158 lines
4.6 KiB
C#
158 lines
4.6 KiB
C#
using ObservableCollections;
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using R3;
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace WpfApp
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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//ObservableList<int> list;
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//public INotifyCollectionChangedSynchronizedView<int> ItemsView { get; set; }
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public MainWindow()
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{
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InitializeComponent();
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R3.WpfProviderInitializer.SetDefaultObservableSystem(x =>
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{
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Trace.WriteLine(x);
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});
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this.DataContext = new ViewModel();
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// Dispatcher.BeginInvoke(
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//list = new ObservableList<int>();
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//list.AddRange(new[] { 1, 10, 188 });
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//ItemsView = list.CreateSortedView(x => x, x => x, comparer: Comparer<int>.Default).ToNotifyCollectionChanged();
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//BindingOperations.EnableCollectionSynchronization(ItemsView, new object());
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}
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//int adder = 99;
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//private void Button_Click(object sender, RoutedEventArgs e)
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//{
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// ThreadPool.QueueUserWorkItem(_ =>
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// {
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// list.Add(adder++);
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// });
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//}
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//protected override void OnClosed(EventArgs e)
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//{
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// ItemsView.Dispose();
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//}
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}
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public class ViewModel
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{
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private ObservableList<int> observableList { get; } = new ObservableList<int>();
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public INotifyCollectionChangedSynchronizedView<int> ItemsView { get; }
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public ReactiveCommand<Unit> AddCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> InsertAtRandomCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> RemoveAtRandomCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> ClearCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> ReverseCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> SortCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> AttachFilterCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> ResetFilterCommand { get; } = new ReactiveCommand<Unit>();
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public ViewModel()
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{
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observableList.Add(1);
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observableList.Add(2);
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var view = observableList.CreateView(x => x);
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ItemsView = view.ToNotifyCollectionChanged(SynchronizationContextCollectionEventDispatcher.Current);
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// check for optimize list
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// ItemsView = observableList.ToNotifyCollectionChanged(SynchronizationContextCollectionEventDispatcher.Current);
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AddCommand.Subscribe(_ =>
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{
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ThreadPool.QueueUserWorkItem(_ =>
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{
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observableList.Add(Random.Shared.Next());
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});
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});
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InsertAtRandomCommand.Subscribe(_ =>
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{
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var from = Random.Shared.Next(0, view.Count);
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observableList.Insert(from, Random.Shared.Next());
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});
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RemoveAtRandomCommand.Subscribe(_ =>
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{
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var from = Random.Shared.Next(0, view.Count);
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observableList.RemoveAt(from);
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});
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ClearCommand.Subscribe(_ =>
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{
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observableList.Clear();
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});
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ReverseCommand.Subscribe(_ =>
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{
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observableList.Reverse();
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});
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SortCommand.Subscribe(_ =>
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{
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observableList.Sort();
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});
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AttachFilterCommand.Subscribe(_ =>
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{
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view.AttachFilter(x => x % 2 == 0);
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});
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ResetFilterCommand.Subscribe(_ =>
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{
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view.ResetFilter();
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});
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}
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}
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public class WpfDispatcherCollection(Dispatcher dispatcher) : ICollectionEventDispatcher
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{
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public void Post(CollectionEventDispatcherEventArgs ev)
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{
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dispatcher.InvokeAsync(() =>
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{
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ev.Invoke();
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});
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}
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}
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} |