+ 增加扫码枪键盘钩子类

This commit is contained in:
Sunny 2023-06-17 16:42:34 +08:00
parent a317666ce8
commit 834ba6a46d

398
SunnyUI/Common/UScaner.cs Normal file
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@ -0,0 +1,398 @@
/******************************************************************************
* SunnyUI
* CopyRight (C) 2012-2023 ShenYongHua().
* QQ群56829229 QQ17612584 EMailSunnyUI@QQ.Com
*
* Blog: https://www.cnblogs.com/yhuse
* Gitee: https://gitee.com/yhuse/SunnyUI
* GitHub: https://github.com/yhuse/SunnyUI
*
* SunnyUI.dll can be used for free under the GPL-3.0 license.
* If you use this code, please keep this note.
* 使
******************************************************************************
* : UScaner.cs
* :
* : V3.3
* : 2023-06-17
*
* 2023-06-17: V3.3.9
******************************************************************************/
/******************************************************************************
using Sunny.UI;
using System.Collections.Concurrent;
using System;
public partial class Form1 : UIForm
{
private readonly ScanerHook Scaner = new ScanerHook(200, 3);
private readonly ConcurrentQueue<string> ScanerCodes = new ConcurrentQueue<string>();
public Form1()
{
InitializeComponent();
Scaner.Start();
if (Scaner.IsHook) Console.WriteLine("键盘钩子安装成功。");
Scaner.OnReceiveScanerCodes += Scaner_OnReceiveScanerCodes;
timer1.Start();
}
/// <summary>
/// 扫码枪扫描结果
/// </summary>
/// <param name="codes"></param>
/// <exception cref="NotImplementedException"></exception>
private void Scaner_OnReceiveScanerCodes(ScanerCodes codes)
{
ScanerCodes.Enqueue(codes.Result);
Console.WriteLine(codes.Result);
}
private void Form1_FormClosed(object sender, System.Windows.Forms.FormClosedEventArgs e)
{
timer1.Stop();
Scaner.Stop();
}
private void timer1_Tick(object sender, EventArgs e)
{
timer1.Stop();
while (ScanerCodes.Count > 0)
{
if (ScanerCodes.TryDequeue(out var codesresult))
{
//使用扫描结果,可以再次以条码规则校验,例如起始字符、长度等
Text = codesresult;
}
}
timer1.Start();
}
}
******************************************************************************/
using Sunny.UI.Win32;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Text;
namespace Sunny.UI
{
/// <summary>
/// 扫码枪键盘钩子类
/// 扫码枪扫描内容ASCII字母组合以回车结束
/// 指定输入间隔以内时为有效输入默认200毫秒
/// </summary>
public class ScanerHook
{
private delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam);
public event OnScanerCodes OnReceiveScanerCodes;
private int idHook = 0;
private readonly ScanerCodes codes;
private HookProc hookproc;
private GCHandle gc;
//是否安装了钩子
public bool IsHook { get; private set; } = false;
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
private static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
private static extern bool UnhookWindowsHookEx(int idHook);
[DllImport("user32", EntryPoint = "ToAscii")]
private static extern bool ToAscii(int VirtualKey, int ScanCode, byte[] lpKeySate, ref uint lpChar, int uFlags);
[DllImport("kernel32.dll")]
private static extern IntPtr GetModuleHandle(string name);
//把击键信息传递到下一个监听键盘事件的应用程序
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
private static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam);
private int MinLength { get; set; } = 0;
private int MaxLength { get; set; } = ushort.MaxValue;
/// <summary>
/// 构造函数
/// </summary>
/// <param name="timeout">指定输入间隔以内时为有效输入(单位:毫秒)</param>
/// <param name="minLength">条码最小长度</param>
/// <param name="maxLength">条码最大长度</param>
public ScanerHook(int timeout = 200, int minLength = 0, int maxLength = ushort.MaxValue)
{
codes = new ScanerCodes(200);
MinLength = minLength;
MaxLength = maxLength;
}
public bool Start()
{
if (idHook == 0)
{
hookproc = new HookProc(KeyboardHookProc);
//GetModuleHandle 函数 替代 Marshal.GetHINSTANCE
//防止在 framework4.0中 注册钩子不成功
IntPtr modulePtr = GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName);
//全局钩子 WH_KEYBOARD_LL = 13
idHook = SetWindowsHookEx(13, hookproc, modulePtr, 0);
if (idHook > 0)
{
IsHook = true;
//保持活动 避免 回调过程 被垃圾回收
gc = GCHandle.Alloc(hookproc);
}
else
{
IsHook = false;
UnhookWindowsHookEx(idHook);
}
}
return idHook != 0;
}
public bool Stop()
{
if (idHook != 0)
{
return UnhookWindowsHookEx(idHook);
}
return true;
}
private int KeyboardHookProc(int nCode, IntPtr wParam, IntPtr lParam)
{
EVENTMSG msg = (EVENTMSG)Marshal.PtrToStructure(lParam, typeof(EVENTMSG));
codes.Add(msg);
if (OnReceiveScanerCodes != null && msg.message == 13 && msg.paramH > 0 && !string.IsNullOrEmpty(codes.Result))
{
if (codes.Result.Length >= MinLength && codes.Result.Length <= MaxLength)
{
OnReceiveScanerCodes(codes);
}
}
return CallNextHookEx(idHook, nCode, wParam, lParam);
}
}
public delegate void OnScanerCodes(ScanerCodes codes);
public class ScanerCodes
{
private int ts = 200; //指定输入间隔为200毫秒以内时为有效输入
private List<List<EVENTMSG>> _keys = new List<List<EVENTMSG>>();
private List<int> _keydown = new List<int>(); // 保存组合键状态
private List<string> _result = new List<string>(); // 返回结果集
private DateTime _last = DateTime.Now;
private byte[] _state = new byte[256];
private string _key = string.Empty;
private string _cur = string.Empty;
public ScanerCodes(int timeout)
{
ts = timeout;
}
public EVENTMSG Event
{
get
{
if (_keys.Count == 0)
{
return new EVENTMSG();
}
else
{
return _keys[_keys.Count - 1][_keys[_keys.Count - 1].Count - 1];
}
}
}
public List<int> KeyDowns
{
get
{
return _keydown;
}
}
public DateTime LastInput
{
get
{
return _last;
}
}
public byte[] KeyboardState
{
get
{
return _state;
}
}
public int KeyDownCount
{
get
{
return _keydown.Count;
}
}
public string Result
{
get
{
if (_result.Count > 0)
{
return _result[_result.Count - 1].Trim();
}
else
{
return null;
}
}
}
public string CurrentKey
{
get
{
return _key;
}
}
public string CurrentChar
{
get
{
return _cur;
}
}
public bool isShift
{
get
{
return _keydown.Contains(160);
}
}
public void Add(EVENTMSG msg)
{
#region
if (_keys.Count == 0)
{
// 首次按下按键
_keys.Add(new List<EVENTMSG>());
_keys[0].Add(msg);
_result.Add(string.Empty);
}
else if (_keydown.Count > 0)
{
// 未释放其他按键时按下按键
_keys[_keys.Count - 1].Add(msg);
}
else if ((DateTime.Now - _last).TotalMilliseconds < ts)
{
// 单位时间内按下按键
_keys[_keys.Count - 1].Add(msg);
}
else
{
// 从新记录输入内容
_keys.Add(new List<EVENTMSG>());
_keys[_keys.Count - 1].Add(msg);
_result.Add(string.Empty);
}
#endregion
_last = DateTime.Now;
#region
// 记录正在按下的按键
if (msg.paramH == 0 && !_keydown.Contains(msg.message))
{
_keydown.Add(msg.message);
}
// 清除已松开的按键
if (msg.paramH > 0 && _keydown.Contains(msg.message))
{
_keydown.Remove(msg.message);
}
#endregion
#region
int v = msg.message & 0xff;
int c = msg.paramL & 0xff;
StringBuilder strKeyName = new StringBuilder(500);
if (GetKeyNameText(c * 65536, strKeyName, 255) > 0)
{
_key = strKeyName.ToString().Trim(new char[] { ' ', '\0' });
GetKeyboardState(_state);
if (_key.Length == 1 && msg.paramH == 0)
{
// 根据键盘状态和shift缓存判断输出字符
_cur = ShiftChar(_key, isShift, _state).ToString();
_result[_result.Count - 1] += _cur;
}
else
{
_cur = string.Empty;
}
}
#endregion
}
[DllImport("user32", EntryPoint = "GetKeyNameText")]
private static extern int GetKeyNameText(int IParam, StringBuilder lpBuffer, int nSize);
[DllImport("user32", EntryPoint = "GetKeyboardState")]
private static extern int GetKeyboardState(byte[] pbKeyState);
private char ShiftChar(string k, bool isShiftDown, byte[] state)
{
bool capslock = state[0x14] == 1;
bool numlock = state[0x90] == 1;
bool scrolllock = state[0x91] == 1;
bool shiftdown = state[0xa0] == 1;
char chr = (capslock ? k.ToUpper() : k.ToLower()).ToCharArray()[0];
if (isShiftDown)
{
if (chr >= 'a' && chr <= 'z')
{
chr = (char)(chr - 32);
}
else if (chr >= 'A' && chr <= 'Z')
{
chr = (char)(chr + 32);
}
else
{
string s = "`1234567890-=[];',./";
string u = "~!@#$%^&*()_+{}:\"<>?";
if (s.IndexOf(chr) >= 0)
{
return (u.ToCharArray())[s.IndexOf(chr)];
}
}
}
return chr;
}
}
}