namespace WinNodeEditorDemo
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing) {
            if (disposing && (components != null)) {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent() {
            this.stNodePropertyGrid1 = new ST.Library.UI.NodeEditor.STNodePropertyGrid();
            this.stNodeEditor1 = new ST.Library.UI.NodeEditor.STNodeEditor();
            this.stNodeTreeView1 = new ST.Library.UI.NodeEditor.STNodeTreeView();
            this.btn_open = new System.Windows.Forms.Button();
            this.btn_save = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // stNodePropertyGrid1
            // 
            this.stNodePropertyGrid1.AutoTitleColor = true;
            this.stNodePropertyGrid1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35)))));
            this.stNodePropertyGrid1.DescriptionColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(184)))), ((int)(((byte)(134)))), ((int)(((byte)(11)))));
            this.stNodePropertyGrid1.ErrorColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(165)))), ((int)(((byte)(42)))), ((int)(((byte)(42)))));
            this.stNodePropertyGrid1.ForeColor = System.Drawing.Color.White;
            this.stNodePropertyGrid1.ItemHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(125)))), ((int)(((byte)(125)))), ((int)(((byte)(125)))));
            this.stNodePropertyGrid1.ItemSelectedColor = System.Drawing.Color.DodgerBlue;
            this.stNodePropertyGrid1.ItemValueBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(80)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.stNodePropertyGrid1.Location = new System.Drawing.Point(12, 273);
            this.stNodePropertyGrid1.MinimumSize = new System.Drawing.Size(120, 50);
            this.stNodePropertyGrid1.Name = "stNodePropertyGrid1";
            this.stNodePropertyGrid1.ShowTitle = true;
            this.stNodePropertyGrid1.Size = new System.Drawing.Size(200, 228);
            this.stNodePropertyGrid1.TabIndex = 2;
            this.stNodePropertyGrid1.Text = "stNodePropertyGrid1";
            this.stNodePropertyGrid1.TitleColor = System.Drawing.Color.FromArgb(((int)(((byte)(127)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            // 
            // stNodeEditor1
            // 
            this.stNodeEditor1.AllowDrop = true;
            this.stNodeEditor1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(34)))), ((int)(((byte)(34)))), ((int)(((byte)(34)))));
            this.stNodeEditor1.Curvature = 0.3F;
            this.stNodeEditor1.Location = new System.Drawing.Point(218, 32);
            this.stNodeEditor1.LocationBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(120)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            this.stNodeEditor1.MarkBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            this.stNodeEditor1.MarkForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            this.stNodeEditor1.MinimumSize = new System.Drawing.Size(100, 100);
            this.stNodeEditor1.Name = "stNodeEditor1";
            this.stNodeEditor1.Size = new System.Drawing.Size(432, 469);
            this.stNodeEditor1.TabIndex = 1;
            this.stNodeEditor1.Text = "stNodeEditor1";
            // 
            // stNodeTreeView1
            // 
            this.stNodeTreeView1.AllowDrop = true;
            this.stNodeTreeView1.AutoColor = true;
            this.stNodeTreeView1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(35)))), ((int)(((byte)(35)))), ((int)(((byte)(35)))));
            this.stNodeTreeView1.FolderCountColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
            this.stNodeTreeView1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(220)))), ((int)(((byte)(220)))));
            this.stNodeTreeView1.HightLightTextColor = System.Drawing.Color.Lime;
            this.stNodeTreeView1.InfoButtonColor = System.Drawing.Color.Gray;
            this.stNodeTreeView1.ItemBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(45)))), ((int)(((byte)(45)))), ((int)(((byte)(45)))));
            this.stNodeTreeView1.ItemHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(125)))), ((int)(((byte)(125)))), ((int)(((byte)(125)))));
            this.stNodeTreeView1.Location = new System.Drawing.Point(12, 32);
            this.stNodeTreeView1.MinimumSize = new System.Drawing.Size(100, 60);
            this.stNodeTreeView1.Name = "stNodeTreeView1";
            this.stNodeTreeView1.ShowFolderCount = true;
            this.stNodeTreeView1.ShowInfoButton = true;
            this.stNodeTreeView1.Size = new System.Drawing.Size(200, 235);
            this.stNodeTreeView1.TabIndex = 0;
            this.stNodeTreeView1.Text = "stNodeTreeView1";
            this.stNodeTreeView1.TextBoxColor = System.Drawing.Color.FromArgb(((int)(((byte)(30)))), ((int)(((byte)(30)))), ((int)(((byte)(30)))));
            this.stNodeTreeView1.TitleColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(60)))), ((int)(((byte)(60)))));
            // 
            // btn_open
            // 
            this.btn_open.Location = new System.Drawing.Point(12, 3);
            this.btn_open.Name = "btn_open";
            this.btn_open.Size = new System.Drawing.Size(75, 23);
            this.btn_open.TabIndex = 3;
            this.btn_open.Text = "&Open";
            this.btn_open.UseVisualStyleBackColor = true;
            this.btn_open.Click += new System.EventHandler(this.btn_open_Click);
            // 
            // btn_save
            // 
            this.btn_save.Location = new System.Drawing.Point(93, 3);
            this.btn_save.Name = "btn_save";
            this.btn_save.Size = new System.Drawing.Size(75, 23);
            this.btn_save.TabIndex = 4;
            this.btn_save.Text = "&Save";
            this.btn_save.UseVisualStyleBackColor = true;
            this.btn_save.Click += new System.EventHandler(this.btn_save_Click);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(662, 513);
            this.Controls.Add(this.btn_save);
            this.Controls.Add(this.btn_open);
            this.Controls.Add(this.stNodePropertyGrid1);
            this.Controls.Add(this.stNodeEditor1);
            this.Controls.Add(this.stNodeTreeView1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.Load += new System.EventHandler(this.Form1_Load);
            this.ResumeLayout(false);

        }

        #endregion

        private ST.Library.UI.NodeEditor.STNodeTreeView stNodeTreeView1;
        private ST.Library.UI.NodeEditor.STNodeEditor stNodeEditor1;
        private ST.Library.UI.NodeEditor.STNodePropertyGrid stNodePropertyGrid1;
        private System.Windows.Forms.Button btn_open;
        private System.Windows.Forms.Button btn_save;

    }
}

