V3.2.8
This commit is contained in:
parent
04a1e69233
commit
7df32605a7
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@ -1,3 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/></startup></configuration>
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@ -166,7 +166,7 @@ namespace Sunny.UI
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head = new BmpHead();
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head = new BmpHead();
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head.Init(bitmap);
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head.Init(bitmap);
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data = new byte[head.FileSize];
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data = new byte[head.FileSize];
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Array.Copy(head.StructToBytes(), 0, data, 0, (int)head.BitmapDataOffset);
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Array.Copy(head.ToBytes(), 0, data, 0, (int)head.BitmapDataOffset);
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var sourceArea = new Rectangle(0, 0, bitmap.Width, bitmap.Height);
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var sourceArea = new Rectangle(0, 0, bitmap.Width, bitmap.Height);
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var bitmapData = bitmap.LockBits(sourceArea, ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);
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var bitmapData = bitmap.LockBits(sourceArea, ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);
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@ -203,7 +203,7 @@ namespace Sunny.UI
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head = new BmpHead();
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head = new BmpHead();
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head.Init(width, height);
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head.Init(width, height);
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data = new byte[head.FileSize];
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data = new byte[head.FileSize];
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Array.Copy(head.StructToBytes(), 0, data, 0, (int)head.BitmapDataOffset);
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Array.Copy(head.ToBytes(), 0, data, 0, (int)head.BitmapDataOffset);
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if (bmpData.Length != width * height * 3) return;
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if (bmpData.Length != width * height * 3) return;
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//BMP文件的数据从左下角开始,每行向上。System.Drawing.Bitmap数据是从左上角开始,每行向下
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//BMP文件的数据从左下角开始,每行向上。System.Drawing.Bitmap数据是从左上角开始,每行向下
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167
SunnyUI/Common/UIObjectCollection.cs
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167
SunnyUI/Common/UIObjectCollection.cs
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using System;
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using System.Collections;
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namespace Sunny.UI
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{
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[Serializable]
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public class UIObjectCollection : IList
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{
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private ArrayList data = new ArrayList();
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public event EventHandler CountChange;
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public object this[int index]
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{
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get => data[index];
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set => data[index] = value;
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}
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public int Count => data.Count;
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bool IList.IsReadOnly => false;
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bool IList.IsFixedSize => false;
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public int Add(object value)
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{
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int count = data.Add(value);
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CountChange?.Invoke(this, new EventArgs());
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return count;
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}
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public void AddRange(object[] value)
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{
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if (value == null)
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{
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throw new ArgumentNullException("value is null");
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}
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data.AddRange(value);
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CountChange?.Invoke(this, new EventArgs());
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}
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public void Clear()
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{
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data.Clear();
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CountChange?.Invoke(this, new EventArgs());
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}
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public bool Contains(object value)
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{
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return data.Contains(value);
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}
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public void CopyTo(object[] array, int index)
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{
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data.CopyTo(array, index);
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}
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public UIObjectEnumerator GetEnumerator()
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{
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return new UIObjectEnumerator(this);
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}
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public int IndexOf(object value)
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{
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return data.IndexOf(value);
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}
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public void Insert(int index, object value)
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{
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data.Insert(index, value);
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CountChange?.Invoke(this, new EventArgs());
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}
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public bool IsReadOnly => false;
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public bool IsSynchronized => false;
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public void Remove(object value)
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{
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data.Remove(value);
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CountChange?.Invoke(this, new EventArgs());
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}
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public void RemoveAt(int index)
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{
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data.RemoveAt(index);
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CountChange?.Invoke(this, new EventArgs());
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}
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public object SyncRoot => data.SyncRoot;
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object IList.this[int index]
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{
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get => this[index];
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set => this[index] = value;
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}
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int IList.Add(object value)
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{
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int count = Add(value);
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CountChange?.Invoke(this, new EventArgs());
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return count;
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}
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bool IList.Contains(object value)
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{
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return Contains(value);
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}
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int IList.IndexOf(object value)
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{
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return IndexOf(value);
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}
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void IList.Insert(int index, object value)
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{
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Insert(index, value);
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CountChange?.Invoke(this, new EventArgs());
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}
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void IList.Remove(object value)
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{
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Remove(value);
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CountChange?.Invoke(this, new EventArgs());
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}
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void ICollection.CopyTo(Array array, int index)
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{
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data.CopyTo(array, index);
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return data.GetEnumerator();
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}
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}
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public class UIObjectEnumerator
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{
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private readonly IEnumerator baseEnumerator;
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private readonly IEnumerable temp;
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internal UIObjectEnumerator(UIObjectCollection mappings)
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{
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this.temp = (IEnumerable)(mappings);
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this.baseEnumerator = temp.GetEnumerator();
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}
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public object Current => baseEnumerator.Current;
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public bool MoveNext()
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{
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return baseEnumerator.MoveNext();
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}
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public void Reset()
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{
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baseEnumerator.Reset();
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}
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}
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}
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@ -293,7 +293,7 @@ namespace Sunny.UI
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/// <typeparam name="T">T</typeparam>
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/// <typeparam name="T">T</typeparam>
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public void WriteStruct<T>(string section, string key, T value) where T : struct
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public void WriteStruct<T>(string section, string key, T value) where T : struct
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{
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{
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Write(section, key, value.StructToBytes());
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Write(section, key, value.ToBytes());
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}
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}
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/// <summary>
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/// <summary>
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******************************************************************************/
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******************************************************************************/
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using System;
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using System;
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using System.Reflection;
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namespace Sunny.UI
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namespace Sunny.UI
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{
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{
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/// </summary>
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/// </summary>
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public static class UIGlobal
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public static class UIGlobal
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{
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{
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//public const string Version = "SunnyUI.Net V3.2.6";
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/// <summary>
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/// <summary>
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/// 版本
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/// 版本
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/// </summary>
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/// </summary>
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public const string Version = "SunnyUI.Net V3.2.6";
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public static string Version = Assembly.GetExecutingAssembly().GetName().Version.ToString();
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public const int EditorMinHeight = 20;
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public const int EditorMinHeight = 20;
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public const int EditorMaxHeight = 60;
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public const int EditorMaxHeight = 60;
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get => maximum;
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get => maximum;
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set
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set
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{
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{
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maximum = value.CheckLowerLimit(2);
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maximum = value.GetLowerLimit(2);
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Invalidate();
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Invalidate();
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}
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}
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}
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}
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get => thisValue;
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get => thisValue;
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set
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set
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{
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{
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thisValue = value.CheckLowerLimit(0);
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thisValue = value.GetLowerLimit(0);
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thisValue = value.CheckUpperLimit(Maximum - BoundsWidth);
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thisValue = value.GetUpperLimit(Maximum - BoundsWidth);
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Invalidate();
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Invalidate();
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}
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}
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}
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}
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get => boundsWidth;
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get => boundsWidth;
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set
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set
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{
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{
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boundsWidth = value.CheckLowerLimit(1);
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boundsWidth = value.GetLowerLimit(1);
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Invalidate();
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Invalidate();
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}
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}
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}
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}
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@ -143,14 +143,14 @@ namespace Sunny.UI
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if (inLeftArea)
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if (inLeftArea)
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{
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{
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int value = (Value - LargeChange).CheckInRange(0, Maximum - BoundsWidth);
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int value = (Value - LargeChange).GetLimit(0, Maximum - BoundsWidth);
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Value = value;
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Value = value;
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ValueChanged?.Invoke(this, EventArgs.Empty);
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ValueChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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if (inRightArea)
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if (inRightArea)
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{
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{
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int value = (Value + LargeChange).CheckInRange(0, Maximum - BoundsWidth);
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int value = (Value + LargeChange).GetLimit(0, Maximum - BoundsWidth);
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Value = value;
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Value = value;
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ValueChanged?.Invoke(this, EventArgs.Empty);
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ValueChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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@ -159,7 +159,7 @@ namespace Sunny.UI
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{
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{
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int x = BoundsWidth * (Width - 32) / Maximum;
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int x = BoundsWidth * (Width - 32) / Maximum;
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int value = (e.Location.X - x / 2) * maximum / (Width - 32);
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int value = (e.Location.X - x / 2) * maximum / (Width - 32);
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value = value.CheckInRange(0, Maximum - BoundsWidth);
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value = value.GetLimit(0, Maximum - BoundsWidth);
|
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Value = value;
|
Value = value;
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ValueChanged?.Invoke(this, EventArgs.Empty);
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ValueChanged?.Invoke(this, EventArgs.Empty);
|
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}
|
}
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@ -246,7 +246,7 @@ namespace Sunny.UI
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{
|
{
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int x = BoundsWidth * (Width - 32) / Maximum;
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int x = BoundsWidth * (Width - 32) / Maximum;
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int value = (e.Location.X - x / 2) * maximum / (Width - 32);
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int value = (e.Location.X - x / 2) * maximum / (Width - 32);
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value = value.CheckInRange(0, Maximum - BoundsWidth);
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value = value.GetLimit(0, Maximum - BoundsWidth);
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Value = value;
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Value = value;
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ValueChanged?.Invoke(this, EventArgs.Empty);
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ValueChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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@ -65,7 +65,7 @@ namespace Sunny.UI
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get => maximum;
|
get => maximum;
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set
|
set
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{
|
{
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maximum = value.CheckLowerLimit(2);
|
maximum = value.GetLowerLimit(2);
|
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Invalidate();
|
Invalidate();
|
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}
|
}
|
||||||
}
|
}
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@ -82,8 +82,8 @@ namespace Sunny.UI
|
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get => thisValue;
|
get => thisValue;
|
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set
|
set
|
||||||
{
|
{
|
||||||
thisValue = value.CheckLowerLimit(0);
|
thisValue = value.GetLowerLimit(0);
|
||||||
thisValue = value.CheckUpperLimit(Maximum - BoundsHeight);
|
thisValue = value.GetUpperLimit(Maximum - BoundsHeight);
|
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Invalidate();
|
Invalidate();
|
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}
|
}
|
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}
|
}
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@ -95,7 +95,7 @@ namespace Sunny.UI
|
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get => boundsHeight;
|
get => boundsHeight;
|
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set
|
set
|
||||||
{
|
{
|
||||||
boundsHeight = value.CheckLowerLimit(1);
|
boundsHeight = value.GetLowerLimit(1);
|
||||||
Invalidate();
|
Invalidate();
|
||||||
}
|
}
|
||||||
}
|
}
|
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@ -159,14 +159,14 @@ namespace Sunny.UI
|
|||||||
|
|
||||||
if (inLeftArea)
|
if (inLeftArea)
|
||||||
{
|
{
|
||||||
int value = (Value - LargeChange).CheckInRange(0, Maximum - BoundsHeight);
|
int value = (Value - LargeChange).GetLimit(0, Maximum - BoundsHeight);
|
||||||
Value = value;
|
Value = value;
|
||||||
ValueChanged?.Invoke(this, EventArgs.Empty);
|
ValueChanged?.Invoke(this, EventArgs.Empty);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (inRightArea)
|
if (inRightArea)
|
||||||
{
|
{
|
||||||
int value = (Value + LargeChange).CheckInRange(0, Maximum - BoundsHeight);
|
int value = (Value + LargeChange).GetLimit(0, Maximum - BoundsHeight);
|
||||||
Value = value;
|
Value = value;
|
||||||
ValueChanged?.Invoke(this, EventArgs.Empty);
|
ValueChanged?.Invoke(this, EventArgs.Empty);
|
||||||
}
|
}
|
||||||
@ -175,7 +175,7 @@ namespace Sunny.UI
|
|||||||
{
|
{
|
||||||
int y = BoundsHeight * (Height - 32) / Maximum;
|
int y = BoundsHeight * (Height - 32) / Maximum;
|
||||||
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
|
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
|
||||||
value = value.CheckInRange(0, Maximum - BoundsHeight);
|
value = value.GetLimit(0, Maximum - BoundsHeight);
|
||||||
Value = value;
|
Value = value;
|
||||||
ValueChanged?.Invoke(this, EventArgs.Empty);
|
ValueChanged?.Invoke(this, EventArgs.Empty);
|
||||||
}
|
}
|
||||||
@ -262,7 +262,7 @@ namespace Sunny.UI
|
|||||||
{
|
{
|
||||||
int y = BoundsHeight * (Height - 32) / Maximum;
|
int y = BoundsHeight * (Height - 32) / Maximum;
|
||||||
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
|
int value = (e.Location.Y - y / 2) * maximum / (Height - 32);
|
||||||
value = value.CheckInRange(0, Maximum - BoundsHeight);
|
value = value.GetLimit(0, Maximum - BoundsHeight);
|
||||||
Value = value;
|
Value = value;
|
||||||
ValueChanged?.Invoke(this, EventArgs.Empty);
|
ValueChanged?.Invoke(this, EventArgs.Empty);
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<Description>SunnyUI.Net 是基于.Net Framework 4.0~4.8、.Net 6 框架的 C# WinForm 开源控件库、工具类库、扩展类库、多页面开发框架。</Description>
|
<Description>SunnyUI.Net 是基于.Net Framework 4.0~4.8、.Net 6 框架的 C# WinForm 开源控件库、工具类库、扩展类库、多页面开发框架。</Description>
|
||||||
<Copyright>CopyRight © SunnyUI.Net 2012-2022</Copyright>
|
<Copyright>CopyRight © SunnyUI.Net 2012-2022</Copyright>
|
||||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||||
<Version>3.2.6.1</Version>
|
<Version>3.2.8.0</Version>
|
||||||
<Authors>ShenYonghua</Authors>
|
<Authors>ShenYonghua</Authors>
|
||||||
<Company>SunnyUI.Net</Company>
|
<Company>SunnyUI.Net</Company>
|
||||||
<PackageId>SunnyUI</PackageId>
|
<PackageId>SunnyUI</PackageId>
|
||||||
@ -18,7 +18,7 @@
|
|||||||
<PackageRequireLicenseAcceptance>False</PackageRequireLicenseAcceptance>
|
<PackageRequireLicenseAcceptance>False</PackageRequireLicenseAcceptance>
|
||||||
<PackageIcon>SunnyUI.png</PackageIcon>
|
<PackageIcon>SunnyUI.png</PackageIcon>
|
||||||
<SignAssembly>False</SignAssembly>
|
<SignAssembly>False</SignAssembly>
|
||||||
<AssemblyOriginatorKeyFile>C:\Users\Administrator\Documents\SunnyUI.pfx</AssemblyOriginatorKeyFile>
|
<AssemblyOriginatorKeyFile>C:\Key\SunnyUI.pfx</AssemblyOriginatorKeyFile>
|
||||||
<DelaySign>False</DelaySign>
|
<DelaySign>False</DelaySign>
|
||||||
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
|
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
|
||||||
<GenerateDocumentationFile>False</GenerateDocumentationFile>
|
<GenerateDocumentationFile>False</GenerateDocumentationFile>
|
||||||
@ -75,7 +75,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="SunnyUI.Common" Version="3.2.6" />
|
<PackageReference Include="SunnyUI.Common" Version="3.2.8" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
Loading…
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Reference in New Issue
Block a user