V3.4.0
This commit is contained in:
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70b4c53600
commit
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59
SunnyUI.Demo/FMain.Designer.cs
generated
59
SunnyUI.Demo/FMain.Designer.cs
generated
@ -39,8 +39,13 @@
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this.uiPanel1 = new Sunny.UI.UIPanel();
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this.uiNavMenu1 = new Sunny.UI.UINavMenu();
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this.uiTabControl1 = new Sunny.UI.UITabControl();
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this.uiPanel2 = new Sunny.UI.UIPanel();
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this.uiPanel3 = new Sunny.UI.UIPanel();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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this.uiPanel4 = new Sunny.UI.UIPanel();
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this.uiContextMenuStrip1.SuspendLayout();
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this.uiNavBar1.SuspendLayout();
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this.uiPanel1.SuspendLayout();
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this.SuspendLayout();
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//
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// uiContextMenuStrip1
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@ -116,6 +121,9 @@
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//
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// uiPanel1
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//
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this.uiPanel1.Controls.Add(this.uiPanel4);
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this.uiPanel1.Controls.Add(this.uiPanel3);
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this.uiPanel1.Controls.Add(this.uiPanel2);
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this.uiPanel1.Dock = System.Windows.Forms.DockStyle.Bottom;
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this.uiPanel1.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiPanel1.Location = new System.Drawing.Point(2, 734);
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@ -162,6 +170,52 @@
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this.uiTabControl1.TabVisible = false;
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this.uiTabControl1.TipsFont = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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//
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// uiPanel2
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//
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this.uiPanel2.Dock = System.Windows.Forms.DockStyle.Left;
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this.uiPanel2.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiPanel2.Location = new System.Drawing.Point(0, 0);
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this.uiPanel2.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiPanel2.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiPanel2.Name = "uiPanel2";
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this.uiPanel2.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
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this.uiPanel2.RectSides = ((System.Windows.Forms.ToolStripStatusLabelBorderSides)((System.Windows.Forms.ToolStripStatusLabelBorderSides.Top | System.Windows.Forms.ToolStripStatusLabelBorderSides.Right)));
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this.uiPanel2.Size = new System.Drawing.Size(286, 32);
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this.uiPanel2.TabIndex = 0;
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this.uiPanel2.TextAlignment = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// uiPanel3
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//
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this.uiPanel3.Dock = System.Windows.Forms.DockStyle.Right;
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this.uiPanel3.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiPanel3.Location = new System.Drawing.Point(810, 0);
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this.uiPanel3.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiPanel3.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiPanel3.Name = "uiPanel3";
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this.uiPanel3.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
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this.uiPanel3.RectSides = ((System.Windows.Forms.ToolStripStatusLabelBorderSides)((System.Windows.Forms.ToolStripStatusLabelBorderSides.Left | System.Windows.Forms.ToolStripStatusLabelBorderSides.Top)));
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this.uiPanel3.Size = new System.Drawing.Size(286, 32);
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this.uiPanel3.TabIndex = 1;
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this.uiPanel3.TextAlignment = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// timer1
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//
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this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
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//
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// uiPanel4
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//
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this.uiPanel4.Dock = System.Windows.Forms.DockStyle.Fill;
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this.uiPanel4.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiPanel4.Location = new System.Drawing.Point(286, 0);
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this.uiPanel4.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
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this.uiPanel4.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiPanel4.Name = "uiPanel4";
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this.uiPanel4.RadiusSides = Sunny.UI.UICornerRadiusSides.None;
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this.uiPanel4.RectSides = System.Windows.Forms.ToolStripStatusLabelBorderSides.Top;
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this.uiPanel4.Size = new System.Drawing.Size(524, 32);
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this.uiPanel4.TabIndex = 2;
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this.uiPanel4.TextAlignment = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// FMain
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//
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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@ -184,6 +238,7 @@
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this.ReceiveParams += new Sunny.UI.OnReceiveParams(this.Form1_ReceiveParams);
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this.uiContextMenuStrip1.ResumeLayout(false);
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this.uiNavBar1.ResumeLayout(false);
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this.uiPanel1.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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@ -200,5 +255,9 @@
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private UITabControl uiTabControl1;
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private UILogo uiLogo1;
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private UIAvatar uiAvatar1;
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private UIPanel uiPanel2;
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private UIPanel uiPanel3;
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private System.Windows.Forms.Timer timer1;
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private UIPanel uiPanel4;
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}
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}
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@ -80,6 +80,7 @@ namespace Sunny.UI.Demo
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uiNavMenu1.CreateChildNode(parent, AddPage(CreateInstance<UIPage>("Sunny.UI.Demo.FMeter")));
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uiNavMenu1.CreateChildNode(parent, AddPage(CreateInstance<UIPage>("Sunny.UI.Demo.FLed")));
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uiNavMenu1.CreateChildNode(parent, AddPage(CreateInstance<UIPage>("Sunny.UI.Demo.FLight")));
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uiNavMenu1.CreateChildNode(parent, AddPage(CreateInstance<UIPage>("Sunny.UI.Demo.FSwitch")));
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uiNavBar1.SetNodeSymbol(uiNavBar1.Nodes[4], 61502);
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var styles = UIStyles.PopularStyles();
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@ -99,7 +100,7 @@ namespace Sunny.UI.Demo
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//选中第一个节点
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uiNavMenu1.SelectPage(1002);
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Text = Version;
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uiPanel2.Text = Text = Version;
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RegisterHotKey(UI.ModifierKeys.Shift, Keys.F8);
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//根据页面类型获取页面
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@ -111,6 +112,8 @@ namespace Sunny.UI.Demo
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UIPage page1 = GetPage(1002);
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if (page1 != null)
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page1.Text.WriteConsole();
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timer1.Start();
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}
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/// <summary>
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@ -172,5 +175,10 @@ namespace Sunny.UI.Demo
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Text = e.Value.ToString();
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SendParamToPage(1001, "传值给页面");
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}
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private void timer1_Tick(object sender, EventArgs e)
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{
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uiPanel3.Text = DateTime.Now.DateTimeString();
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}
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}
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}
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@ -123,4 +123,7 @@
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<metadata name="StyleManager.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>506, 17</value>
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</metadata>
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<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>639, 17</value>
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</metadata>
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</root>
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96
SunnyUI.Demo/Industrial/FSwitch.Designer.cs
generated
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96
SunnyUI.Demo/Industrial/FSwitch.Designer.cs
generated
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@ -0,0 +1,96 @@
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namespace Sunny.UI.Demo
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{
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partial class FSwitch
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.uiLine1 = new Sunny.UI.UILine();
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this.uiTurnSwitch1 = new Sunny.UI.UITurnSwitch();
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this.uiTurnSwitch2 = new Sunny.UI.UITurnSwitch();
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this.SuspendLayout();
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//
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// uiLine1
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//
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this.uiLine1.Font = new System.Drawing.Font("微软雅黑", 12F);
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this.uiLine1.Location = new System.Drawing.Point(30, 55);
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this.uiLine1.MinimumSize = new System.Drawing.Size(16, 16);
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this.uiLine1.Name = "uiLine1";
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this.uiLine1.Size = new System.Drawing.Size(670, 20);
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this.uiLine1.TabIndex = 78;
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this.uiLine1.Text = "UITurnSwitch";
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this.uiLine1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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//
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// uiTurnSwitch1
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//
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this.uiTurnSwitch1.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiTurnSwitch1.Location = new System.Drawing.Point(33, 96);
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this.uiTurnSwitch1.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiTurnSwitch1.Name = "uiTurnSwitch1";
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this.uiTurnSwitch1.Size = new System.Drawing.Size(160, 160);
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this.uiTurnSwitch1.TabIndex = 79;
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this.uiTurnSwitch1.Text = "uiTurnSwitch1";
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this.uiTurnSwitch1.ValueChanged += new Sunny.UI.UITurnSwitch.OnValueChanged(this.uiTurnSwitch1_ValueChanged);
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//
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// uiTurnSwitch2
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//
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this.uiTurnSwitch2.ActiveAngle = 0;
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this.uiTurnSwitch2.BackInnerSize = 60;
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this.uiTurnSwitch2.BackSize = 80;
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this.uiTurnSwitch2.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.uiTurnSwitch2.InActiveAngle = 90;
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this.uiTurnSwitch2.InActiveColor = System.Drawing.Color.Fuchsia;
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this.uiTurnSwitch2.Location = new System.Drawing.Point(216, 96);
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this.uiTurnSwitch2.MinimumSize = new System.Drawing.Size(1, 1);
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this.uiTurnSwitch2.Name = "uiTurnSwitch2";
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this.uiTurnSwitch2.Size = new System.Drawing.Size(160, 160);
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this.uiTurnSwitch2.TabIndex = 80;
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this.uiTurnSwitch2.Text = "uiTurnSwitch2";
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//
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// FSwitch
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//
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this.AllowShowTitle = true;
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.uiTurnSwitch2);
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this.Controls.Add(this.uiTurnSwitch1);
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this.Controls.Add(this.uiLine1);
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this.Name = "FSwitch";
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this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
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this.ShowTitle = true;
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this.Symbol = 361956;
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this.Text = "Switch";
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this.ResumeLayout(false);
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}
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#endregion
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private UILine uiLine1;
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private UITurnSwitch uiTurnSwitch1;
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private UITurnSwitch uiTurnSwitch2;
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}
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}
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15
SunnyUI.Demo/Industrial/FSwitch.cs
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15
SunnyUI.Demo/Industrial/FSwitch.cs
Normal file
@ -0,0 +1,15 @@
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namespace Sunny.UI.Demo
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{
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public partial class FSwitch : UIPage
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{
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public FSwitch()
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{
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InitializeComponent();
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}
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private void uiTurnSwitch1_ValueChanged(object sender, bool value)
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{
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ShowInfoTip(value.ToString());
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}
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}
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}
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120
SunnyUI.Demo/Industrial/FSwitch.resx
Normal file
120
SunnyUI.Demo/Industrial/FSwitch.resx
Normal file
@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
|
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that the ResXResourceWriter will generate, however the reader can
|
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read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
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||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
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||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
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||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
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||||
<value>2.0</value>
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||||
</resheader>
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||||
<resheader name="reader">
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||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -41,11 +41,11 @@
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||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="SunnyUI, Version=3.3.9.0, Culture=neutral, PublicKeyToken=27d7d2e821d97aeb, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SunnyUI.3.3.9\lib\net472\SunnyUI.dll</HintPath>
|
||||
<Reference Include="SunnyUI, Version=3.4.0.0, Culture=neutral, PublicKeyToken=27d7d2e821d97aeb, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SunnyUI.3.4.0\lib\net472\SunnyUI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SunnyUI.Common, Version=3.3.9.0, Culture=neutral, PublicKeyToken=5a271fb7ba597231, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SunnyUI.Common.3.3.9\lib\net472\SunnyUI.Common.dll</HintPath>
|
||||
<Reference Include="SunnyUI.Common, Version=3.4.0.0, Culture=neutral, PublicKeyToken=5a271fb7ba597231, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SunnyUI.Common.3.4.0\lib\net472\SunnyUI.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
@ -139,6 +139,12 @@
|
||||
<Compile Include="Forms\Frames\FCustomMain.Designer.cs">
|
||||
<DependentUpon>FCustomMain.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Industrial\FSwitch.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Industrial\FSwitch.Designer.cs">
|
||||
<DependentUpon>FSwitch.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Industrial\FLight.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -526,6 +532,9 @@
|
||||
<EmbeddedResource Include="Controls\FOther.resx">
|
||||
<DependentUpon>FOther.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Industrial\FSwitch.resx">
|
||||
<DependentUpon>FSwitch.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="SunnyUI" version="3.3.9" targetFramework="net472" />
|
||||
<package id="SunnyUI.Common" version="3.3.9" targetFramework="net472" />
|
||||
<package id="SunnyUI" version="3.4.0" targetFramework="net472" />
|
||||
<package id="SunnyUI.Common" version="3.4.0" targetFramework="net472" />
|
||||
</packages>
|
@ -9,7 +9,7 @@
|
||||
<Description>SunnyUI.Net 是基于.Net Framework 4.0~4.8、.Net6、.Net7 框架的 C# WinForm 开源控件库、工具类库、扩展类库、多页面开发框架。</Description>
|
||||
<Copyright>CopyRight © SunnyUI.Net 2012-2023</Copyright>
|
||||
<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
|
||||
<Version>3.3.9.0</Version>
|
||||
<Version>3.4.0.0</Version>
|
||||
<Authors>ShenYonghua</Authors>
|
||||
<Company>SunnyUI.Net</Company>
|
||||
<PackageId>SunnyUI</PackageId>
|
||||
@ -77,7 +77,7 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SunnyUI.Common" Version="3.3.9" />
|
||||
<PackageReference Include="SunnyUI.Common" Version="3.4.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
Loading…
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Reference in New Issue
Block a user