feat: add progress ring.
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@ -8,12 +8,27 @@
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d:DesignWidth="800"
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mc:Ignorable="d">
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<StackPanel HorizontalAlignment="Left" Spacing="20">
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<ProgressBar
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Width="100"
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Height="100"
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IsIndeterminate="True"
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Maximum="{Binding #slider.Maximum}"
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Minimum="{Binding #slider.Minimum}"
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Theme="{DynamicResource ProgressRing}"
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Value="{Binding #slider.Value}" />
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<Slider
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Name="slider"
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Width="300"
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IsSnapToTickEnabled="True"
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Maximum="100"
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Minimum="0"
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TickFrequency="10" />
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<ProgressBar
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Width="200"
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Maximum="100"
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Minimum="0"
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ShowProgressText="True"
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Value="20" />
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Value="{Binding #slider.Value}" />
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<ProgressBar
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Width="200"
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IsIndeterminate="True"
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@ -2,6 +2,7 @@
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:converters="using:Avalonia.Controls.Converters"
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xmlns:semiConverters="clr-namespace:Semi.Avalonia.Converters"
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x:CompileBindings="True">
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<Design.PreviewWith>
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<StackPanel Margin="20" Spacing="20">
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@ -326,4 +327,86 @@
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</Style>
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</Style>
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</ControlTheme>
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<semiConverters:PositionToAngleConverter x:Key="AngleConverter" />
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<ControlTheme x:Key="ProgressRing" TargetType="ProgressBar">
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<Setter Property="Foreground" Value="{DynamicResource ProgressBarIndicatorBrush}" />
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<Setter Property="Background" Value="{DynamicResource ProgressBarBackground}" />
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<Setter Property="Template">
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<ControlTemplate TargetType="ProgressBar">
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<Panel>
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<Border Name="PART_Indicator" />
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<Arc
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Name="Background"
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RenderOptions.EdgeMode="Antialias"
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StartAngle="-90"
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Stroke="{TemplateBinding Background}"
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StrokeJoin="Round"
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StrokeLineCap="Round"
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StrokeThickness="6"
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SweepAngle="360" />
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<Arc
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Name="Indicator"
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RenderOptions.EdgeMode="Antialias"
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StartAngle="-90"
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Stroke="{TemplateBinding Foreground}"
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StrokeJoin="Round"
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StrokeLineCap="Round"
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StrokeThickness="6"
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SweepAngle="{TemplateBinding Percentage,
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Converter={StaticResource AngleConverter}}" />
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<Arc
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Name="IndeterminateIndicator"
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Opacity="0"
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RenderOptions.EdgeMode="Antialias"
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StartAngle="-90"
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Stroke="{TemplateBinding Foreground}"
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StrokeJoin="Round"
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StrokeLineCap="Round"
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StrokeThickness="6"
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SweepAngle="{TemplateBinding Percentage,
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Converter={StaticResource AngleConverter}}" />
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<TextBlock
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Name="PART_ProgressText"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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FontWeight="{DynamicResource ProgressBarTextFontWeight}"
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Foreground="{DynamicResource ProgressBarTextForeground}">
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<TextBlock.Text>
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<MultiBinding Converter="{StaticResource StringFormatConverter}">
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<TemplateBinding Property="ProgressTextFormat" />
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<TemplateBinding Property="Value" />
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<TemplateBinding Property="Percentage" />
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<TemplateBinding Property="Minimum" />
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<TemplateBinding Property="Maximum" />
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</MultiBinding>
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</TextBlock.Text>
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</TextBlock>
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</Panel>
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</ControlTemplate>
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</Setter>
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<Style Selector="^:indeterminate /template/ Arc#Indicator">
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<Setter Property="Opacity" Value="0" />
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</Style>
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<Style Selector="^:indeterminate /template/ Arc#IndeterminateIndicator">
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<Setter Property="Opacity" Value="1" />
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<Style.Animations>
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<Animation IterationCount="Infinite" Duration="0:0:2">
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<KeyFrame KeyTime="0:0:0">
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<Setter Property="StartAngle" Value="-90" />
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<Setter Property="SweepAngle" Value="20" />
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</KeyFrame>
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<KeyFrame KeyTime="0:0:1.5">
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<Setter Property="StartAngle" Value="90" />
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<Setter Property="SweepAngle" Value="160" />
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</KeyFrame>
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<KeyFrame KeyTime="0:0:2">
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<Setter Property="StartAngle" Value="270" />
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<Setter Property="SweepAngle" Value="20" />
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</KeyFrame>
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</Animation>
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</Style.Animations>
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</Style>
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</ControlTheme>
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</ResourceDictionary>
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27
src/Semi.Avalonia/Converters/PositionToAngleConverter.cs
Normal file
27
src/Semi.Avalonia/Converters/PositionToAngleConverter.cs
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@ -0,0 +1,27 @@
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using System;
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using System.Globalization;
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using Avalonia.Data.Converters;
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namespace Semi.Avalonia.Converters;
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public class PositionToAngleConverter: IValueConverter
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{
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public object? Convert(object? value, Type targetType, object? parameter, CultureInfo culture)
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{
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if (value is double d)
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{
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return d * 3.6;
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}
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return 0;
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}
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public object? ConvertBack(object? value, Type targetType, object? parameter, CultureInfo culture)
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{
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if (value is double d)
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{
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return d / 3.6;
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}
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return 0;
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}
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}
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