+ UILoginForm:增加登录窗体
This commit is contained in:
parent
dcdb3f8874
commit
4c046a2002
BIN
Bin/SunnyUI.dll
BIN
Bin/SunnyUI.dll
Binary file not shown.
BIN
Bin/SunnyUI.pdb
BIN
Bin/SunnyUI.pdb
Binary file not shown.
Binary file not shown.
Binary file not shown.
52
SunnyUI.Demo/Forms/FDialogs.Designer.cs
generated
52
SunnyUI.Demo/Forms/FDialogs.Designer.cs
generated
@ -56,11 +56,17 @@
|
||||
this.uiSymbolButton7 = new Sunny.UI.UISymbolButton();
|
||||
this.uiSymbolButton8 = new Sunny.UI.UISymbolButton();
|
||||
this.uiSymbolButton9 = new Sunny.UI.UISymbolButton();
|
||||
this.uiLine8 = new Sunny.UI.UILine();
|
||||
this.uiSymbolButton3 = new Sunny.UI.UISymbolButton();
|
||||
this.uiSymbolButton10 = new Sunny.UI.UISymbolButton();
|
||||
this.PagePanel.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// PagePanel
|
||||
//
|
||||
this.PagePanel.Controls.Add(this.uiLine8);
|
||||
this.PagePanel.Controls.Add(this.uiSymbolButton3);
|
||||
this.PagePanel.Controls.Add(this.uiSymbolButton10);
|
||||
this.PagePanel.Controls.Add(this.uiLine7);
|
||||
this.PagePanel.Controls.Add(this.uiSymbolButton7);
|
||||
this.PagePanel.Controls.Add(this.uiSymbolButton8);
|
||||
@ -90,6 +96,7 @@
|
||||
this.PagePanel.Controls.Add(this.btnSuccess);
|
||||
this.PagePanel.Controls.Add(this.btnAsk);
|
||||
this.PagePanel.Size = new System.Drawing.Size(800, 514);
|
||||
this.PagePanel.Style = Sunny.UI.UIStyle.Blue;
|
||||
//
|
||||
// btnError
|
||||
//
|
||||
@ -418,7 +425,7 @@
|
||||
this.uiLine6.Location = new System.Drawing.Point(30, 415);
|
||||
this.uiLine6.MinimumSize = new System.Drawing.Size(16, 16);
|
||||
this.uiLine6.Name = "uiLine6";
|
||||
this.uiLine6.Size = new System.Drawing.Size(670, 20);
|
||||
this.uiLine6.Size = new System.Drawing.Size(328, 20);
|
||||
this.uiLine6.TabIndex = 59;
|
||||
this.uiLine6.Text = "ULocalize";
|
||||
this.uiLine6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
@ -456,7 +463,7 @@
|
||||
this.uiLine7.Location = new System.Drawing.Point(30, 336);
|
||||
this.uiLine7.MinimumSize = new System.Drawing.Size(16, 16);
|
||||
this.uiLine7.Name = "uiLine7";
|
||||
this.uiLine7.Size = new System.Drawing.Size(670, 20);
|
||||
this.uiLine7.Size = new System.Drawing.Size(328, 20);
|
||||
this.uiLine7.TabIndex = 66;
|
||||
this.uiLine7.Text = "UIMessageTip";
|
||||
this.uiLine7.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
@ -524,6 +531,43 @@
|
||||
this.uiSymbolButton9.Text = "Success";
|
||||
this.uiSymbolButton9.Click += new System.EventHandler(this.uiSymbolButton9_Click);
|
||||
//
|
||||
// uiLine8
|
||||
//
|
||||
this.uiLine8.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiLine8.Location = new System.Drawing.Point(372, 336);
|
||||
this.uiLine8.MinimumSize = new System.Drawing.Size(16, 16);
|
||||
this.uiLine8.Name = "uiLine8";
|
||||
this.uiLine8.Size = new System.Drawing.Size(328, 20);
|
||||
this.uiLine8.TabIndex = 69;
|
||||
this.uiLine8.Text = "UILoginForm";
|
||||
this.uiLine8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// uiSymbolButton3
|
||||
//
|
||||
this.uiSymbolButton3.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.uiSymbolButton3.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiSymbolButton3.Location = new System.Drawing.Point(486, 368);
|
||||
this.uiSymbolButton3.Name = "uiSymbolButton3";
|
||||
this.uiSymbolButton3.Padding = new System.Windows.Forms.Padding(28, 0, 0, 0);
|
||||
this.uiSymbolButton3.Size = new System.Drawing.Size(100, 35);
|
||||
this.uiSymbolButton3.Symbol = 62144;
|
||||
this.uiSymbolButton3.TabIndex = 68;
|
||||
this.uiSymbolButton3.Text = "Login";
|
||||
this.uiSymbolButton3.Click += new System.EventHandler(this.uiSymbolButton3_Click);
|
||||
//
|
||||
// uiSymbolButton10
|
||||
//
|
||||
this.uiSymbolButton10.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.uiSymbolButton10.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiSymbolButton10.Location = new System.Drawing.Point(372, 368);
|
||||
this.uiSymbolButton10.Name = "uiSymbolButton10";
|
||||
this.uiSymbolButton10.Padding = new System.Windows.Forms.Padding(28, 0, 0, 0);
|
||||
this.uiSymbolButton10.Size = new System.Drawing.Size(100, 35);
|
||||
this.uiSymbolButton10.Symbol = 61447;
|
||||
this.uiSymbolButton10.TabIndex = 67;
|
||||
this.uiSymbolButton10.Text = "Login";
|
||||
this.uiSymbolButton10.Click += new System.EventHandler(this.uiSymbolButton10_Click);
|
||||
//
|
||||
// FDialogs
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
|
||||
@ -535,7 +579,6 @@
|
||||
this.PagePanel.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -568,5 +611,8 @@
|
||||
private UISymbolButton uiSymbolButton7;
|
||||
private UISymbolButton uiSymbolButton8;
|
||||
private UISymbolButton uiSymbolButton9;
|
||||
private UILine uiLine8;
|
||||
private UISymbolButton uiSymbolButton3;
|
||||
private UISymbolButton uiSymbolButton10;
|
||||
}
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Sunny.UI.Demo.Forms;
|
||||
|
||||
namespace Sunny.UI.Demo
|
||||
{
|
||||
@ -147,5 +148,38 @@ namespace Sunny.UI.Demo
|
||||
{
|
||||
UIMessageTip.ShowError("轻便消息提示框 - 错误");
|
||||
}
|
||||
|
||||
private void uiSymbolButton10_Click(object sender, EventArgs e)
|
||||
{
|
||||
FLogin frm = new FLogin();
|
||||
frm.ShowDialog();
|
||||
if (frm.IsLogin)
|
||||
{
|
||||
UIMessageTip.ShowOk("登录成功");
|
||||
}
|
||||
|
||||
frm.Dispose();
|
||||
}
|
||||
|
||||
private void uiSymbolButton3_Click(object sender, EventArgs e)
|
||||
{
|
||||
UILoginForm frm = new UILoginForm();
|
||||
frm.Text = "SunnyUI.Net Login Form";
|
||||
frm.SubText = "SunnyUI.Net V2.2.5";
|
||||
frm.OnLogin += Frm_OnLogin;
|
||||
frm.LoginImage = UILoginForm.UILoginImage.Login2;
|
||||
frm.ShowDialog();
|
||||
if (frm.IsLogin)
|
||||
{
|
||||
UIMessageTip.ShowOk("登录成功");
|
||||
}
|
||||
|
||||
frm.Dispose();
|
||||
}
|
||||
|
||||
private bool Frm_OnLogin(string userName, string password)
|
||||
{
|
||||
return userName == "admin" && password == "admin";
|
||||
}
|
||||
}
|
||||
}
|
54
SunnyUI.Demo/Forms/FLogin.Designer.cs
generated
Normal file
54
SunnyUI.Demo/Forms/FLogin.Designer.cs
generated
Normal file
@ -0,0 +1,54 @@
|
||||
namespace Sunny.UI.Demo.Forms
|
||||
{
|
||||
partial class FLogin
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FLogin));
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// lblTitle
|
||||
//
|
||||
this.lblTitle.Text = "SunnyUI Login Form";
|
||||
//
|
||||
// FLogin
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage")));
|
||||
this.ClientSize = new System.Drawing.Size(750, 450);
|
||||
this.Name = "FLogin";
|
||||
this.Text = "SunnyUI Login Form";
|
||||
this.ButtonLoginClick += new System.EventHandler(this.FLogin_ButtonLoginClick);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
21
SunnyUI.Demo/Forms/FLogin.cs
Normal file
21
SunnyUI.Demo/Forms/FLogin.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
|
||||
namespace Sunny.UI.Demo.Forms
|
||||
{
|
||||
public partial class FLogin : UILoginForm
|
||||
{
|
||||
public FLogin()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void FLogin_ButtonLoginClick(object sender, EventArgs e)
|
||||
{
|
||||
if (UserName == "admin" && Password == "admin")
|
||||
{
|
||||
IsLogin = true;
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
3340
SunnyUI.Demo/Forms/FLogin.resx
Normal file
3340
SunnyUI.Demo/Forms/FLogin.resx
Normal file
File diff suppressed because it is too large
Load Diff
@ -136,6 +136,12 @@
|
||||
<Compile Include="Forms\FEditor.Designer.cs">
|
||||
<DependentUpon>FEditor.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Forms\FLogin.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\FLogin.Designer.cs">
|
||||
<DependentUpon>FLogin.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Forms\Frames\FAsideHeaderMainFooter.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -324,6 +330,9 @@
|
||||
<EmbeddedResource Include="Forms\FEditor.resx">
|
||||
<DependentUpon>FEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\FLogin.resx">
|
||||
<DependentUpon>FLogin.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\Frames\FAsideHeaderMainFooter.resx">
|
||||
<DependentUpon>FAsideHeaderMainFooter.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
|
@ -32,8 +32,7 @@ namespace Sunny.UI
|
||||
public UILine()
|
||||
{
|
||||
Size = new Size(360, 29);
|
||||
MinimumSize = new Size(16, 16);
|
||||
ShowRect = false;
|
||||
MinimumSize = new Size(2, 2);
|
||||
foreColor = UIStyles.Blue.LineForeColor;
|
||||
fillColor = UIStyles.Blue.PlainColor;
|
||||
}
|
||||
@ -100,7 +99,7 @@ namespace Sunny.UI
|
||||
set => SetForeColor(value);
|
||||
}
|
||||
|
||||
protected override void OnPaintFill(Graphics g, GraphicsPath path)
|
||||
protected override void OnPaintRect(Graphics g, GraphicsPath path)
|
||||
{
|
||||
g.Clear(fillColor);
|
||||
if (Direction == LineDirection.Horizontal)
|
||||
|
@ -157,9 +157,16 @@ namespace Sunny.UI
|
||||
|
||||
private void EditOnKeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.KeyCode == Keys.Enter)
|
||||
{
|
||||
DoEnter?.Invoke(sender,e);
|
||||
}
|
||||
|
||||
KeyDown?.Invoke(sender, e);
|
||||
}
|
||||
|
||||
public event EventHandler DoEnter;
|
||||
|
||||
private void EditOnKeyUp(object sender, KeyEventArgs e)
|
||||
{
|
||||
KeyUp?.Invoke(sender, e);
|
||||
|
206
SunnyUI/Forms/UILoginForm.Designer.cs
generated
Normal file
206
SunnyUI/Forms/UILoginForm.Designer.cs
generated
Normal file
@ -0,0 +1,206 @@
|
||||
namespace Sunny.UI
|
||||
{
|
||||
partial class UILoginForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.uiAvatar1 = new Sunny.UI.UIAvatar();
|
||||
this.uiLine1 = new Sunny.UI.UILine();
|
||||
this.edtUser = new Sunny.UI.UITextBox();
|
||||
this.edtPassword = new Sunny.UI.UITextBox();
|
||||
this.btnLogin = new Sunny.UI.UISymbolButton();
|
||||
this.btnCancel = new Sunny.UI.UISymbolButton();
|
||||
this.lblTitle = new Sunny.UI.UILabel();
|
||||
this.lblSubText = new Sunny.UI.UILabel();
|
||||
this.uiLabel1 = new Sunny.UI.UILabel();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// uiAvatar1
|
||||
//
|
||||
this.uiAvatar1.BackColor = System.Drawing.Color.Transparent;
|
||||
this.uiAvatar1.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiAvatar1.Location = new System.Drawing.Point(498, 136);
|
||||
this.uiAvatar1.Name = "uiAvatar1";
|
||||
this.uiAvatar1.Size = new System.Drawing.Size(60, 60);
|
||||
this.uiAvatar1.TabIndex = 4;
|
||||
this.uiAvatar1.Text = "uiAvatar1";
|
||||
//
|
||||
// uiLine1
|
||||
//
|
||||
this.uiLine1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(243)))), ((int)(((byte)(255)))));
|
||||
this.uiLine1.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiLine1.Location = new System.Drawing.Point(437, 217);
|
||||
this.uiLine1.MinimumSize = new System.Drawing.Size(2, 2);
|
||||
this.uiLine1.Name = "uiLine1";
|
||||
this.uiLine1.Size = new System.Drawing.Size(182, 2);
|
||||
this.uiLine1.TabIndex = 5;
|
||||
//
|
||||
// edtUser
|
||||
//
|
||||
this.edtUser.Cursor = System.Windows.Forms.Cursors.IBeam;
|
||||
this.edtUser.EnterAsTab = true;
|
||||
this.edtUser.FillColor = System.Drawing.Color.White;
|
||||
this.edtUser.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.edtUser.Location = new System.Drawing.Point(437, 241);
|
||||
this.edtUser.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.edtUser.Maximum = 2147483647D;
|
||||
this.edtUser.Minimum = -2147483648D;
|
||||
this.edtUser.Name = "edtUser";
|
||||
this.edtUser.Padding = new System.Windows.Forms.Padding(5);
|
||||
this.edtUser.Size = new System.Drawing.Size(182, 29);
|
||||
this.edtUser.TabIndex = 0;
|
||||
this.edtUser.Watermark = "请输入用户名";
|
||||
//
|
||||
// edtPassword
|
||||
//
|
||||
this.edtPassword.Cursor = System.Windows.Forms.Cursors.IBeam;
|
||||
this.edtPassword.FillColor = System.Drawing.Color.White;
|
||||
this.edtPassword.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.edtPassword.Location = new System.Drawing.Point(437, 282);
|
||||
this.edtPassword.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
|
||||
this.edtPassword.Maximum = 2147483647D;
|
||||
this.edtPassword.Minimum = -2147483648D;
|
||||
this.edtPassword.Name = "edtPassword";
|
||||
this.edtPassword.Padding = new System.Windows.Forms.Padding(5);
|
||||
this.edtPassword.PasswordChar = '*';
|
||||
this.edtPassword.Size = new System.Drawing.Size(182, 29);
|
||||
this.edtPassword.TabIndex = 1;
|
||||
this.edtPassword.Watermark = "请输入密码";
|
||||
this.edtPassword.DoEnter += new System.EventHandler(this.btnLogin_Click);
|
||||
//
|
||||
// btnLogin
|
||||
//
|
||||
this.btnLogin.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.btnLogin.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.btnLogin.Location = new System.Drawing.Point(437, 326);
|
||||
this.btnLogin.Name = "btnLogin";
|
||||
this.btnLogin.Padding = new System.Windows.Forms.Padding(28, 0, 0, 0);
|
||||
this.btnLogin.Size = new System.Drawing.Size(86, 29);
|
||||
this.btnLogin.TabIndex = 2;
|
||||
this.btnLogin.Text = "登录";
|
||||
this.btnLogin.Click += new System.EventHandler(this.btnLogin_Click);
|
||||
//
|
||||
// btnCancel
|
||||
//
|
||||
this.btnCancel.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.btnCancel.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
|
||||
this.btnCancel.FillHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(232)))), ((int)(((byte)(127)))), ((int)(((byte)(128)))));
|
||||
this.btnCancel.FillPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(202)))), ((int)(((byte)(87)))), ((int)(((byte)(89)))));
|
||||
this.btnCancel.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.btnCancel.Location = new System.Drawing.Point(533, 326);
|
||||
this.btnCancel.Name = "btnCancel";
|
||||
this.btnCancel.Padding = new System.Windows.Forms.Padding(28, 0, 0, 0);
|
||||
this.btnCancel.RectColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
|
||||
this.btnCancel.RectHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(232)))), ((int)(((byte)(127)))), ((int)(((byte)(128)))));
|
||||
this.btnCancel.RectPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(202)))), ((int)(((byte)(87)))), ((int)(((byte)(89)))));
|
||||
this.btnCancel.Size = new System.Drawing.Size(86, 29);
|
||||
this.btnCancel.Style = Sunny.UI.UIStyle.Red;
|
||||
this.btnCancel.StyleCustomMode = true;
|
||||
this.btnCancel.TabIndex = 3;
|
||||
this.btnCancel.Text = "取消";
|
||||
this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
|
||||
//
|
||||
// lblTitle
|
||||
//
|
||||
this.lblTitle.BackColor = System.Drawing.Color.Transparent;
|
||||
this.lblTitle.Font = new System.Drawing.Font("微软雅黑", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
|
||||
this.lblTitle.ForeColor = System.Drawing.Color.Navy;
|
||||
this.lblTitle.Location = new System.Drawing.Point(44, 35);
|
||||
this.lblTitle.Name = "lblTitle";
|
||||
this.lblTitle.Size = new System.Drawing.Size(694, 32);
|
||||
this.lblTitle.Style = Sunny.UI.UIStyle.Custom;
|
||||
this.lblTitle.StyleCustomMode = true;
|
||||
this.lblTitle.TabIndex = 6;
|
||||
this.lblTitle.Text = "SunnyUI.Net";
|
||||
this.lblTitle.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// lblSubText
|
||||
//
|
||||
this.lblSubText.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.lblSubText.BackColor = System.Drawing.Color.Transparent;
|
||||
this.lblSubText.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.lblSubText.Location = new System.Drawing.Point(426, 421);
|
||||
this.lblSubText.Name = "lblSubText";
|
||||
this.lblSubText.Size = new System.Drawing.Size(310, 26);
|
||||
this.lblSubText.TabIndex = 7;
|
||||
this.lblSubText.Text = "SunnyUI V2.2.5";
|
||||
this.lblSubText.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// uiLabel1
|
||||
//
|
||||
this.uiLabel1.AutoSize = true;
|
||||
this.uiLabel1.BackColor = System.Drawing.Color.Transparent;
|
||||
this.uiLabel1.Font = new System.Drawing.Font("微软雅黑", 12F);
|
||||
this.uiLabel1.Location = new System.Drawing.Point(491, 205);
|
||||
this.uiLabel1.Name = "uiLabel1";
|
||||
this.uiLabel1.Size = new System.Drawing.Size(74, 21);
|
||||
this.uiLabel1.TabIndex = 8;
|
||||
this.uiLabel1.Text = "用户登录";
|
||||
this.uiLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// UILoginForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 21F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackgroundImage = global::Sunny.UI.Properties.Resources.Login1;
|
||||
this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.ClientSize = new System.Drawing.Size(750, 450);
|
||||
this.Controls.Add(this.uiLabel1);
|
||||
this.Controls.Add(this.lblSubText);
|
||||
this.Controls.Add(this.lblTitle);
|
||||
this.Controls.Add(this.btnCancel);
|
||||
this.Controls.Add(this.btnLogin);
|
||||
this.Controls.Add(this.edtPassword);
|
||||
this.Controls.Add(this.edtUser);
|
||||
this.Controls.Add(this.uiLine1);
|
||||
this.Controls.Add(this.uiAvatar1);
|
||||
this.MaximumSize = new System.Drawing.Size(750, 450);
|
||||
this.MinimumSize = new System.Drawing.Size(750, 450);
|
||||
this.Name = "UILoginForm";
|
||||
this.Padding = new System.Windows.Forms.Padding(0);
|
||||
this.ShowInTaskbar = false;
|
||||
this.ShowTitle = false;
|
||||
this.Text = "UILogin";
|
||||
this.Enter += new System.EventHandler(this.UILoginForm_Enter);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private UIAvatar uiAvatar1;
|
||||
private UILine uiLine1;
|
||||
private UITextBox edtUser;
|
||||
private UITextBox edtPassword;
|
||||
private UILabel lblSubText;
|
||||
protected UILabel lblTitle;
|
||||
private UISymbolButton btnLogin;
|
||||
private UISymbolButton btnCancel;
|
||||
private UILabel uiLabel1;
|
||||
}
|
||||
}
|
104
SunnyUI/Forms/UILoginForm.cs
Normal file
104
SunnyUI/Forms/UILoginForm.cs
Normal file
@ -0,0 +1,104 @@
|
||||
using Sunny.UI.Properties;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace Sunny.UI
|
||||
{
|
||||
[DefaultProperty("Text")]
|
||||
[DefaultEvent("OnLogin")]
|
||||
public partial class UILoginForm : UIForm
|
||||
{
|
||||
public UILoginForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public new string Text
|
||||
{
|
||||
get => lblTitle.Text;
|
||||
set => lblTitle.Text = value;
|
||||
}
|
||||
|
||||
public string SubText
|
||||
{
|
||||
get => lblSubText.Text;
|
||||
set => lblSubText.Text = value;
|
||||
}
|
||||
|
||||
private UILoginImage loginImage;
|
||||
|
||||
[DefaultValue(UILoginImage.Login1)]
|
||||
public UILoginImage LoginImage
|
||||
{
|
||||
get => loginImage;
|
||||
set
|
||||
{
|
||||
if (loginImage != value)
|
||||
{
|
||||
loginImage = value;
|
||||
|
||||
if (loginImage == UILoginImage.Login1)
|
||||
BackgroundImage = Resources.Login1;
|
||||
|
||||
if (loginImage == UILoginImage.Login2)
|
||||
BackgroundImage = Resources.Login2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum UILoginImage
|
||||
{
|
||||
Login1,
|
||||
Login2
|
||||
}
|
||||
|
||||
private void btnCancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (ButtonCancelClick != null)
|
||||
ButtonCancelClick?.Invoke(sender, e);
|
||||
else
|
||||
Close();
|
||||
}
|
||||
|
||||
private void btnLogin_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (ButtonLoginClick != null)
|
||||
{
|
||||
ButtonLoginClick?.Invoke(sender, e);
|
||||
}
|
||||
else
|
||||
{
|
||||
IsLogin = OnLogin != null && OnLogin(edtUser.Text, edtPassword.Text);
|
||||
if (IsLogin) Close();
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler ButtonLoginClick;
|
||||
|
||||
public event EventHandler ButtonCancelClick;
|
||||
|
||||
[DefaultValue(false), Browsable(false)]
|
||||
public bool IsLogin { get; protected set; }
|
||||
|
||||
public delegate bool OnLoginHandle(string userName, string password);
|
||||
|
||||
public event OnLoginHandle OnLogin;
|
||||
|
||||
private void UILoginForm_Enter(object sender, EventArgs e)
|
||||
{
|
||||
btnLogin.PerformClick();
|
||||
}
|
||||
|
||||
public string UserName
|
||||
{
|
||||
get => edtUser.Text;
|
||||
set => edtUser.Text = value;
|
||||
}
|
||||
|
||||
public string Password
|
||||
{
|
||||
get => edtPassword.Text;
|
||||
set => edtPassword.Text = value;
|
||||
}
|
||||
}
|
||||
}
|
120
SunnyUI/Forms/UILoginForm.resx
Normal file
120
SunnyUI/Forms/UILoginForm.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
20
SunnyUI/Properties/Resources.Designer.cs
generated
20
SunnyUI/Properties/Resources.Designer.cs
generated
@ -110,6 +110,26 @@ namespace Sunny.UI.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Login1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Login1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Login2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Login2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
|
@ -133,6 +133,12 @@
|
||||
<data name="img_notifier" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\img_notifier.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Login1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Login1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Login2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Login2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="menu" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\menu.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
BIN
SunnyUI/Resources/Login1.png
Normal file
BIN
SunnyUI/Resources/Login1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 166 KiB |
BIN
SunnyUI/Resources/Login2.png
Normal file
BIN
SunnyUI/Resources/Login2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 328 KiB |
@ -120,6 +120,12 @@
|
||||
<Compile Include="Controls\UITransparentPanel.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\UILoginForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Forms\UILoginForm.Designer.cs">
|
||||
<DependentUpon>UILoginForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Forms\UINotifier.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -499,6 +505,9 @@
|
||||
<EmbeddedResource Include="Controls\UITitlePanel.resx">
|
||||
<DependentUpon>UITitlePanel.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\UILoginForm.resx">
|
||||
<DependentUpon>UILoginForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Forms\UINotifier.resx">
|
||||
<DependentUpon>UINotifier.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
@ -635,6 +644,12 @@
|
||||
<ItemGroup>
|
||||
<None Include="Resources\colorbarIndicators.bmp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Login1.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Login2.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
@ -1,5 +1,11 @@
|
||||
+ 增加; - 删除; * 修改
|
||||
|
||||
2020.06.20
|
||||
+ UILoginForm:增加登录窗体
|
||||
|
||||
2020.06.18
|
||||
* UIBarChart:完成开发
|
||||
|
||||
2020.06.16
|
||||
+ UIBarChart:新增ToolTip显示
|
||||
+ UINavMenu:新增TipsText气泡数字显示
|
||||
|
Loading…
x
Reference in New Issue
Block a user