* UILight: 默认不显示灯光亮线

This commit is contained in:
Sunny 2021-08-07 17:20:53 +08:00
parent 1d49066eb0
commit 92982c2eab
9 changed files with 3 additions and 3 deletions

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@ -223,7 +223,6 @@ namespace Sunny.UI.Demo
this.uiLedBulb4.BlinkInterval = 500; this.uiLedBulb4.BlinkInterval = 500;
this.uiLedBulb4.Location = new System.Drawing.Point(507, 87); this.uiLedBulb4.Location = new System.Drawing.Point(507, 87);
this.uiLedBulb4.Name = "uiLedBulb4"; this.uiLedBulb4.Name = "uiLedBulb4";
this.uiLedBulb4.On = false;
this.uiLedBulb4.Size = new System.Drawing.Size(32, 32); this.uiLedBulb4.Size = new System.Drawing.Size(32, 32);
this.uiLedBulb4.TabIndex = 72; this.uiLedBulb4.TabIndex = 72;
this.uiLedBulb4.Text = "uiLedBulb4"; this.uiLedBulb4.Text = "uiLedBulb4";

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@ -319,6 +319,7 @@ namespace Sunny.UI.Demo
this.uiProcessBar3.MinimumSize = new System.Drawing.Size(70, 1); this.uiProcessBar3.MinimumSize = new System.Drawing.Size(70, 1);
this.uiProcessBar3.Name = "uiProcessBar3"; this.uiProcessBar3.Name = "uiProcessBar3";
this.uiProcessBar3.Size = new System.Drawing.Size(203, 169); this.uiProcessBar3.Size = new System.Drawing.Size(203, 169);
this.uiProcessBar3.Style = Sunny.UI.UIStyle.Custom;
this.uiProcessBar3.TabIndex = 103; this.uiProcessBar3.TabIndex = 103;
this.uiProcessBar3.Value = 50; this.uiProcessBar3.Value = 50;
// //

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@ -221,9 +221,9 @@ namespace Sunny.UI
} }
} }
private bool showLightLine = true; private bool showLightLine = false;
[DefaultValue(true)] [DefaultValue(false)]
[Description("显示灯光亮线"), Category("SunnyUI")] [Description("显示灯光亮线"), Category("SunnyUI")]
public bool ShowLightLine public bool ShowLightLine
{ {