ObservableCollections/sandbox/WpfApp/MainWindow.xaml.cs

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C#
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using ObservableCollections;
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using R3;
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using System;
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using System.Collections.Generic;
using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Linq;
using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
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namespace WpfApp
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
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//ObservableList<int> list;
//public INotifyCollectionChangedSynchronizedView<int> ItemsView { get; set; }
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public MainWindow()
{
InitializeComponent();
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R3.WpfProviderInitializer.SetDefaultObservableSystem(x =>
{
Trace.WriteLine(x);
});
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this.DataContext = new ViewModel();
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// Dispatcher.BeginInvoke(
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//list = new ObservableList<int>();
//list.AddRange(new[] { 1, 10, 188 });
//ItemsView = list.CreateSortedView(x => x, x => x, comparer: Comparer<int>.Default).ToNotifyCollectionChanged();
//BindingOperations.EnableCollectionSynchronization(ItemsView, new object());
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}
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//int adder = 99;
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//private void Button_Click(object sender, RoutedEventArgs e)
//{
// ThreadPool.QueueUserWorkItem(_ =>
// {
// list.Add(adder++);
// });
//}
//protected override void OnClosed(EventArgs e)
//{
// ItemsView.Dispose();
//}
}
public class ViewModel
{
private ObservableList<int> observableList { get; } = new ObservableList<int>();
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public INotifyCollectionChangedSynchronizedViewList<int> ItemsView { get; }
public ReactiveCommand<Unit> AddCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> InsertAtRandomCommand { get; } = new ReactiveCommand<Unit>();
public ReactiveCommand<Unit> RemoveAtRandomCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> ClearCommand { get; } = new ReactiveCommand<Unit>();
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public ReactiveCommand<Unit> ReverseCommand { get; } = new ReactiveCommand<Unit>();
public ReactiveCommand<Unit> SortCommand { get; } = new ReactiveCommand<Unit>();
public ReactiveCommand<Unit> AttachFilterCommand { get; } = new ReactiveCommand<Unit>();
public ReactiveCommand<Unit> ResetFilterCommand { get; } = new ReactiveCommand<Unit>();
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public ViewModel()
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{
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observableList.Add(1);
observableList.Add(2);
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var view = observableList.CreateView(x => x);
ItemsView = view.ToNotifyCollectionChanged(SynchronizationContextCollectionEventDispatcher.Current);
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// check for optimize list
// ItemsView = observableList.ToNotifyCollectionChanged(SynchronizationContextCollectionEventDispatcher.Current);
AddCommand.Subscribe(_ =>
{
ThreadPool.QueueUserWorkItem(_ =>
{
observableList.Add(Random.Shared.Next());
});
});
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InsertAtRandomCommand.Subscribe(_ =>
{
var from = Random.Shared.Next(0, view.Count);
observableList.Insert(from, Random.Shared.Next());
});
RemoveAtRandomCommand.Subscribe(_ =>
{
var from = Random.Shared.Next(0, view.Count);
observableList.RemoveAt(from);
});
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ClearCommand.Subscribe(_ =>
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{
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observableList.Clear();
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});
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ReverseCommand.Subscribe(_ =>
{
observableList.Reverse();
});
SortCommand.Subscribe(_ =>
{
observableList.Sort();
});
AttachFilterCommand.Subscribe(_ =>
{
view.AttachFilter(x => x % 2 == 0);
});
ResetFilterCommand.Subscribe(_ =>
{
view.ResetFilter();
});
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}
}
public class WpfDispatcherCollection(Dispatcher dispatcher) : ICollectionEventDispatcher
{
public void Post(CollectionEventDispatcherEventArgs ev)
{
dispatcher.InvokeAsync(() =>
{
ev.Invoke();
});
}
}
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}