CPF/CPF.Mac/Mac/AppKit/NSOpenGLPixelBuffer.cs
2023-11-21 23:05:03 +08:00

171 lines
5.0 KiB
C#

using CPF.Mac.Foundation;
using CPF.Mac.ObjCRuntime;
using System;
using System.ComponentModel;
namespace CPF.Mac.AppKit
{
[Register("NSOpenGLPixelBuffer", true)]
public class NSOpenGLPixelBuffer : NSObject
{
private static readonly IntPtr selCGLPBufferObjHandle = Selector.GetHandle("CGLPBufferObj");
private static readonly IntPtr selPixelsWideHandle = Selector.GetHandle("pixelsWide");
private static readonly IntPtr selPixelsHighHandle = Selector.GetHandle("pixelsHigh");
private static readonly IntPtr selTextureTargetHandle = Selector.GetHandle("textureTarget");
private static readonly IntPtr selTextureInternalFormatHandle = Selector.GetHandle("textureInternalFormat");
private static readonly IntPtr selTextureMaxMipMapLevelHandle = Selector.GetHandle("textureMaxMipMapLevel");
private static readonly IntPtr selInitWithTextureTargetTextureInternalFormatTextureMaxMipMapLevelPixelsWidePixelsHigh_Handle = Selector.GetHandle("initWithTextureTarget:textureInternalFormat:textureMaxMipMapLevel:pixelsWide:pixelsHigh:");
private static readonly IntPtr class_ptr = Class.GetHandle("NSOpenGLPixelBuffer");
public override IntPtr ClassHandle => class_ptr;
public virtual IntPtr CGLPBuffer
{
[Export("CGLPBufferObj")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return Messaging.IntPtr_objc_msgSend(base.Handle, selCGLPBufferObjHandle);
}
return Messaging.IntPtr_objc_msgSendSuper(base.SuperHandle, selCGLPBufferObjHandle);
}
}
public virtual int PixelsWide
{
[Export("pixelsWide")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return Messaging.int_objc_msgSend(base.Handle, selPixelsWideHandle);
}
return Messaging.int_objc_msgSendSuper(base.SuperHandle, selPixelsWideHandle);
}
}
public virtual int PixelsHigh
{
[Export("pixelsHigh")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return Messaging.int_objc_msgSend(base.Handle, selPixelsHighHandle);
}
return Messaging.int_objc_msgSendSuper(base.SuperHandle, selPixelsHighHandle);
}
}
public virtual NSGLTextureTarget TextureTarget
{
[Export("textureTarget")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return (NSGLTextureTarget)Messaging.int_objc_msgSend(base.Handle, selTextureTargetHandle);
}
return (NSGLTextureTarget)Messaging.int_objc_msgSendSuper(base.SuperHandle, selTextureTargetHandle);
}
}
public virtual NSGLFormat TextureInternalFormat
{
[Export("textureInternalFormat")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return (NSGLFormat)Messaging.int_objc_msgSend(base.Handle, selTextureInternalFormatHandle);
}
return (NSGLFormat)Messaging.int_objc_msgSendSuper(base.SuperHandle, selTextureInternalFormatHandle);
}
}
public virtual int TextureMaxMipMapLevel
{
[Export("textureMaxMipMapLevel")]
get
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
return Messaging.int_objc_msgSend(base.Handle, selTextureMaxMipMapLevelHandle);
}
return Messaging.int_objc_msgSendSuper(base.SuperHandle, selTextureMaxMipMapLevelHandle);
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
[Export("init")]
public NSOpenGLPixelBuffer()
: base(NSObjectFlag.Empty)
{
if (IsDirectBinding)
{
base.Handle = Messaging.IntPtr_objc_msgSend(base.Handle, Selector.Init);
}
else
{
base.Handle = Messaging.IntPtr_objc_msgSendSuper(base.SuperHandle, Selector.Init);
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
[Export("initWithCoder:")]
public NSOpenGLPixelBuffer(NSCoder coder)
: base(NSObjectFlag.Empty)
{
if (IsDirectBinding)
{
base.Handle = Messaging.IntPtr_objc_msgSend_IntPtr(base.Handle, Selector.InitWithCoder, coder.Handle);
}
else
{
base.Handle = Messaging.IntPtr_objc_msgSendSuper_IntPtr(base.SuperHandle, Selector.InitWithCoder, coder.Handle);
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
public NSOpenGLPixelBuffer(NSObjectFlag t)
: base(t)
{
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
public NSOpenGLPixelBuffer(IntPtr handle)
: base(handle)
{
}
[Export("initWithTextureTarget:textureInternalFormat:textureMaxMipMapLevel:pixelsWide:pixelsHigh:")]
public NSOpenGLPixelBuffer(NSGLTextureTarget targetGlEnum, NSGLFormat format, int maxLevel, int pixelsWide, int pixelsHigh)
: base(NSObjectFlag.Empty)
{
NSApplication.EnsureUIThread();
if (IsDirectBinding)
{
base.Handle = Messaging.IntPtr_objc_msgSend_int_int_int_int_int(base.Handle, selInitWithTextureTargetTextureInternalFormatTextureMaxMipMapLevelPixelsWidePixelsHigh_Handle, (int)targetGlEnum, (int)format, maxLevel, pixelsWide, pixelsHigh);
}
else
{
base.Handle = Messaging.IntPtr_objc_msgSendSuper_int_int_int_int_int(base.SuperHandle, selInitWithTextureTargetTextureInternalFormatTextureMaxMipMapLevelPixelsWidePixelsHigh_Handle, (int)targetGlEnum, (int)format, maxLevel, pixelsWide, pixelsHigh);
}
}
}
}