* UIIntegerUpDown, UIDoubleUpDown:增加字体调整
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Bin/SunnyUI.dll
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Bin/SunnyUI.dll
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Bin/SunnyUI.pdb
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SunnyUI.Demo/Controls/FTextBox.Designer.cs
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SunnyUI.Demo/Controls/FTextBox.Designer.cs
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@ -166,7 +166,7 @@
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//
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// uiDoubleUpDown1
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//
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this.uiDoubleUpDown1.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiDoubleUpDown1.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiDoubleUpDown1.Location = new System.Drawing.Point(388, 132);
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this.uiDoubleUpDown1.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiDoubleUpDown1.MinimumSize = new System.Drawing.Size(100, 0);
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@ -37,6 +37,12 @@ namespace Sunny.UI
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ShowText = false;
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}
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protected override void OnFontChanged(EventArgs e)
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{
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base.OnFontChanged(e);
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if (pnlValue != null) pnlValue.Font = Font;
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}
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public event OnValueChanged ValueChanged;
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private double _value = 0;
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@ -55,6 +55,12 @@ namespace Sunny.UI
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}
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}
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protected override void OnFontChanged(EventArgs e)
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{
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base.OnFontChanged(e);
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if (pnlValue != null) pnlValue.Font = Font;
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}
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private int step = 1;
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[DefaultValue(1)]
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