150, 29);
|
||||
|
@ -17,7 +17,7 @@ namespace Sunny.UI
|
||||
public UIRichTextBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyleFlags();
|
||||
ShowText = false;
|
||||
|
||||
edit.MouseWheel += OnMouseWheel;
|
||||
|
@ -88,7 +88,7 @@ namespace Sunny.UI
|
||||
public UIRoundMeter()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyleFlags(true, false);
|
||||
MeterType = TMeterType.Gps;
|
||||
_runType = TRunType.ClockWise;
|
||||
|
||||
|
@ -36,6 +36,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIRoundProcess()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Size = new Size(120, 120);
|
||||
Inner = 30;
|
||||
Outer = 50;
|
||||
|
@ -34,6 +34,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIScrollBar()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
Maximum = 100;
|
||||
up_state = value_state = down_state = DrawItemState.None;
|
||||
timer.Interval = 150;
|
||||
|
@ -38,6 +38,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIScrollingText()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
fillColor = UIStyles.Blue.PlainColor;
|
||||
foreColor = UIStyles.Blue.RectColor;
|
||||
Reset();
|
||||
|
@ -47,6 +47,7 @@ namespace Sunny.UI
|
||||
|
||||
public UISwitch()
|
||||
{
|
||||
SetStyleFlags();
|
||||
Height = 29;
|
||||
Width = 75;
|
||||
ShowText = false;
|
||||
|
@ -31,7 +31,12 @@ namespace Sunny.UI
|
||||
{
|
||||
public UITabControlMenu()
|
||||
{
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
SetStyle(ControlStyles.DoubleBuffer, true);
|
||||
SetStyle(ControlStyles.UserPaint, true);
|
||||
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
DoubleBuffered = true;
|
||||
UpdateStyles();
|
||||
|
||||
ItemSize = new Size(40, 200);
|
||||
DrawMode = TabDrawMode.OwnerDrawFixed;
|
||||
|
@ -40,7 +40,7 @@ namespace Sunny.UI
|
||||
public UITextBox()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
SetStyleFlags();
|
||||
CalcEditHeight();
|
||||
Height = MiniHeight;
|
||||
ShowText = false;
|
||||
|
@ -60,6 +60,7 @@ namespace Sunny.UI
|
||||
public UITitlePanel()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
foreColor = Color.White;
|
||||
CalcSystemBoxPos();
|
||||
|
@ -37,6 +37,7 @@ namespace Sunny.UI
|
||||
|
||||
public UITrackBar()
|
||||
{
|
||||
SetStyleFlags();
|
||||
Width = 150;
|
||||
Height = 29;
|
||||
|
||||
|
@ -40,6 +40,7 @@ namespace Sunny.UI
|
||||
{
|
||||
InitializeComponent();
|
||||
ShowText = false;
|
||||
SetStyleFlags(true, false);
|
||||
|
||||
l1.ItemsCountChange += L1_ItemsCountChange;
|
||||
l2.ItemsCountChange += L2_ItemsCountChange;
|
||||
|
@ -10,6 +10,11 @@ namespace Sunny.UI
|
||||
{
|
||||
private int _opacity = 150;
|
||||
|
||||
public UITransparentPanel()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
}
|
||||
|
||||
[Bindable(true), Category("Custom"), DefaultValue(150), Description("背景的透明度. 有效值0-255")]
|
||||
public int Opacity
|
||||
{
|
||||
|
@ -41,6 +41,7 @@ namespace Sunny.UI
|
||||
public UITreeView()
|
||||
{
|
||||
InitializeComponent();
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
SetScrollInfo();
|
||||
|
||||
|
@ -32,6 +32,7 @@ namespace Sunny.UI
|
||||
{
|
||||
public UIVerScrollBarEx()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
ShowText = false;
|
||||
ShowRect = false;
|
||||
Width = ScrollBarInfo.VerticalScrollBarWidth() + 1;
|
||||
|
@ -33,6 +33,7 @@ namespace Sunny.UI
|
||||
|
||||
public UIWaitingBar()
|
||||
{
|
||||
SetStyleFlags(true, false);
|
||||
MinimumSize = new Size(70, 23);
|
||||
Size = new Size(300, 29);
|
||||
ShowText = false;
|
||||
|
Loading…
x
Reference in New Issue
Block a user