UIPieChart:增加Title,Legend,Tip
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BIN
Bin/SunnyUI.dll
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Bin/SunnyUI.dll
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Bin/SunnyUI.pdb
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Bin/SunnyUI.pdb
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39
SunnyUI.Demo/Charts/FPieChart.Designer.cs
generated
39
SunnyUI.Demo/Charts/FPieChart.Designer.cs
generated
@ -28,11 +28,14 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.uiLine1 = new Sunny.UI.UILine();
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this.PieChart = new Sunny.UI.UIPieChart();
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this.uiImageButton1 = new Sunny.UI.UIImageButton();
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this.uiImageButton2 = new Sunny.UI.UIImageButton();
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this.uiImageButton3 = new Sunny.UI.UIImageButton();
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this.uiSymbolButton1 = new Sunny.UI.UISymbolButton();
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this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
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this.PagePanel.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.uiImageButton1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.uiImageButton2)).BeginInit();
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@ -41,12 +44,13 @@
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//
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// PagePanel
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//
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this.PagePanel.Controls.Add(this.uiSymbolButton1);
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this.PagePanel.Controls.Add(this.uiImageButton3);
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this.PagePanel.Controls.Add(this.uiImageButton2);
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this.PagePanel.Controls.Add(this.uiImageButton1);
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this.PagePanel.Controls.Add(this.PieChart);
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this.PagePanel.Controls.Add(this.uiLine1);
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this.PagePanel.Size = new System.Drawing.Size(800, 461);
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this.PagePanel.Size = new System.Drawing.Size(828, 517);
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//
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// uiLine1
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//
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@ -64,11 +68,11 @@
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this.PieChart.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(244)))), ((int)(((byte)(244)))), ((int)(((byte)(244)))));
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this.PieChart.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.PieChart.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(54)))), ((int)(((byte)(54)))));
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this.PieChart.Location = new System.Drawing.Point(26, 59);
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this.PieChart.Location = new System.Drawing.Point(26, 46);
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this.PieChart.Name = "PieChart";
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this.PieChart.Option = null;
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this.PieChart.RectSides = System.Windows.Forms.ToolStripStatusLabelBorderSides.None;
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this.PieChart.Size = new System.Drawing.Size(566, 358);
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this.PieChart.Size = new System.Drawing.Size(687, 399);
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this.PieChart.TabIndex = 20;
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this.PieChart.Text = "uiPieChart1";
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//
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@ -76,9 +80,9 @@
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//
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this.uiImageButton1.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiImageButton1.Image = global::Sunny.UI.Demo.Properties.Resources.ChartDefaultStyle;
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this.uiImageButton1.Location = new System.Drawing.Point(604, 60);
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this.uiImageButton1.Location = new System.Drawing.Point(26, 470);
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this.uiImageButton1.Name = "uiImageButton1";
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this.uiImageButton1.Size = new System.Drawing.Size(95, 27);
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this.uiImageButton1.Size = new System.Drawing.Size(100, 27);
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this.uiImageButton1.TabIndex = 21;
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this.uiImageButton1.TabStop = false;
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this.uiImageButton1.Text = " Default";
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@ -89,9 +93,9 @@
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//
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this.uiImageButton2.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiImageButton2.Image = global::Sunny.UI.Demo.Properties.Resources.ChartPlainStyle;
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this.uiImageButton2.Location = new System.Drawing.Point(604, 93);
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this.uiImageButton2.Location = new System.Drawing.Point(132, 470);
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this.uiImageButton2.Name = "uiImageButton2";
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this.uiImageButton2.Size = new System.Drawing.Size(95, 27);
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this.uiImageButton2.Size = new System.Drawing.Size(100, 27);
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this.uiImageButton2.TabIndex = 22;
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this.uiImageButton2.TabStop = false;
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this.uiImageButton2.Text = " Plain";
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@ -102,20 +106,33 @@
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//
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this.uiImageButton3.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiImageButton3.Image = global::Sunny.UI.Demo.Properties.Resources.ChartDarkStyle;
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this.uiImageButton3.Location = new System.Drawing.Point(604, 126);
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this.uiImageButton3.Location = new System.Drawing.Point(238, 470);
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this.uiImageButton3.Name = "uiImageButton3";
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this.uiImageButton3.Size = new System.Drawing.Size(95, 27);
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this.uiImageButton3.Size = new System.Drawing.Size(100, 27);
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this.uiImageButton3.TabIndex = 23;
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this.uiImageButton3.TabStop = false;
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this.uiImageButton3.Text = " Dark";
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this.uiImageButton3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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this.uiImageButton3.Click += new System.EventHandler(this.uiImageButton3_Click);
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//
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// uiSymbolButton1
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//
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this.uiSymbolButton1.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiSymbolButton1.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiSymbolButton1.Location = new System.Drawing.Point(344, 470);
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this.uiSymbolButton1.Name = "uiSymbolButton1";
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this.uiSymbolButton1.Padding = new System.Windows.Forms.Padding(28, 0, 0, 0);
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this.uiSymbolButton1.Size = new System.Drawing.Size(100, 27);
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this.uiSymbolButton1.Symbol = 61952;
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this.uiSymbolButton1.TabIndex = 24;
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this.uiSymbolButton1.Text = "数据";
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this.uiSymbolButton1.Click += new System.EventHandler(this.uiSymbolButton1_Click);
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//
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// FPieChart
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 496);
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this.ClientSize = new System.Drawing.Size(828, 552);
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this.Name = "FPieChart";
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this.Text = "PieChart";
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this.PagePanel.ResumeLayout(false);
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@ -132,5 +149,7 @@
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private UIImageButton uiImageButton1;
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private UIImageButton uiImageButton3;
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private UIImageButton uiImageButton2;
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private UISymbolButton uiSymbolButton1;
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private System.Windows.Forms.ToolTip toolTip1;
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}
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}
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@ -21,5 +21,52 @@
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{
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PieChart.ChartStyleType = UIChartStyleType.Dark;
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}
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private void uiSymbolButton1_Click(object sender, System.EventArgs e)
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{
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var option = new UIOption();
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//设置Title
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option.Title = new UITitle();
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option.Title.Text = "SunnyUI";
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option.Title.SubText = "Star";
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option.Title.Left = UILeftAlignment.Center;
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//设置Legend
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option.Legend = new UILegend();
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option.Legend.Orient = Orient.Vertical;
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option.Legend.Top = UITopAlignment.Top;
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option.Legend.Left = UILeftAlignment.Left;
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option.Legend.AddData("2020-05-19");
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option.Legend.AddData("2020-05-20");
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option.Legend.AddData("2020-05-21");
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option.Legend.AddData("2020-05-22");
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option.Legend.AddData("2020-05-23");
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option.Legend.AddData("2020-05-24");
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option.Legend.AddData("2020-05-25");
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//设置Series
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var series = new UISeries();
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series.Name = "Star count";
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series.Type = UISeriesType.Pie;
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series.Center = new UICenter(50, 55);
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series.Radius = 70;
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//增加数据
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series.AddData("2020-05-19", 38);
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series.AddData("2020-05-20", 21);
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series.AddData("2020-05-21", 11);
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series.AddData("2020-05-22", 52);
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series.AddData("2020-05-23", 23);
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series.AddData("2020-05-24", 26);
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series.AddData("2020-05-25", 27);
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//增加Series
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option.Series.Add(series);
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//设置Option
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PieChart.SetOption(option);
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}
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}
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}
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@ -117,4 +117,7 @@
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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</root>
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4
SunnyUI.Demo/Controls/FPanel.Designer.cs
generated
4
SunnyUI.Demo/Controls/FPanel.Designer.cs
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@ -48,9 +48,8 @@
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this.uiTitlePanel1.Location = new System.Drawing.Point(30, 230);
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this.uiTitlePanel1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiTitlePanel1.Name = "uiTitlePanel1";
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this.uiTitlePanel1.Padding = new System.Windows.Forms.Padding(1, 35, 1, 1);
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this.uiTitlePanel1.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
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this.uiTitlePanel1.Size = new System.Drawing.Size(270, 180);
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this.uiTitlePanel1.Style = Sunny.UI.UIStyle.Custom;
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this.uiTitlePanel1.TabIndex = 1;
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this.uiTitlePanel1.Text = "uiTitlePanel1";
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//
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@ -70,6 +69,7 @@
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this.uiGroupBox1.Location = new System.Drawing.Point(331, 4);
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this.uiGroupBox1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiGroupBox1.Name = "uiGroupBox1";
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this.uiGroupBox1.Padding = new System.Windows.Forms.Padding(0, 32, 0, 0);
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this.uiGroupBox1.Size = new System.Drawing.Size(270, 196);
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this.uiGroupBox1.TabIndex = 4;
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this.uiGroupBox1.Text = "uiGroupBox1";
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@ -4,7 +4,7 @@ using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Sunny.UI.Charts
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namespace Sunny.UI
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{
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public class UIChart : UIControl
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{
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@ -65,19 +65,24 @@ namespace Sunny.UI.Charts
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g.FillPath(fillColor, path);
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}
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private UIOption option;
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private UIOption _option;
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[Browsable(false)]
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public UIOption Option
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{
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get => option;
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get => _option;
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set
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{
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option = value;
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_option = value;
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Invalidate();
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}
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}
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public void SetOption(UIOption option)
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{
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Option = option;
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}
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protected UIOption emptyOption;
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protected UIOption EmptyOption
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@ -129,5 +134,34 @@ namespace Sunny.UI.Charts
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fillColor = ChartStyle.BackColor;
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foreColor = ChartStyle.ForeColor;
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}
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[DefaultValue(8)]
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public int TextInterval { get; set; } = 8;
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public Font subFont = UIFontColor.SubFont;
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[DefaultValue(typeof(Font), "微软雅黑, 9pt")]
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public Font SubFont
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{
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get => subFont;
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set
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{
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subFont = value;
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Invalidate();
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}
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}
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public Font legendFont = UIFontColor.SubFont;
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[DefaultValue(typeof(Font), "微软雅黑, 9pt")]
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public Font LegendFont
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{
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get => legendFont;
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set
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{
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legendFont = value;
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Invalidate();
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}
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}
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}
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}
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@ -32,25 +32,53 @@ namespace Sunny.UI
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public class UILegend
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{
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public UILeftAlignment Left { get; set; } = UILeftAlignment.Center;
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public UITopAlignment Top { get; set; } = UITopAlignment.Top;
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public Orient Orient { get; set; } = Orient.Vertical;
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public readonly List<string> Data = new List<string>();
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public int DataCount => Data.Count;
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public void AddData(string data)
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{
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Data.Add(data);
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}
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}
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public enum Orient
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{
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Vertical,
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Horizontal
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}
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public class UITitle
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{
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public string Text { get; set; }
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public string Text { get; set; } = "UIPieChart";
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public string SubText { get; set; }
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public string SubText { get; set; } = "";
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public UITextAlignment Left { get; set; }
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public UILeftAlignment Left { get; set; } = UILeftAlignment.Center;
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public UITopAlignment Top { get; set; } = UITopAlignment.Top;
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}
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public enum UITextAlignment
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public enum UILeftAlignment
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{
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Left,
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Center,
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Right
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}
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public enum UITopAlignment
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{
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Top,
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Center,
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Bottom
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}
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public class UISeries : IDisposable
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{
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public string Name { get; set; }
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@ -1,9 +1,9 @@
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using Sunny.UI.Charts;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Sunny.UI
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@ -11,6 +11,56 @@ namespace Sunny.UI
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[ToolboxItem(true)]
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public sealed class UIPieChart : UIChart
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{
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public UIPieChart()
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{
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tip.Parent = this;
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tip.Height = 32;
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tip.Width = 200;
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tip.Left = 1;
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tip.Top = 1;
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tip.BackColor = Color.FromArgb(80, Color.Black);
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tip.Font = UIFontColor.SubFont;
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tip.Style = UIStyle.Custom;
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tip.StyleCustomMode = true;
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tip.FillColor = Color.Black;
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tip.RectColor = Color.FromArgb(100, Color.Black);
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tip.Visible = false;
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}
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private readonly UIAlphaPanel tip = new UIAlphaPanel();
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public class UIAlphaPanel : UIPanel
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{
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private int _opacity = 50;
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[Bindable(true), Category("Custom"), DefaultValue(125), Description("背景的透明度. 有效值0-255")]
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public int Opacity
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{
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get { return _opacity; }
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set
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{
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if (value > 255) value = 255;
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else if (value < 0) value = 0;
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_opacity = value;
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this.Invalidate();
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}
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}
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protected override CreateParams CreateParams
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{
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get
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{
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CreateParams cp = base.CreateParams;
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cp.ExStyle |= 0x00000020; //WS_EX_TRANSPARENT
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return cp;
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}
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}
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protected override void OnPaintFill(Graphics g, GraphicsPath path)
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{
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}
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}
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protected override void CreateEmptyOption()
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{
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if (emptyOption != null) return;
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@ -20,13 +70,12 @@ namespace Sunny.UI
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emptyOption.Title = new UITitle();
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emptyOption.Title.Text = "SunnyUI";
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emptyOption.Title.SubText = "PieChart";
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emptyOption.Title.Left = UITextAlignment.Center;
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var series = new UISeries();
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series.Name = "饼状图";
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series.Type = UISeriesType.Pie;
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series.Center = new UICenter(50, 50);
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series.Radius = 75;
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series.Center = new UICenter(50, 55);
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series.Radius = 70;
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for (int i = 0; i < 5; i++)
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{
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series.AddData("Data" + i, (i + 1) * 20);
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@ -37,6 +86,41 @@ namespace Sunny.UI
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protected override void DrawTitle(Graphics g, UITitle title)
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{
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if (title == null) return;
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SizeF sf = g.MeasureString(title.Text, Font);
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float left = 0;
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switch (title.Left)
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{
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case UILeftAlignment.Left: left = TextInterval; break;
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case UILeftAlignment.Center: left = (Width - sf.Width) / 2.0f; break;
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case UILeftAlignment.Right: left = Width - TextInterval - sf.Width; break;
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}
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float top = 0;
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switch (title.Top)
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{
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case UITopAlignment.Top: top = TextInterval; break;
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case UITopAlignment.Center: top = (Height - sf.Height) / 2.0f; break;
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case UITopAlignment.Bottom: top = Height - TextInterval - sf.Height; break;
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}
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g.DrawString(title.Text, Font, ChartStyle.ForeColor, left, top);
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SizeF sfs = g.MeasureString(title.SubText, SubFont);
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switch (title.Left)
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{
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case UILeftAlignment.Left: left = TextInterval; break;
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case UILeftAlignment.Center: left = (Width - sfs.Width) / 2.0f; break;
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case UILeftAlignment.Right: left = Width - TextInterval - sf.Width; break;
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}
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switch (title.Top)
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{
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case UITopAlignment.Top: top = top + sf.Height; break;
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case UITopAlignment.Center: top = top + sf.Height; break;
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case UITopAlignment.Bottom: top = top - sf.Height; break;
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}
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|
||||
g.DrawString(title.SubText, subFont, ChartStyle.ForeColor, left, top);
|
||||
}
|
||||
|
||||
protected override void DrawSeries(Graphics g, List<UISeries> series)
|
||||
@ -63,15 +147,17 @@ namespace Sunny.UI
|
||||
for (int i = 0; i < pie.Data.Count; i++)
|
||||
{
|
||||
float angle = (float)(pie.Data[i].Value * 360.0f / all);
|
||||
Angles[pieIndex].AddOrUpdate(i, new Angle(start, angle));
|
||||
string text = pie.Data[i].Name + ": " + pie.Data[i].Value.ToString("F0");
|
||||
SizeF sf = g.MeasureString(text, legendFont);
|
||||
Angles[pieIndex].AddOrUpdate(i, new Angle(start, angle, text, sf));
|
||||
start += angle;
|
||||
}
|
||||
|
||||
for (int i = 0; i < pie.Data.Count; i++)
|
||||
for (int azIndex = 0; azIndex < pie.Data.Count; azIndex++)
|
||||
{
|
||||
Color color = ChartStyle.SeriesColor[i % ChartStyle.ColorCount];
|
||||
Color color = ChartStyle.SeriesColor[azIndex % ChartStyle.ColorCount];
|
||||
RectangleF rectx = new RectangleF(rect.X - 10, rect.Y - 10, rect.Width + 20, rect.Width + 20);
|
||||
g.FillPie(color, ActiveIndex == i ? rectx : rect, Angles[pieIndex][i].Start - 90, Angles[pieIndex][i].Sweep);
|
||||
g.FillPie(color, (ActivePieIndex == pieIndex && ActiveAzIndex == azIndex) ? rectx : rect, Angles[pieIndex][azIndex].Start - 90, Angles[pieIndex][azIndex].Sweep);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -80,6 +166,70 @@ namespace Sunny.UI
|
||||
|
||||
protected override void DrawLegend(Graphics g, UILegend legend)
|
||||
{
|
||||
if (legend == null) return;
|
||||
|
||||
float totalHeight = 0;
|
||||
float totalWidth = 0;
|
||||
float maxWidth = 0;
|
||||
float oneHeight = 0;
|
||||
|
||||
foreach (var data in legend.Data)
|
||||
{
|
||||
SizeF sf = g.MeasureString(data, LegendFont);
|
||||
totalHeight += sf.Height;
|
||||
totalWidth += sf.Width;
|
||||
totalWidth += 20;
|
||||
|
||||
maxWidth = Math.Max(sf.Width, maxWidth);
|
||||
oneHeight = sf.Height;
|
||||
}
|
||||
|
||||
float top = 0;
|
||||
float left = 0;
|
||||
|
||||
if (legend.Orient == Orient.Horizontal)
|
||||
{
|
||||
if (legend.Left == UILeftAlignment.Left) left = TextInterval;
|
||||
if (legend.Left == UILeftAlignment.Center) left = (Width - totalWidth) / 2.0f;
|
||||
if (legend.Left == UILeftAlignment.Right) left = Width - totalWidth - TextInterval;
|
||||
|
||||
if (legend.Top == UITopAlignment.Top) top = TextInterval;
|
||||
if (legend.Top == UITopAlignment.Center) top = (Height - oneHeight) / 2.0f;
|
||||
if (legend.Top == UITopAlignment.Bottom) top = Height - oneHeight - TextInterval;
|
||||
}
|
||||
|
||||
if (legend.Orient == Orient.Vertical)
|
||||
{
|
||||
if (legend.Left == UILeftAlignment.Left) left = TextInterval;
|
||||
if (legend.Left == UILeftAlignment.Center) left = (Width - maxWidth) / 2.0f - 10;
|
||||
if (legend.Left == UILeftAlignment.Right) left = Width - maxWidth - TextInterval - 20;
|
||||
|
||||
if (legend.Top == UITopAlignment.Top) top = TextInterval;
|
||||
if (legend.Top == UITopAlignment.Center) top = (Height - totalHeight) / 2.0f;
|
||||
if (legend.Top == UITopAlignment.Bottom) top = Height - totalHeight - TextInterval;
|
||||
}
|
||||
|
||||
float startleft = left;
|
||||
float starttop = top;
|
||||
for (int i = 0; i < legend.DataCount; i++)
|
||||
{
|
||||
var data = legend.Data[i];
|
||||
SizeF sf = g.MeasureString(data, LegendFont);
|
||||
if (legend.Orient == Orient.Horizontal)
|
||||
{
|
||||
g.FillRoundRectangle(ChartStyle.SeriesColor[i % ChartStyle.ColorCount], (int)startleft, (int)top + 1, 18, (int)oneHeight - 2, 5);
|
||||
g.DrawString(data, LegendFont, ChartStyle.ForeColor, startleft + 20, top);
|
||||
startleft += 20;
|
||||
startleft += sf.Width;
|
||||
}
|
||||
|
||||
if (legend.Orient == Orient.Vertical)
|
||||
{
|
||||
g.FillRoundRectangle(ChartStyle.SeriesColor[i % ChartStyle.ColorCount], (int)left, (int)starttop + 1, 18, (int)oneHeight - 2, 5);
|
||||
g.DrawString(data, LegendFont, ChartStyle.ForeColor, left + 20, starttop);
|
||||
starttop += oneHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnMouseMove(MouseEventArgs e)
|
||||
@ -87,49 +237,52 @@ namespace Sunny.UI
|
||||
base.OnMouseMove(e);
|
||||
UIOption option = Option ?? EmptyOption;
|
||||
|
||||
int index = -1;
|
||||
if (option.SeriesCount == 0)
|
||||
{
|
||||
SetPieAndAzIndex(-1, -1);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int pieIndex = 0; pieIndex < option.SeriesCount; pieIndex++)
|
||||
{
|
||||
RectangleF rect = GetSeriesRect(option.Series[pieIndex]);
|
||||
if (!e.Location.InRect(rect)) continue;
|
||||
|
||||
PointF pf = new PointF( rect.Left +rect.Width/2.0f,rect.Top +rect.Height/2.0f);
|
||||
PointF pf = new PointF(rect.Left + rect.Width / 2.0f, rect.Top + rect.Height / 2.0f);
|
||||
if (MathEx.CalcDistance(e.Location, pf) * 2 > rect.Width) continue;
|
||||
|
||||
double az =MathEx.CalcAngle(e.Location,pf);
|
||||
double az = MathEx.CalcAngle(e.Location, pf);
|
||||
for (int azIndex = 0; azIndex < option.Series[pieIndex].Data.Count; azIndex++)
|
||||
{
|
||||
if (az >= Angles[pieIndex][azIndex].Start && az <= Angles[pieIndex][azIndex].Start + Angles[pieIndex][azIndex].Sweep)
|
||||
{
|
||||
index = azIndex;
|
||||
break;
|
||||
SetPieAndAzIndex(pieIndex, azIndex);
|
||||
tip.Size = new Size((int)Angles[pieIndex][azIndex].Size.Width + 4, (int)Angles[pieIndex][azIndex].Size.Height + 4);
|
||||
tip.Text = Angles[pieIndex][azIndex].Text;
|
||||
tip.Left = e.Location.X + 15;
|
||||
tip.Top = e.Location.Y + 20;
|
||||
tip.Visible = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ActiveIndex = index;
|
||||
SetPieAndAzIndex(-1, -1);
|
||||
tip.Visible = false;
|
||||
}
|
||||
|
||||
public double Rad(double d)
|
||||
{
|
||||
return d * Math.PI / 180.0;
|
||||
}
|
||||
private int ActiveAzIndex = -1;
|
||||
private int ActivePieIndex = -1;
|
||||
|
||||
private int activeIndex = -1;
|
||||
|
||||
[Browsable(false)]
|
||||
private int ActiveIndex
|
||||
private void SetPieAndAzIndex(int pieIndex, int azIndex)
|
||||
{
|
||||
get => activeIndex;
|
||||
set
|
||||
if (ActivePieIndex != pieIndex || ActiveAzIndex != azIndex)
|
||||
{
|
||||
if (activeIndex != value)
|
||||
{
|
||||
activeIndex = value;
|
||||
ActivePieIndex = pieIndex;
|
||||
ActiveAzIndex = azIndex;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private RectangleF GetSeriesRect(UISeries series)
|
||||
{
|
||||
@ -146,11 +299,17 @@ namespace Sunny.UI
|
||||
public float Start { get; set; }
|
||||
public float Sweep { get; set; }
|
||||
|
||||
public Angle(float start, float sweep)
|
||||
public Angle(float start, float sweep, string text, SizeF size)
|
||||
{
|
||||
Start = start;
|
||||
Sweep = sweep;
|
||||
Text = text;
|
||||
Size = size;
|
||||
}
|
||||
|
||||
public SizeF Size { get; set; }
|
||||
|
||||
public string Text { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
7
SunnyUI/Controls/UIGroupBox.Designer.cs
generated
7
SunnyUI/Controls/UIGroupBox.Designer.cs
generated
@ -28,12 +28,13 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// UIGroupBox
|
||||
//
|
||||
Name = "UIGroupBox";
|
||||
ResumeLayout(false);
|
||||
this.Name = "UIGroupBox";
|
||||
this.Padding = new System.Windows.Forms.Padding(0, 32, 0, 0);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
|
@ -79,6 +79,7 @@ namespace Sunny.UI
|
||||
if (_titleTop != value)
|
||||
{
|
||||
_titleTop = value;
|
||||
Padding = new Padding(0, value+16, 0, 0);
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
120
SunnyUI/Controls/UIGroupBox.resx
Normal file
120
SunnyUI/Controls/UIGroupBox.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
8
SunnyUI/Controls/UITitlePanel.Designer.cs
generated
8
SunnyUI/Controls/UITitlePanel.Designer.cs
generated
@ -28,13 +28,13 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// UITitlePanel
|
||||
//
|
||||
Name = "UITitlePanel";
|
||||
Padding = new System.Windows.Forms.Padding(1, 35, 1, 1);
|
||||
ResumeLayout(false);
|
||||
this.Name = "UITitlePanel";
|
||||
this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace Sunny.UI
|
||||
set
|
||||
{
|
||||
_titleHeight = value;
|
||||
Padding = new Padding(1, value, 1, 1);
|
||||
Padding = new Padding(0, value, 0, 0);
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
120
SunnyUI/Controls/UITitlePanel.resx
Normal file
120
SunnyUI/Controls/UITitlePanel.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -580,6 +580,11 @@ namespace Sunny.UI
|
||||
/// </summary>
|
||||
public static readonly Font Font = new Font("微软雅黑", 12);
|
||||
|
||||
/// <summary>
|
||||
/// 默认字体
|
||||
/// </summary>
|
||||
public static readonly Font SubFont = new Font("微软雅黑", 9);
|
||||
|
||||
/// <summary>
|
||||
/// 主要颜色
|
||||
/// </summary>
|
||||
|
@ -480,9 +480,15 @@
|
||||
<EmbeddedResource Include="Controls\UIDatetimePicker.resx">
|
||||
<DependentUpon>UIDatetimePicker.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Controls\UIGroupBox.resx">
|
||||
<DependentUpon>UIGroupBox.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Controls\UITimePicker.resx">
|
||||
<DependentUpon>UITimePicker.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Controls\UITitlePanel.resx">
|
||||
<DependentUpon>UITitlePanel.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\UINotifier.resx">
|
||||
<DependentUpon>UINotifier.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
2020.06.07
|
||||
* UITabControl:重绘了页面左右控制按钮
|
||||
* UIPieChart:增加Title,Legend,Tip
|
||||
|
||||
2020.06.06
|
||||
+ UIPieChart:新增
|
||||
|
Loading…
x
Reference in New Issue
Block a user