* UIDataGridViewFooter:增加配色
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SunnyUI.Demo/Controls/FDataGridView.Designer.cs
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3
SunnyUI.Demo/Controls/FDataGridView.Designer.cs
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@ -126,8 +126,7 @@
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//
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this.uiDataGridViewFooter1.DataGridView = this.uiDataGridView1;
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this.uiDataGridViewFooter1.Dock = System.Windows.Forms.DockStyle.Bottom;
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this.uiDataGridViewFooter1.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(243)))), ((int)(((byte)(255)))));
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this.uiDataGridViewFooter1.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiDataGridViewFooter1.Font = new System.Drawing.Font("宋体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiDataGridViewFooter1.Location = new System.Drawing.Point(0, 351);
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this.uiDataGridViewFooter1.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiDataGridViewFooter1.Name = "uiDataGridViewFooter1";
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120
SunnyUI.Demo/Controls/FDataGridView.Designer.resx
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120
SunnyUI.Demo/Controls/FDataGridView.Designer.resx
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -8,10 +8,10 @@ namespace Sunny.UI.Demo
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{
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InitializeComponent();
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uiDataGridView1.AddColumn("Column1", "Column1").SetFixedMode(100);
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uiDataGridView1.AddColumn("Column2", "Column2").SetFixedMode(100);
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uiDataGridView1.AddColumn("Column3", "Column3").SetFixedMode(100);
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uiDataGridView1.AddColumn("Column4", "Column4").SetFixedMode(100);
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uiDataGridView1.AddColumn("Column1", "Column1").SetFixedMode(150);
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uiDataGridView1.AddColumn("Column2", "Column2").SetFixedMode(150);
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uiDataGridView1.AddColumn("Column3", "Column3").SetFixedMode(150);
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uiDataGridView1.AddColumn("Column4", "Column4").SetFixedMode(150);
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uiDataGridView1.ReadOnly = true;
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}
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@ -53,6 +53,11 @@ namespace Sunny.UI.Demo
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private void uiPagination1_PageChanged(object sender, object pagingSource, int pageIndex, int count)
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{
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uiDataGridView1.DataSource = pagingSource;
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uiDataGridViewFooter1.Clear();
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uiDataGridViewFooter1["Column1"] = "合计:";
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uiDataGridViewFooter1["Column2"] = "Column2_" + pageIndex;
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uiDataGridViewFooter1["Column3"] = "Column3_" + pageIndex;
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uiDataGridViewFooter1["Column4"] = "Column4_" + pageIndex;
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}
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}
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}
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@ -359,6 +359,9 @@
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<EmbeddedResource Include="Controls\FContextMenuStrip.resx">
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<DependentUpon>FContextMenuStrip.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\FDataGridView.Designer.resx">
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<DependentUpon>FDataGridView.Designer.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\FDataGridView.resx">
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<DependentUpon>FDataGridView.cs</DependentUpon>
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</EmbeddedResource>
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@ -37,6 +37,9 @@ namespace Sunny.UI
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Height = 29;
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RadiusSides = UICornerRadiusSides.None;
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RectSides = ToolStripStatusLabelBorderSides.None;
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foreColor = UIFontColor.Primary;
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fillColor = UIColor.LightBlue;
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}
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private UIDataGridView dgv;
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@ -113,13 +116,13 @@ namespace Sunny.UI
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if (str.IsNullOrEmpty()) continue;
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SizeF sf = g.MeasureString(str, Font);
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if (rect.Left == 0 && rect.Width < column.Width)
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if (rect.Left == minleft && rect.Width < column.Width)
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{
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g.DrawString(str, Font, Color.White, rect.Width - column.Width + (column.Width - sf.Width) / 2.0f, (Height - sf.Height) / 2.0f);
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g.DrawString(str, Font, ForeColor, rect.Width - column.Width + (column.Width - sf.Width) / 2.0f, (Height - sf.Height) / 2.0f);
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}
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else
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{
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g.DrawString(str, Font, Color.White, rect.Left + (column.Width - sf.Width) / 2.0f, (Height - sf.Height) / 2.0f);
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g.DrawString(str, Font, ForeColor, rect.Left + (column.Width - sf.Width) / 2.0f, (Height - sf.Height) / 2.0f);
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}
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}
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}
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@ -130,6 +133,7 @@ namespace Sunny.UI
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base.SetStyleColor(uiColor);
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if (uiColor.IsCustom()) return;
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foreColor = UIFontColor.Primary;
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fillColor = uiColor.PlainColor;
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Invalidate();
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@ -139,7 +143,7 @@ namespace Sunny.UI
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/// 填充颜色,当值为背景色或透明色或空值则不填充
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/// </summary>
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[Description("填充颜色"), Category("SunnyUI")]
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[DefaultValue(typeof(Color), "80, 160, 255")]
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[DefaultValue(typeof(Color), "235, 243, 255")]
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public Color FillColor
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{
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get => fillColor;
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@ -161,7 +165,7 @@ namespace Sunny.UI
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/// 字体颜色
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/// </summary>
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[Description("字体颜色"), Category("SunnyUI")]
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[DefaultValue(typeof(Color), "White")]
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[DefaultValue(typeof(Color), "48, 48, 48")]
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public override Color ForeColor
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{
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get => foreColor;
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